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Side by Side Diff: Source/core/platform/graphics/harfbuzz/FontHarfBuzz.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /*
2 * Copyright (c) 2007, 2008, 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/platform/graphics/Font.h"
33
34 #include "platform/NotImplemented.h"
35 #include "core/platform/graphics/GraphicsContext.h"
36 #include "core/platform/graphics/SimpleFontData.h"
37 #include "core/platform/graphics/harfbuzz/HarfBuzzShaper.h"
38 #include "platform/fonts/GlyphBuffer.h"
39 #include "platform/geometry/FloatRect.h"
40
41 #include "SkPaint.h"
42 #include "SkTemplates.h"
43
44 #include "wtf/unicode/Unicode.h"
45
46 namespace WebCore {
47
48 bool Font::canReturnFallbackFontsForComplexText()
49 {
50 return false;
51 }
52
53 bool Font::canExpandAroundIdeographsInComplexText()
54 {
55 return false;
56 }
57
58
59 static void paintGlyphs(GraphicsContext* gc, const SimpleFontData* font,
60 const GlyphBufferGlyph* glyphs, unsigned numGlyphs,
61 SkPoint* pos, const FloatRect& textRect)
62 {
63 TextDrawingModeFlags textMode = gc->textDrawingMode();
64
65 // We draw text up to two times (once for fill, once for stroke).
66 if (textMode & TextModeFill) {
67 SkPaint paint;
68 gc->setupPaintForFilling(&paint);
69 font->platformData().setupPaint(&paint, gc);
70 gc->adjustTextRenderMode(&paint);
71 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
72
73 gc->drawPosText(glyphs, numGlyphs << 1, pos, textRect, paint);
74 }
75
76 if ((textMode & TextModeStroke)
77 && gc->strokeStyle() != NoStroke
78 && gc->strokeThickness() > 0) {
79
80 SkPaint paint;
81 gc->setupPaintForStroking(&paint);
82 font->platformData().setupPaint(&paint, gc);
83 gc->adjustTextRenderMode(&paint);
84 paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
85
86 if (textMode & TextModeFill) {
87 // If we also filled, we don't want to draw shadows twice.
88 // See comment in FontChromiumWin.cpp::paintSkiaText() for more deta ils.
89 // Since we use the looper for shadows, we remove it (if any) now.
90 paint.setLooper(0);
91 }
92
93 gc->drawPosText(glyphs, numGlyphs << 1, pos, textRect, paint);
94 }
95 }
96
97 void Font::drawGlyphs(GraphicsContext* gc, const SimpleFontData* font,
98 const GlyphBuffer& glyphBuffer, unsigned from, unsigned numGlyphs,
99 const FloatPoint& point, const FloatRect& textRect) const
100 {
101 SkASSERT(sizeof(GlyphBufferGlyph) == sizeof(uint16_t)); // compile-time asse rt
102
103 SkScalar x = SkFloatToScalar(point.x());
104 SkScalar y = SkFloatToScalar(point.y());
105
106 SkAutoSTMalloc<32, SkPoint> storage(numGlyphs);
107 SkPoint* pos = storage.get();
108
109 const OpenTypeVerticalData* verticalData = font->verticalData();
110 if (font->platformData().orientation() == Vertical && verticalData) {
111 AffineTransform savedMatrix = gc->getCTM();
112 gc->concatCTM(AffineTransform(0, -1, 1, 0, point.x(), point.y()));
113 gc->concatCTM(AffineTransform(1, 0, 0, 1, -point.x(), -point.y()));
114
115 const unsigned kMaxBufferLength = 256;
116 Vector<FloatPoint, kMaxBufferLength> translations;
117
118 const FontMetrics& metrics = font->fontMetrics();
119 SkScalar verticalOriginX = SkFloatToScalar(point.x() + metrics.floatAsce nt() - metrics.floatAscent(IdeographicBaseline));
120 float horizontalOffset = point.x();
121
122 unsigned glyphIndex = 0;
123 while (glyphIndex < numGlyphs) {
124 unsigned chunkLength = std::min(kMaxBufferLength, numGlyphs - glyphI ndex);
125
126 const GlyphBufferGlyph* glyphs = glyphBuffer.glyphs(from + glyphInde x);
