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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
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| 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED | 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| 27 * OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 */ | 28 */ |
| 29 | 29 |
| 30 #include "config.h" | 30 #include "config.h" |
| 31 #include "core/rendering/shapes/Shape.h" | 31 #include "core/rendering/shapes/Shape.h" |
| 32 | 32 |
| 33 #include "core/fetch/ImageResource.h" | 33 #include "core/fetch/ImageResource.h" |
| 34 #include "core/platform/graphics/ImageBuffer.h" | |
| 35 #include "core/rendering/shapes/PolygonShape.h" | 34 #include "core/rendering/shapes/PolygonShape.h" |
| 36 #include "core/rendering/shapes/RasterShape.h" | 35 #include "core/rendering/shapes/RasterShape.h" |
| 37 #include "core/rendering/shapes/RectangleShape.h" | 36 #include "core/rendering/shapes/RectangleShape.h" |
| 38 #include "platform/LengthFunctions.h" | 37 #include "platform/LengthFunctions.h" |
| 39 #include "platform/geometry/FloatSize.h" | 38 #include "platform/geometry/FloatSize.h" |
| 39 #include "platform/graphics/ImageBuffer.h" |
| 40 #include "platform/graphics/WindRule.h" | 40 #include "platform/graphics/WindRule.h" |
| 41 #include "wtf/MathExtras.h" | 41 #include "wtf/MathExtras.h" |
| 42 #include "wtf/OwnPtr.h" | 42 #include "wtf/OwnPtr.h" |
| 43 | 43 |
| 44 namespace WebCore { | 44 namespace WebCore { |
| 45 | 45 |
| 46 static PassOwnPtr<Shape> createRectangleShape(const FloatRect& bounds, const Flo
atSize& radii) | 46 static PassOwnPtr<Shape> createRectangleShape(const FloatRect& bounds, const Flo
atSize& radii) |
| 47 { | 47 { |
| 48 ASSERT(bounds.width() >= 0 && bounds.height() >= 0 && radii.width() >= 0 &&
radii.height() >= 0); | 48 ASSERT(bounds.width() >= 0 && bounds.height() >= 0 && radii.width() >= 0 &&
radii.height() >= 0); |
| 49 return adoptPtr(new RectangleShape(bounds, radii)); | 49 return adoptPtr(new RectangleShape(bounds, radii)); |
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| 253 | 253 |
| 254 OwnPtr<Shape> shape = createRectangleShape(bounds, radii); | 254 OwnPtr<Shape> shape = createRectangleShape(bounds, radii); |
| 255 shape->m_writingMode = writingMode; | 255 shape->m_writingMode = writingMode; |
| 256 shape->m_margin = floatValueForLength(margin, 0); | 256 shape->m_margin = floatValueForLength(margin, 0); |
| 257 shape->m_padding = floatValueForLength(padding, 0); | 257 shape->m_padding = floatValueForLength(padding, 0); |
| 258 | 258 |
| 259 return shape.release(); | 259 return shape.release(); |
| 260 } | 260 } |
| 261 | 261 |
| 262 } // namespace WebCore | 262 } // namespace WebCore |
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