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1 /* | 1 /* |
2 * Copyright (c) 2011 Google Inc. All rights reserved. | 2 * Copyright (c) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/platform/graphics/FontCache.h" | 32 #include "platform/fonts/FontCache.h" |
33 | 33 |
34 #include "core/platform/graphics/SimpleFontData.h" | 34 |
| 35 #include "platform/fonts/SimpleFontData.h" |
35 #include "platform/fonts/FontDescription.h" | 36 #include "platform/fonts/FontDescription.h" |
36 | 37 |
37 #include "SkTypeface_android.h" | 38 #include "SkTypeface_android.h" |
38 | 39 |
39 namespace WebCore { | 40 namespace WebCore { |
40 | 41 |
41 static AtomicString getFamilyNameForCharacter(UChar32 c, UScriptCode script) | 42 static AtomicString getFamilyNameForCharacter(UChar32 c, UScriptCode script) |
42 { | 43 { |
43 // This is a hack to use the preferred font for CJK scripts. | 44 // This is a hack to use the preferred font for CJK scripts. |
44 // FIXME: Use new Skia API once Android system supports per-family and per-s
cript fallback fonts. | 45 // FIXME: Use new Skia API once Android system supports per-family and per-s
cript fallback fonts. |
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92 break; | 93 break; |
93 default: | 94 default: |
94 // For other scripts, use the default generic family mapping logic. | 95 // For other scripts, use the default generic family mapping logic. |
95 return familyName; | 96 return familyName; |
96 } | 97 } |
97 | 98 |
98 return getFamilyNameForCharacter(examplerChar, script); | 99 return getFamilyNameForCharacter(examplerChar, script); |
99 } | 100 } |
100 | 101 |
101 } // namespace WebCore | 102 } // namespace WebCore |
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