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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef ScrollAnimator_h | 31 #ifndef ScrollAnimator_h |
| 32 #define ScrollAnimator_h | 32 #define ScrollAnimator_h |
| 33 | 33 |
| 34 #include "platform/PlatformExport.h" |
| 34 #include "platform/PlatformWheelEvent.h" | 35 #include "platform/PlatformWheelEvent.h" |
| 35 #include "platform/geometry/FloatSize.h" | 36 #include "platform/geometry/FloatSize.h" |
| 36 #include "platform/scroll/ScrollTypes.h" | 37 #include "platform/scroll/ScrollTypes.h" |
| 37 #include "wtf/FastAllocBase.h" | 38 #include "wtf/FastAllocBase.h" |
| 38 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
| 40 #include "wtf/Noncopyable.h" |
| 39 #include "wtf/UnusedParam.h" | 41 #include "wtf/UnusedParam.h" |
| 40 | 42 |
| 41 namespace WebCore { | 43 namespace WebCore { |
| 42 | 44 |
| 43 class FloatPoint; | 45 class FloatPoint; |
| 44 class ScrollableArea; | 46 class ScrollableArea; |
| 45 class Scrollbar; | 47 class Scrollbar; |
| 46 | 48 |
| 47 class ScrollAnimator { | 49 class PLATFORM_EXPORT ScrollAnimator { |
| 48 WTF_MAKE_FAST_ALLOCATED; | 50 WTF_MAKE_FAST_ALLOCATED; WTF_MAKE_NONCOPYABLE(ScrollAnimator); |
| 49 public: | 51 public: |
| 50 static PassOwnPtr<ScrollAnimator> create(ScrollableArea*); | 52 static PassOwnPtr<ScrollAnimator> create(ScrollableArea*); |
| 51 | 53 |
| 52 virtual ~ScrollAnimator(); | 54 virtual ~ScrollAnimator(); |
| 53 | 55 |
| 54 // Computes a scroll destination for the given parameters. Returns false if | 56 // Computes a scroll destination for the given parameters. Returns false if |
| 55 // already at the destination. Otherwise, starts scrolling towards the | 57 // already at the destination. Otherwise, starts scrolling towards the |
| 56 // destination and returns true. Scrolling may be immediate or animated. | 58 // destination and returns true. Scrolling may be immediate or animated. |
| 57 // The base class implementation always scrolls immediately, never animates. | 59 // The base class implementation always scrolls immediately, never animates. |
| 58 virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, flo
at multiplier); | 60 virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, flo
at multiplier); |
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| 109 float m_currentPosX; // We avoid using a FloatPoint in order to reduce | 111 float m_currentPosX; // We avoid using a FloatPoint in order to reduce |
| 110 float m_currentPosY; // subclass code complexity. | 112 float m_currentPosY; // subclass code complexity. |
| 111 | 113 |
| 112 private: | 114 private: |
| 113 float clampScrollPosition(ScrollbarOrientation, float); | 115 float clampScrollPosition(ScrollbarOrientation, float); |
| 114 }; | 116 }; |
| 115 | 117 |
| 116 } // namespace WebCore | 118 } // namespace WebCore |
| 117 | 119 |
| 118 #endif // ScrollAnimator_h | 120 #endif // ScrollAnimator_h |
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