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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
5 * Copyright (C) 2013 Google, Inc. All rights reserved. | 5 * Copyright (C) 2013 Google, Inc. All rights reserved. |
6 * | 6 * |
7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
9 * are met: | 9 * are met: |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #ifndef Pattern_h | 29 #ifndef Pattern_h |
30 #define Pattern_h | 30 #define Pattern_h |
31 | 31 |
32 #include "SkShader.h" | 32 #include "SkShader.h" |
33 #include "core/platform/graphics/Image.h" | 33 #include "platform/PlatformExport.h" |
| 34 #include "platform/graphics/Image.h" |
34 #include "platform/transforms/AffineTransform.h" | 35 #include "platform/transforms/AffineTransform.h" |
35 | 36 |
36 #include "wtf/PassRefPtr.h" | 37 #include "wtf/PassRefPtr.h" |
37 #include "wtf/RefCounted.h" | 38 #include "wtf/RefCounted.h" |
38 #include "wtf/RefPtr.h" | 39 #include "wtf/RefPtr.h" |
39 | 40 |
40 namespace WebCore { | 41 namespace WebCore { |
41 | 42 |
42 class AffineTransform; | 43 class AffineTransform; |
43 | 44 |
44 class Pattern : public RefCounted<Pattern> { | 45 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { |
45 public: | 46 public: |
46 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX,
bool repeatY) | 47 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX,
bool repeatY) |
47 { | 48 { |
48 return adoptRef(new Pattern(tileImage, repeatX, repeatY)); | 49 return adoptRef(new Pattern(tileImage, repeatX, repeatY)); |
49 } | 50 } |
50 ~Pattern(); | 51 ~Pattern(); |
51 | 52 |
52 SkShader* shader(); | 53 SkShader* shader(); |
53 | 54 |
54 void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformat
ion); | 55 void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformat
ion); |
55 const AffineTransform& getPatternSpaceTransform() { return m_patternSpaceTra
nsformation; }; | 56 const AffineTransform& getPatternSpaceTransform() { return m_patternSpaceTra
nsformation; }; |
56 | 57 |
57 bool repeatX() const { return m_repeatX; } | 58 bool repeatX() const { return m_repeatX; } |
58 bool repeatY() const { return m_repeatY; } | 59 bool repeatY() const { return m_repeatY; } |
59 | 60 |
60 private: | 61 private: |
61 Pattern(PassRefPtr<Image>, bool repeatX, bool repeatY); | 62 Pattern(PassRefPtr<Image>, bool repeatX, bool repeatY); |
62 | 63 |
63 RefPtr<NativeImageSkia> m_tileImage; | 64 RefPtr<NativeImageSkia> m_tileImage; |
64 bool m_repeatX; | 65 bool m_repeatX; |
65 bool m_repeatY; | 66 bool m_repeatY; |
66 AffineTransform m_patternSpaceTransformation; | 67 AffineTransform m_patternSpaceTransformation; |
67 RefPtr<SkShader> m_pattern; | 68 RefPtr<SkShader> m_pattern; |
68 int m_externalMemoryAllocated; | 69 int m_externalMemoryAllocated; |
69 }; | 70 }; |
70 | 71 |
71 } //namespace | 72 } //namespace |
72 | 73 |
73 #endif | 74 #endif |
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