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Side by Side Diff: Source/core/platform/graphics/win/GlyphPageTreeNodeWin.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /*
2 * Copyright (c) 2008, 2009, 2012 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include <windows.h>
32 #include "config.h"
33 #include <vector>
34
35 #include "core/platform/graphics/Font.h"
36 #include "core/platform/graphics/GlyphPageTreeNode.h"
37 #include "core/platform/graphics/SimpleFontData.h"
38 #include "core/platform/graphics/win/FontPlatformDataWin.h"
39 #include "core/platform/graphics/win/UniscribeHelperTextRun.h"
40 #include "platform/win/HWndDC.h"
41 #include "platform/win/SystemInfo.h"
42
43 namespace WebCore {
44
45 // Fills one page of font data pointers with 0 to indicate that there
46 // are no glyphs for the characters.
47 static void fillEmptyGlyphs(GlyphPage* page)
48 {
49 for (int i = 0; i < GlyphPage::size; ++i)
50 page->setGlyphDataForIndex(i, 0, 0);
51 }
52
53 // Convert characters to glyph ids by GetGlyphIndices(), during which, we
54 // ensure the font is loaded in memory to make it work in a sandboxed process.
55 static bool getGlyphIndices(HFONT font, HDC dc, const UChar* characters, unsigne d charactersLength, WORD* glyphBuffer, DWORD flag)
56 {
57 if (GetGlyphIndices(dc, characters, charactersLength, glyphBuffer, flag) != GDI_ERROR)
58 return true;
59 if (FontPlatformData::ensureFontLoaded(font)) {
60 if (GetGlyphIndices(dc, characters, charactersLength, glyphBuffer, flag) != GDI_ERROR)
61 return true;
62 // FIXME: Handle gracefully the error if this call also fails.
63 // See http://crbug.com/6401
64 WTF_LOG_ERROR("Unable to get the glyph indices after second attempt");
65 }
66 return false;
67 }
68
69 // Initializes space glyph
70 static bool initSpaceGlyph(HFONT font, HDC dc, Glyph* spaceGlyph)
71 {
72 static wchar_t space = ' ';
73 return getGlyphIndices(font, dc, &space, 1, spaceGlyph, 0);
74 }
75
76 // Fills |length| glyphs starting at |offset| in a |page| in the Basic
77 // Multilingual Plane (<= U+FFFF). The input buffer size should be the
78 // same as |length|. We can use the standard Windows GDI functions here.
79 // Returns true if any glyphs were found.
80 static bool fillBMPGlyphs(unsigned offset,
81 unsigned length,
82 UChar* buffer,
83 GlyphPage* page,
84 const SimpleFontData* fontData)
85 {
86 HWndDC dc(0);
87 HGDIOBJ oldFont = SelectObject(dc, fontData->platformData().hfont());
88
89 TEXTMETRIC tm = {0};
90 if (!GetTextMetrics(dc, &tm)) {
91 if (FontPlatformData::ensureFontLoaded(fontData->platformData().hfont()) ) {
92 if (!GetTextMetrics(dc, &tm)) {
93 // FIXME: Handle gracefully the error if this call also fails.
94 // See http://crbug.com/6401
95 WTF_LOG_ERROR("Unable to get the text metrics after second attem pt");
96
97 SelectObject(dc, oldFont);
98 fillEmptyGlyphs(page);
99 return false;
100 }
101 } else {
102 SelectObject(dc, oldFont);
103 fillEmptyGlyphs(page);
104 return false;
105 }
106 }
107
108 // FIXME: GetGlyphIndices() sets each item of localGlyphBuffer[]
109 // with the one of the values listed below.
110 // * With the GGI_MARK_NONEXISTING_GLYPHS flag
111 // + If the font has a glyph available for the character,
112 // localGlyphBuffer[i] > 0x0.
113 // + If the font does not have glyphs available for the character,
114 // localGlyphBuffer[i] = 0x1F (TrueType Collection?) or
115 // 0xFFFF (OpenType?).
116 // * Without the GGI_MARK_NONEXISTING_GLYPHS flag
117 // + If the font has a glyph available for the character,
118 // localGlyphBuffer[i] > 0x0.
119 // + If the font does not have glyphs available for the character,
120 // localGlyphBuffer[i] = 0x80.
121 // (Windows automatically assigns the glyph for a box character to
122 // prevent ExtTextOut() from returning errors.)
123 // To avoid from hurting the rendering performance, this code just
124 // tells WebKit whether or not the all glyph indices for the given
125 // characters are 0x80 (i.e. a possibly-invalid glyph) and let it
126 // use alternative fonts for the characters.
127 // Although this may cause a problem, it seems to work fine as far as I
128 // have tested. (Obviously, I need more tests.)
129 WORD localGlyphBuffer[GlyphPage::size];
130
131 // FIXME: I find some Chinese characters can not be correctly displayed
132 // when call GetGlyphIndices without flag GGI_MARK_NONEXISTING_GLYPHS,
133 // because the corresponding glyph index is set as 0x20 when current font
134 // does not have glyphs available for the character. According a blog post
135 // http://blogs.msdn.com/michkap/archive/2006/06/28/649791.aspx
136 // I think we should switch to the way about calling GetGlyphIndices with
137 // flag GGI_MARK_NONEXISTING_GLYPHS, it should be OK according the
138 // description of MSDN.
139 // Also according to Jungshik and Hironori's suggestion and modification
140 // we treat turetype and raster Font as different way when windows version
141 // is less than Vista.
