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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #ifndef RenderSVGResourcePattern_h | 21 #ifndef RenderSVGResourcePattern_h |
22 #define RenderSVGResourcePattern_h | 22 #define RenderSVGResourcePattern_h |
23 | 23 |
24 #include "core/platform/graphics/ImageBuffer.h" | |
25 #include "core/platform/graphics/Pattern.h" | |
26 #include "core/rendering/svg/RenderSVGResourceContainer.h" | 24 #include "core/rendering/svg/RenderSVGResourceContainer.h" |
27 #include "core/svg/PatternAttributes.h" | 25 #include "core/svg/PatternAttributes.h" |
28 #include "core/svg/SVGPatternElement.h" | 26 #include "core/svg/SVGPatternElement.h" |
29 #include "core/svg/SVGUnitTypes.h" | 27 #include "core/svg/SVGUnitTypes.h" |
30 #include "platform/geometry/FloatRect.h" | 28 #include "platform/geometry/FloatRect.h" |
| 29 #include "platform/graphics/ImageBuffer.h" |
| 30 #include "platform/graphics/Pattern.h" |
31 #include "platform/transforms/AffineTransform.h" | 31 #include "platform/transforms/AffineTransform.h" |
32 | 32 |
33 #include "wtf/HashMap.h" | 33 #include "wtf/HashMap.h" |
34 #include "wtf/OwnPtr.h" | 34 #include "wtf/OwnPtr.h" |
35 | 35 |
36 namespace WebCore { | 36 namespace WebCore { |
37 | 37 |
38 struct PatternData { | 38 struct PatternData { |
39 WTF_MAKE_FAST_ALLOCATED; | 39 WTF_MAKE_FAST_ALLOCATED; |
40 public: | 40 public: |
(...skipping 26 matching lines...) Expand all Loading... |
67 PatternData* buildPattern(RenderObject*, unsigned short resourceMode); | 67 PatternData* buildPattern(RenderObject*, unsigned short resourceMode); |
68 | 68 |
69 bool m_shouldCollectPatternAttributes : 1; | 69 bool m_shouldCollectPatternAttributes : 1; |
70 PatternAttributes m_attributes; | 70 PatternAttributes m_attributes; |
71 HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; | 71 HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; |
72 }; | 72 }; |
73 | 73 |
74 } | 74 } |
75 | 75 |
76 #endif | 76 #endif |
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