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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/platform/graphics/GraphicsContext.h" | |
33 #include "core/platform/graphics/ImageBuffer.h" | |
34 #include "core/platform/graphics/win/TransparencyWin.h" | 32 #include "core/platform/graphics/win/TransparencyWin.h" |
| 33 #include "platform/graphics/GraphicsContext.h" |
| 34 #include "platform/graphics/ImageBuffer.h" |
35 #include "platform/transforms/AffineTransform.h" | 35 #include "platform/transforms/AffineTransform.h" |
36 #include "skia/ext/platform_canvas.h" | 36 #include "skia/ext/platform_canvas.h" |
37 | 37 |
38 #include <windows.h> | 38 #include <windows.h> |
39 #include <gtest/gtest.h> | 39 #include <gtest/gtest.h> |
40 | 40 |
41 namespace WebCore { | 41 namespace WebCore { |
42 | 42 |
43 static FloatRect RECTToFloatRect(const RECT* rect) | 43 static FloatRect RECTToFloatRect(const RECT* rect) |
44 { | 44 { |
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740 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 1, 0)); | 740 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 1, 0)); |
741 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 2, 0)); | 741 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 2, 0)); |
742 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 3, 0)); | 742 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 3, 0)); |
743 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 4, 0)); | 743 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 4, 0)); |
744 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 5, 0)); | 744 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 5, 0)); |
745 EXPECT_EQ(fullResult, getPixelAt(src->context(), 6, 0)); | 745 EXPECT_EQ(fullResult, getPixelAt(src->context(), 6, 0)); |
746 EXPECT_EQ(Color::transparent, getPixelAt(src->context(), 7, 0)); | 746 EXPECT_EQ(Color::transparent, getPixelAt(src->context(), 7, 0)); |
747 } | 747 } |
748 | 748 |
749 } // namespace WebCore | 749 } // namespace WebCore |
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