142 if (!getGlyphIndices(fontData->platformData().hfont(), dc, buffer, length, l ocalGlyphBuffer, GGI_MARK_NONEXISTING_GLYPHS)) {
143 SelectObject(dc, oldFont);
144 fillEmptyGlyphs(page);
145 return false;
146 }
147
148 // Copy the output to the GlyphPage
149 bool haveGlyphs = false;
150 int invalidGlyph = 0xFFFF;
151 const DWORD cffTableTag = 0x20464643; // 4-byte identifier for OpenType CFF table ('CFF ').
152 if (!isWindowsVistaOrGreater() && !(tm.tmPitchAndFamily & TMPF_TRUETYPE) && (GetFontData(dc, cffTableTag, 0, 0, 0) == GDI_ERROR))
153 invalidGlyph = 0x1F;
154
155 Glyph spaceGlyph = 0; // Glyph for a space. Lazily filled.
156 bool spaceGlyphInitialized = false;
157
158 for (unsigned i = 0; i < length; i++) {
159 UChar c = buffer[i];
160 Glyph glyph = localGlyphBuffer[i];
161 const SimpleFontData* glyphFontData = fontData;
162 // When this character should be a space, we ignore whatever the font
163 // says and use a space. Otherwise, if fonts don't map one of these
164 // space or zero width glyphs, we will get a box.
165 if (Font::treatAsSpace(c)) {
166 // Hard code the glyph indices for characters that should be
167 // treated like spaces.
168 if (!spaceGlyphInitialized) {
169 // If initSpaceGlyph fails, spaceGlyph stays 0 (= glyph is not p resent).
170 initSpaceGlyph(fontData->platformData().hfont(), dc, &spaceGlyph );
171 spaceGlyphInitialized = true;
172 if (spaceGlyph)
173 haveGlyphs = true;
174 }
175 glyph = spaceGlyph;
176 } else if (glyph == invalidGlyph) {
177 // WebKit expects both the glyph index and FontData
178 // pointer to be 0 if the glyph is not present
179 glyph = 0;
180 glyphFontData = 0;
181 } else
182 haveGlyphs = true;
183 page->setGlyphDataForCharacter(offset + i, glyph, glyphFontData);
184 }
185
186 SelectObject(dc, oldFont);
187 return haveGlyphs;
188 }
189
190 // For non-BMP characters, each is two words (UTF-16) and the input buffer
191 // size is 2 * |length|. Since GDI doesn't know how to handle non-BMP
192 // characters, we must use Uniscribe to tell us the glyph indices.
193 //
194 // We don't want to call this in the case of "regular" characters since some
195 // fonts may not have the correct combining rules for accents. See the notes
196 // at the bottom of ScriptGetCMap. We can't use ScriptGetCMap, though, since
197 // it doesn't seem to support UTF-16, despite what this blog post says:
198 // http://blogs.msdn.com/michkap/archive/2006/06/29/650680.aspx
199 //
200 // So we fire up the full Uniscribe doohicky, give it our string, and it will
201 // correctly handle the UTF-16 for us. The hard part is taking this and getting
202 // the glyph indices back out that correspond to the correct input characters,
203 // since they may be missing.
204 //
205 // Returns true if any glyphs were found.
206 static bool fillNonBMPGlyphs(unsigned offset,
207 unsigned length,
208 UChar* buffer,
209 GlyphPage* page,
210 const SimpleFontData* fontData)
211 {
212 bool haveGlyphs = false;
213
214 UniscribeHelperTextRun state(buffer, length * 2, false,
215 fontData->platformData().hfont(),
216 fontData->platformData().scriptCache(),
217 fontData->platformData().scriptFontProperties() );
218 state.setInhibitLigate(true);
219 state.setDisableFontFallback(true);
220 state.init();
221
222 for (unsigned i = 0; i < length; i++) {
223 // Each character in this input buffer is a surrogate pair, which
224 // consists of two UChars. So, the offset for its i-th character is
225 // (i * 2).
226 WORD glyph = state.firstGlyphForCharacter(i * 2);
227 if (glyph) {
228 haveGlyphs = true;
229 page->setGlyphDataForIndex(offset + i, glyph, fontData);
230 } else
231 // Clear both glyph and fontData fields.
232 page->setGlyphDataForIndex(offset + i, 0, 0);
233 }
234 return haveGlyphs;
235 }
236
237 // We're supposed to return true if there are any glyphs in the range
238 // specified by |offset| and |length| in our font,
239 // false if there are none.
240 bool GlyphPage::fill(unsigned offset, unsigned length, UChar* characterBuffer,
241 unsigned bufferLength, const SimpleFontData* fontData)
242 {
243 // We have to handle BMP and non-BMP characters differently.
244 // FIXME: Add assertions to make sure that buffer is entirely in BMP
245 // or entirely in non-BMP.
246 if (bufferLength == length)
247 return fillBMPGlyphs(offset, length, characterBuffer, this, fontData);
248
249 if (bufferLength == 2 * length) {
250 // A non-BMP input buffer will be twice as long as output glyph buffer
251 // because each character in the non-BMP input buffer will be
252 // represented by a surrogate pair (two UChar's).
253 return fillNonBMPGlyphs(offset, length, characterBuffer, this, fontData) ;
254 }
255
256 ASSERT_NOT_REACHED();
257 return false;
258 }
259
260 } // namespace WebCore
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