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1 /* | 1 /* |
2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above | 9 * 1. Redistributions of source code must retain the above |
10 * copyright notice, this list of conditions and the following | 10 * copyright notice, this list of conditions and the following |
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24 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 24 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
26 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 26 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
27 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 27 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
28 * SUCH DAMAGE. | 28 * SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef ReferenceFilter_h | 31 #ifndef ReferenceFilter_h |
32 #define ReferenceFilter_h | 32 #define ReferenceFilter_h |
33 | 33 |
34 #include "core/platform/graphics/filters/Filter.h" | |
35 #include "platform/geometry/FloatRect.h" | 34 #include "platform/geometry/FloatRect.h" |
| 35 #include "platform/graphics/filters/Filter.h" |
36 #include "wtf/PassRefPtr.h" | 36 #include "wtf/PassRefPtr.h" |
37 #include "wtf/RefPtr.h" | 37 #include "wtf/RefPtr.h" |
38 | 38 |
39 namespace WebCore { | 39 namespace WebCore { |
40 | 40 |
41 class SourceGraphic; | 41 class SourceGraphic; |
42 class FilterEffect; | 42 class FilterEffect; |
43 | 43 |
44 class ReferenceFilter: public Filter { | 44 class PLATFORM_EXPORT ReferenceFilter: public Filter { |
45 public: | 45 public: |
46 static PassRefPtr<ReferenceFilter> create() | 46 static PassRefPtr<ReferenceFilter> create() |
47 { | 47 { |
48 return adoptRef(new ReferenceFilter()); | 48 return adoptRef(new ReferenceFilter()); |
49 } | 49 } |
50 | 50 |
51 virtual FloatRect sourceImageRect() const { return FloatRect(); }; | 51 virtual FloatRect sourceImageRect() const { return FloatRect(); }; |
52 | 52 |
53 void setLastEffect(PassRefPtr<FilterEffect>); | 53 void setLastEffect(PassRefPtr<FilterEffect>); |
54 FilterEffect* lastEffect() const { return m_lastEffect.get(); } | 54 FilterEffect* lastEffect() const { return m_lastEffect.get(); } |
55 | 55 |
56 SourceGraphic* sourceGraphic() const { return m_sourceGraphic.get(); } | 56 SourceGraphic* sourceGraphic() const { return m_sourceGraphic.get(); } |
57 | 57 |
58 private: | 58 private: |
59 ReferenceFilter(); | 59 ReferenceFilter(); |
60 ~ReferenceFilter(); | 60 ~ReferenceFilter(); |
61 | 61 |
62 RefPtr<SourceGraphic> m_sourceGraphic; | 62 RefPtr<SourceGraphic> m_sourceGraphic; |
63 RefPtr<FilterEffect> m_lastEffect; | 63 RefPtr<FilterEffect> m_lastEffect; |
64 }; | 64 }; |
65 | 65 |
66 } | 66 } |
67 | 67 |
68 #endif // ReferenceFilter_h | 68 #endif // ReferenceFilter_h |
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