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Side by Side Diff: Source/core/platform/graphics/mac/FontMac.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /*
2 * Copyright (c) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/platform/graphics/Font.h"
33
34 #include "core/platform/graphics/GraphicsContext.h"
35 #include "core/platform/graphics/SimpleFontData.h"
36 #include "platform/LayoutTestSupport.h"
37 #include "platform/fonts/FontSmoothingMode.h"
38 #include "platform/fonts/GlyphBuffer.h"
39
40 #include "third_party/skia/include/core/SkCanvas.h"
41 #include "third_party/skia/include/core/SkPaint.h"
42 #include "third_party/skia/include/core/SkTypeface.h"
43 #include "third_party/skia/include/ports/SkTypeface_mac.h"
44
45 namespace WebCore {
46
47 bool Font::canReturnFallbackFontsForComplexText()
48 {
49 return true;
50 }
51
52 bool Font::canExpandAroundIdeographsInComplexText()
53 {
54 return true;
55 }
56
57 static void setupPaint(SkPaint* paint, const SimpleFontData* fontData, const Fon t* font, bool shouldAntialias, bool shouldSmoothFonts)
58 {
59 const FontPlatformData& platformData = fontData->platformData();
60 const float textSize = platformData.m_size >= 0 ? platformData.m_size : 12;
61
62 paint->setAntiAlias(shouldAntialias);
63 paint->setEmbeddedBitmapText(false);
64 paint->setTextSize(SkFloatToScalar(textSize));
65 paint->setVerticalText(platformData.orientation() == Vertical);
66 SkTypeface* typeface = SkCreateTypefaceFromCTFont(platformData.ctFont());
67 SkAutoUnref autoUnref(typeface);
68 paint->setTypeface(typeface);
69 paint->setFakeBoldText(platformData.m_syntheticBold);
70 paint->setTextSkewX(platformData.m_syntheticOblique ? -SK_Scalar1 / 4 : 0);
71 paint->setAutohinted(false); // freetype specific
72 paint->setLCDRenderText(shouldSmoothFonts);
73 paint->setSubpixelText(true);
74
75 #if OS(MACOSX)
76 // When using CoreGraphics, disable hinting when webkit-font-smoothing:antia liased is used.
77 // See crbug.com/152304
78 if (font->fontDescription().fontSmoothing() == Antialiased)
79 paint->setHinting(SkPaint::kNo_Hinting);
80 #endif
81
82 if (font->fontDescription().textRenderingMode() == GeometricPrecision)
83 paint->setHinting(SkPaint::kNo_Hinting);
84 }
85
86 // TODO: This needs to be split into helper functions to better scope the
87 // inputs/outputs, and reduce duplicate code.
88 // This issue is tracked in https://bugs.webkit.org/show_bug.cgi?id=62989
89 void Font::drawGlyphs(GraphicsContext* gc, const SimpleFontData* font,
90 const GlyphBuffer& glyphBuffer, unsigned from, unsigned numGlyphs,
91 const FloatPoint& point, const FloatRect& textRect) const
92 {
93 COMPILE_ASSERT(sizeof(GlyphBufferGlyph) == sizeof(uint16_t), GlyphBufferGlyp hSize_equals_uint16_t);
94
95 bool shouldSmoothFonts = true;
96 bool shouldAntialias = true;
97
98 switch (fontDescription().fontSmoothing()) {
99 case Antialiased:
100 shouldSmoothFonts = false;
101 break;
102 case SubpixelAntialiased:
103 break;
104 case NoSmoothing:
105 shouldAntialias = false;
106 shouldSmoothFonts = false;
107 break;
108 case AutoSmoothing:
109 // For the AutoSmooth case, don't do anything! Keep the default settings .
110 break;
111 }
112
113 if (!shouldUseSmoothing() || isRunningLayoutTest()) {
114 shouldSmoothFonts = false;
115 shouldAntialias = false;
116 }
117
118 const GlyphBufferGlyph* glyphs = glyphBuffer.glyphs(from);
119 SkScalar x = SkFloatToScalar(point.x());
120 SkScalar y = SkFloatToScalar(point.y());
121
122 if (font->platformData().orientation() == Vertical)
123 y += SkFloatToScalar(font->fontMetrics().floatAscent(IdeographicBaseline ) - font->fontMetrics().floatAscent());
124 // FIXME: text rendering speed:
125 // Android has code in their WebCore fork to special case when the
126 // GlyphBuffer has no advances other than the defaults. In that case the
127 // text drawing can proceed faster. However, it's unclear when those
128 // patches may be upstreamed to WebKit so we always use the slower path
129 // here.
130 const GlyphBufferAdvance* adv = glyphBuffer.advances(from);
131 SkAutoSTMalloc<32, SkPoint> storage(numGlyphs);
132 SkPoint* pos = storage.get();
133
134 for (unsigned i = 0; i < numGlyphs; i++) {
135 pos[i].set(x, y);
136 x += SkFloatToScalar(adv[i].width());
137 y += SkFloatToScalar(adv[i].height());
138 }
139
140 if (font->platformData().orientation() == Vertical) {
141 gc->save();
142 gc->rotate(-0.5 * SK_ScalarPI);
143 SkMatrix rotator;
144 rotator.reset();
145 rotator.setRotate(90);
146 rotator.mapPoints(pos, numGlyphs);
147 }
148 TextDrawingModeFlags textMode = gc->textDrawingMode();
149
150 // We draw text up to two times (once for fill, once for stroke).
151 if (textMode & TextModeFill) {
152 SkPaint paint;
153 gc->setupPaintForFilling(&paint);
154 setupPaint(&paint, font, this, shouldAntialias, shouldSmoothFonts);
155 gc->adjustTextRenderMode(&paint);
156 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
157
158 gc->drawPosText(glyphs, numGlyphs * sizeof(uint16_t), pos, textRect, pai nt);
159 }
160
161 if ((textMode & TextModeStroke)
162 && gc->strokeStyle() != NoStroke
163 && gc->strokeThickness() > 0) {
164
165 SkPaint paint;
166 gc->setupPaintForStroking(&paint);
167 setupPaint(&paint, font, this, shouldAntialias, shouldSmoothFonts);
168 gc->adjustTextRenderMode(&paint);
169 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
170
171 if (textMode & TextModeFill) {
172 // If we also filled, we don't want to draw shadows twice.
173 // See comment in FontChromiumWin.cpp::paintSkiaText() for more deta ils.
174 paint.setLooper(0);
175 }
176
177 gc->drawPosText(glyphs, numGlyphs * sizeof(uint16_t), pos, textRect, pai nt);
178 }
179 if (font->platformData().orientation() == Vertical)
180 gc->restore();
181 }
182
183 } // namespace WebCore
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