127 translations.resize(chunkLength);
128 verticalData->getVerticalTranslationsForGlyphs(font, &glyphs[0], chu nkLength, reinterpret_cast<float*>(&translations[0]));
129
130 x = verticalOriginX;
131 y = SkFloatToScalar(point.y() + horizontalOffset - point.x());
132
133 float currentWidth = 0;
134 for (unsigned i = 0; i < chunkLength; ++i, ++glyphIndex) {
135 pos[i].set(
136 x + SkIntToScalar(lroundf(translations[i].x())),
137 y + -SkIntToScalar(-lroundf(currentWidth - translations[i].y ())));
138 currentWidth += glyphBuffer.advanceAt(from + glyphIndex);
139 }
140 horizontalOffset += currentWidth;
141 paintGlyphs(gc, font, glyphs, chunkLength, pos, textRect);
142 }
143
144 gc->setCTM(savedMatrix);
145 return;
146 }
147
148 // FIXME: text rendering speed:
149 // Android has code in their WebCore fork to special case when the
150 // GlyphBuffer has no advances other than the defaults. In that case the
151 // text drawing can proceed faster. However, it's unclear when those
152 // patches may be upstreamed to WebKit so we always use the slower path
153 // here.
154 const GlyphBufferAdvance* adv = glyphBuffer.advances(from);
155 for (unsigned i = 0; i < numGlyphs; i++) {
156 pos[i].set(x, y);
157 x += SkFloatToScalar(adv[i].width());
158 y += SkFloatToScalar(adv[i].height());
159 }
160
161 const GlyphBufferGlyph* glyphs = glyphBuffer.glyphs(from);
162 paintGlyphs(gc, font, glyphs, numGlyphs, pos, textRect);
163 }
164
165 void Font::drawComplexText(GraphicsContext* gc, const TextRunPaintInfo& runInfo, const FloatPoint& point) const
166 {
167 if (!runInfo.run.length())
168 return;
169
170 TextDrawingModeFlags textMode = gc->textDrawingMode();
171 bool fill = textMode & TextModeFill;
172 bool stroke = (textMode & TextModeStroke)
173 && gc->strokeStyle() != NoStroke
174 && gc->strokeThickness() > 0;
175
176 if (!fill && !stroke)
177 return;
178
179 GlyphBuffer glyphBuffer;
180 HarfBuzzShaper shaper(this, runInfo.run);
181 shaper.setDrawRange(runInfo.from, runInfo.to);
182 if (!shaper.shape(&glyphBuffer))
183 return;
184 FloatPoint adjustedPoint = shaper.adjustStartPoint(point);
185 drawGlyphBuffer(gc, runInfo, glyphBuffer, adjustedPoint);
186 }
187
188 void Font::drawEmphasisMarksForComplexText(GraphicsContext* /* context */, const TextRunPaintInfo& /* runInfo */, const AtomicString& /* mark */, const FloatPoi nt& /* point */) const
189 {
190 notImplemented();
191 }
192
193 float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFon tData*>* /* fallbackFonts */, GlyphOverflow* /* glyphOverflow */) const
194 {
195 HarfBuzzShaper shaper(this, run);
196 if (!shaper.shape())
197 return 0;
198 return shaper.totalWidth();
199 }
200
201 // Return the code point index for the given |x| offset into the text run.
202 int Font::offsetForPositionForComplexText(const TextRun& run, float xFloat,
203 bool includePartialGlyphs) const
204 {
205 HarfBuzzShaper shaper(this, run);
206 if (!shaper.shape())
207 return 0;
208 return shaper.offsetForPosition(xFloat);
209 }
210
211 // Return the rectangle for selecting the given range of code-points in the Text Run.
212 FloatRect Font::selectionRectForComplexText(const TextRun& run,
213 const FloatPoint& point, int height,
214 int from, int to) const
215 {
216 HarfBuzzShaper shaper(this, run);
217 if (!shaper.shape())
218 return FloatRect();
219 return shaper.selectionRect(point, height, from, to);
220 }
221
222 } // namespace WebCore
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