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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. | 3 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
7 * met: | 7 * met: |
8 * | 8 * |
9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
30 */ | 30 */ |
31 | 31 |
32 #include "config.h" | 32 #include "config.h" |
33 #include "core/platform/ScrollableArea.h" | 33 #include "platform/scroll/ScrollableArea.h" |
34 | 34 |
35 #include "core/platform/ScrollAnimator.h" | 35 #include "platform/graphics/GraphicsLayer.h" |
36 #include "core/platform/ScrollbarTheme.h" | |
37 #include "core/platform/graphics/GraphicsLayer.h" | |
38 #include "platform/geometry/FloatPoint.h" | 36 #include "platform/geometry/FloatPoint.h" |
| 37 #include "platform/scroll//ScrollbarTheme.h" |
39 #include "wtf/PassOwnPtr.h" | 38 #include "wtf/PassOwnPtr.h" |
40 | 39 |
41 #include "platform/TraceEvent.h" | 40 #include "platform/TraceEvent.h" |
42 | 41 |
43 static const int kPixelsPerLineStep = 40; | 42 static const int kPixelsPerLineStep = 40; |
44 static const float kMinFractionToStepWhenPaging = 0.875f; | 43 static const float kMinFractionToStepWhenPaging = 0.875f; |
45 | 44 |
46 namespace WebCore { | 45 namespace WebCore { |
47 | 46 |
48 struct SameSizeAsScrollableArea { | 47 struct SameSizeAsScrollableArea { |
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401 { | 400 { |
402 return scrollSize(orientation); | 401 return scrollSize(orientation); |
403 } | 402 } |
404 | 403 |
405 float ScrollableArea::pixelStep(ScrollbarOrientation) const | 404 float ScrollableArea::pixelStep(ScrollbarOrientation) const |
406 { | 405 { |
407 return 1; | 406 return 1; |
408 } | 407 } |
409 | 408 |
410 } // namespace WebCore | 409 } // namespace WebCore |
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