| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
| 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
| 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| 7 * Copyright (C) 2010 Google Inc. All rights reserved. | 7 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * | 23 * |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "core/rendering/RenderBoxModelObject.h" | 27 #include "core/rendering/RenderBoxModelObject.h" |
| 28 | 28 |
| 29 #include "HTMLNames.h" | 29 #include "HTMLNames.h" |
| 30 #include "core/html/HTMLFrameOwnerElement.h" | 30 #include "core/html/HTMLFrameOwnerElement.h" |
| 31 #include "core/page/Settings.h" | 31 #include "core/page/Settings.h" |
| 32 #include "core/page/scrolling/ScrollingConstraints.h" | 32 #include "core/page/scrolling/ScrollingConstraints.h" |
| 33 #include "core/platform/graphics/GraphicsContextStateSaver.h" | |
| 34 #include "core/platform/graphics/Path.h" | |
| 35 #include "core/rendering/CompositedLayerMapping.h" | 33 #include "core/rendering/CompositedLayerMapping.h" |
| 36 #include "core/rendering/ImageQualityController.h" | 34 #include "core/rendering/ImageQualityController.h" |
| 37 #include "core/rendering/RenderBlock.h" | 35 #include "core/rendering/RenderBlock.h" |
| 38 #include "core/rendering/RenderGeometryMap.h" | 36 #include "core/rendering/RenderGeometryMap.h" |
| 39 #include "core/rendering/RenderInline.h" | 37 #include "core/rendering/RenderInline.h" |
| 40 #include "core/rendering/RenderLayer.h" | 38 #include "core/rendering/RenderLayer.h" |
| 41 #include "core/rendering/RenderLayerCompositor.h" | 39 #include "core/rendering/RenderLayerCompositor.h" |
| 42 #include "core/rendering/RenderNamedFlowThread.h" | 40 #include "core/rendering/RenderNamedFlowThread.h" |
| 43 #include "core/rendering/RenderRegion.h" | 41 #include "core/rendering/RenderRegion.h" |
| 44 #include "core/rendering/RenderView.h" | 42 #include "core/rendering/RenderView.h" |
| 45 #include "core/rendering/style/ShadowList.h" | 43 #include "core/rendering/style/ShadowList.h" |
| 46 #include "platform/geometry/TransformState.h" | 44 #include "platform/geometry/TransformState.h" |
| 47 #include "platform/graphics/DrawLooper.h" | 45 #include "platform/graphics/DrawLooper.h" |
| 46 #include "platform/graphics/GraphicsContextStateSaver.h" |
| 47 #include "platform/graphics/Path.h" |
| 48 #include "wtf/CurrentTime.h" | 48 #include "wtf/CurrentTime.h" |
| 49 | 49 |
| 50 using namespace std; | 50 using namespace std; |
| 51 | 51 |
| 52 namespace WebCore { | 52 namespace WebCore { |
| 53 | 53 |
| 54 using namespace HTMLNames; | 54 using namespace HTMLNames; |
| 55 | 55 |
| 56 // The HashMap for storing continuation pointers. | 56 // The HashMap for storing continuation pointers. |
| 57 // An inline can be split with blocks occuring in between the inline content. | 57 // An inline can be split with blocks occuring in between the inline content. |
| (...skipping 2753 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2811 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); | 2811 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); |
| 2812 for (RenderObject* child = startChild; child && child != endChild; ) { | 2812 for (RenderObject* child = startChild; child && child != endChild; ) { |
| 2813 // Save our next sibling as moveChildTo will clear it. | 2813 // Save our next sibling as moveChildTo will clear it. |
| 2814 RenderObject* nextSibling = child->nextSibling(); | 2814 RenderObject* nextSibling = child->nextSibling(); |
| 2815 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); | 2815 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); |
| 2816 child = nextSibling; | 2816 child = nextSibling; |
| 2817 } | 2817 } |
| 2818 } | 2818 } |
| 2819 | 2819 |
| 2820 } // namespace WebCore | 2820 } // namespace WebCore |
| OLD | NEW |