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Side by Side Diff: Source/platform/graphics/Pattern.h

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. 4 * Copyright (C) 2007-2008 Torch Mobile, Inc.
5 * Copyright (C) 2013 Google, Inc. All rights reserved. 5 * Copyright (C) 2013 Google, Inc. All rights reserved.
6 * 6 *
7 * Redistribution and use in source and binary forms, with or without 7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions 8 * modification, are permitted provided that the following conditions
9 * are met: 9 * are met:
10 * 1. Redistributions of source code must retain the above copyright 10 * 1. Redistributions of source code must retain the above copyright
(...skipping 12 matching lines...) Expand all
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef Pattern_h 29 #ifndef Pattern_h
30 #define Pattern_h 30 #define Pattern_h
31 31
32 #include "SkShader.h" 32 #include "SkShader.h"
33 #include "core/platform/graphics/Image.h" 33 #include "platform/PlatformExport.h"
34 #include "platform/graphics/Image.h"
34 #include "platform/transforms/AffineTransform.h" 35 #include "platform/transforms/AffineTransform.h"
35 36
36 #include "wtf/PassRefPtr.h" 37 #include "wtf/PassRefPtr.h"
37 #include "wtf/RefCounted.h" 38 #include "wtf/RefCounted.h"
38 #include "wtf/RefPtr.h" 39 #include "wtf/RefPtr.h"
39 40
40 namespace WebCore { 41 namespace WebCore {
41 42
42 class AffineTransform; 43 class AffineTransform;
43 44
44 class Pattern : public RefCounted<Pattern> { 45 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> {
45 public: 46 public:
46 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY) 47 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY)
47 { 48 {
48 return adoptRef(new Pattern(tileImage, repeatX, repeatY)); 49 return adoptRef(new Pattern(tileImage, repeatX, repeatY));
49 } 50 }
50 ~Pattern(); 51 ~Pattern();
51 52
52 SkShader* shader(); 53 SkShader* shader();
53 54
54 void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformat ion); 55 void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformat ion);
55 const AffineTransform& getPatternSpaceTransform() { return m_patternSpaceTra nsformation; }; 56 const AffineTransform& getPatternSpaceTransform() { return m_patternSpaceTra nsformation; };
56 57
57 bool repeatX() const { return m_repeatX; } 58 bool repeatX() const { return m_repeatX; }
58 bool repeatY() const { return m_repeatY; } 59 bool repeatY() const { return m_repeatY; }
59 60
60 private: 61 private:
61 Pattern(PassRefPtr<Image>, bool repeatX, bool repeatY); 62 Pattern(PassRefPtr<Image>, bool repeatX, bool repeatY);
62 63
63 RefPtr<NativeImageSkia> m_tileImage; 64 RefPtr<NativeImageSkia> m_tileImage;
64 bool m_repeatX; 65 bool m_repeatX;
65 bool m_repeatY; 66 bool m_repeatY;
66 AffineTransform m_patternSpaceTransformation; 67 AffineTransform m_patternSpaceTransformation;
67 RefPtr<SkShader> m_pattern; 68 RefPtr<SkShader> m_pattern;
68 int m_externalMemoryAllocated; 69 int m_externalMemoryAllocated;
69 }; 70 };
70 71
71 } //namespace 72 } //namespace
72 73
73 #endif 74 #endif
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