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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/platform/graphics/GraphicsContextAnnotation.h" | 32 #include "platform/graphics/GraphicsContextAnnotation.h" |
33 | 33 |
34 #include "core/platform/graphics/GraphicsContext.h" | 34 #include "platform/graphics/GraphicsContext.h" |
35 | 35 |
36 namespace { | 36 namespace { |
37 | 37 |
38 const char* AnnotationKeyRendererName = "RENDERER"; | 38 const char* AnnotationKeyRendererName = "RENDERER"; |
39 const char* AnnotationKeyPaintPhase = "PHASE"; | 39 const char* AnnotationKeyPaintPhase = "PHASE"; |
40 const char* AnnotationKeyElementId = "ID"; | 40 const char* AnnotationKeyElementId = "ID"; |
41 const char* AnnotationKeyElementClass = "CLASS"; | 41 const char* AnnotationKeyElementClass = "CLASS"; |
42 const char* AnnotationKeyElementTag = "TAG"; | 42 const char* AnnotationKeyElementTag = "TAG"; |
43 | 43 |
44 } | 44 } |
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68 list.append(std::make_pair(AnnotationKeyElementId, m_elementId)); | 68 list.append(std::make_pair(AnnotationKeyElementId, m_elementId)); |
69 | 69 |
70 if (!m_elementClass.isEmpty()) | 70 if (!m_elementClass.isEmpty()) |
71 list.append(std::make_pair(AnnotationKeyElementClass, m_elementClass)); | 71 list.append(std::make_pair(AnnotationKeyElementClass, m_elementClass)); |
72 | 72 |
73 if (!m_elementTag.isEmpty()) | 73 if (!m_elementTag.isEmpty()) |
74 list.append(std::make_pair(AnnotationKeyElementTag, m_elementTag)); | 74 list.append(std::make_pair(AnnotationKeyElementTag, m_elementTag)); |
75 } | 75 } |
76 | 76 |
77 } | 77 } |
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