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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef WebFloatRect_h | 31 #ifndef WebFloatRect_h |
| 32 #define WebFloatRect_h | 32 #define WebFloatRect_h |
| 33 | 33 |
| 34 #include "WebCommon.h" | 34 #include "WebCommon.h" |
| 35 | 35 |
| 36 #if BLINK_IMPLEMENTATION | 36 #if INSIDE_BLINK |
| 37 #include "platform/geometry/FloatRect.h" | 37 #include "platform/geometry/FloatRect.h" |
| 38 #else | 38 #else |
| 39 #include <algorithm> | 39 #include <algorithm> |
| 40 #include <cmath> | 40 #include <cmath> |
| 41 #include <ui/gfx/rect_f.h> | 41 #include <ui/gfx/rect_f.h> |
| 42 #endif | 42 #endif |
| 43 | 43 |
| 44 namespace blink { | 44 namespace blink { |
| 45 | 45 |
| 46 struct WebFloatRect { | 46 struct WebFloatRect { |
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| 60 } | 60 } |
| 61 | 61 |
| 62 WebFloatRect(float x, float y, float width, float height) | 62 WebFloatRect(float x, float y, float width, float height) |
| 63 : x(x) | 63 : x(x) |
| 64 , y(y) | 64 , y(y) |
| 65 , width(width) | 65 , width(width) |
| 66 , height(height) | 66 , height(height) |
| 67 { | 67 { |
| 68 } | 68 } |
| 69 | 69 |
| 70 #if BLINK_IMPLEMENTATION | 70 #if INSIDE_BLINK |
| 71 WebFloatRect(const WebCore::FloatRect& r) | 71 WebFloatRect(const WebCore::FloatRect& r) |
| 72 : x(r.x()) | 72 : x(r.x()) |
| 73 , y(r.y()) | 73 , y(r.y()) |
| 74 , width(r.width()) | 74 , width(r.width()) |
| 75 , height(r.height()) | 75 , height(r.height()) |
| 76 { | 76 { |
| 77 } | 77 } |
| 78 | 78 |
| 79 WebFloatRect& operator=(const WebCore::FloatRect& r) | 79 WebFloatRect& operator=(const WebCore::FloatRect& r) |
| 80 { | 80 { |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 120 } | 120 } |
| 121 | 121 |
| 122 inline bool operator!=(const WebFloatRect& a, const WebFloatRect& b) | 122 inline bool operator!=(const WebFloatRect& a, const WebFloatRect& b) |
| 123 { | 123 { |
| 124 return !(a == b); | 124 return !(a == b); |
| 125 } | 125 } |
| 126 | 126 |
| 127 } // namespace blink | 127 } // namespace blink |
| 128 | 128 |
| 129 #endif | 129 #endif |
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