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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef WebFloatSize_h | 31 #ifndef WebFloatSize_h |
32 #define WebFloatSize_h | 32 #define WebFloatSize_h |
33 | 33 |
34 #include "WebCommon.h" | 34 #include "WebCommon.h" |
35 | 35 |
36 #include <algorithm> | 36 #include <algorithm> |
37 | 37 |
38 #if BLINK_IMPLEMENTATION | 38 #if INSIDE_BLINK |
39 #include "platform/geometry/FloatSize.h" | 39 #include "platform/geometry/FloatSize.h" |
40 #else | 40 #else |
41 #include <cmath> | 41 #include <cmath> |
42 #include <ui/gfx/size_f.h> | 42 #include <ui/gfx/size_f.h> |
43 #include <ui/gfx/vector2d_f.h> | 43 #include <ui/gfx/vector2d_f.h> |
44 #endif | 44 #endif |
45 | 45 |
46 namespace blink { | 46 namespace blink { |
47 | 47 |
48 struct WebFloatSize { | 48 struct WebFloatSize { |
49 float width; | 49 float width; |
50 float height; | 50 float height; |
51 | 51 |
52 bool isEmpty() const { return width <= 0 || height <= 0; } | 52 bool isEmpty() const { return width <= 0 || height <= 0; } |
53 | 53 |
54 WebFloatSize() | 54 WebFloatSize() |
55 : width(0) | 55 : width(0) |
56 , height(0) | 56 , height(0) |
57 { | 57 { |
58 } | 58 } |
59 | 59 |
60 WebFloatSize(float width, float height) | 60 WebFloatSize(float width, float height) |
61 : width(width) | 61 : width(width) |
62 , height(height) | 62 , height(height) |
63 { | 63 { |
64 } | 64 } |
65 | 65 |
66 #if BLINK_IMPLEMENTATION | 66 #if INSIDE_BLINK |
67 WebFloatSize(const WebCore::FloatSize& s) | 67 WebFloatSize(const WebCore::FloatSize& s) |
68 : width(s.width()) | 68 : width(s.width()) |
69 , height(s.height()) | 69 , height(s.height()) |
70 { | 70 { |
71 } | 71 } |
72 | 72 |
73 WebFloatSize& operator=(const WebCore::FloatSize& s) | 73 WebFloatSize& operator=(const WebCore::FloatSize& s) |
74 { | 74 { |
75 width = s.width(); | 75 width = s.width(); |
76 height = s.height(); | 76 height = s.height(); |
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126 } | 126 } |
127 | 127 |
128 inline bool operator!=(const WebFloatSize& a, const WebFloatSize& b) | 128 inline bool operator!=(const WebFloatSize& a, const WebFloatSize& b) |
129 { | 129 { |
130 return !(a == b); | 130 return !(a == b); |
131 } | 131 } |
132 | 132 |
133 } // namespace blink | 133 } // namespace blink |
134 | 134 |
135 #endif | 135 #endif |
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