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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
| 4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * | 9 * |
| 10 * 1. Redistributions of source code must retain the above | 10 * 1. Redistributions of source code must retain the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 27 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 27 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 28 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 28 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 29 * SUCH DAMAGE. | 29 * SUCH DAMAGE. |
| 30 */ | 30 */ |
| 31 | 31 |
| 32 #include "config.h" | 32 #include "config.h" |
| 33 | 33 |
| 34 #include "core/platform/graphics/filters/custom/FECustomFilter.h" | 34 #include "core/platform/graphics/filters/custom/FECustomFilter.h" |
| 35 | 35 |
| 36 #include "core/platform/graphics/Extensions3D.h" | |
| 37 #include "core/platform/graphics/GraphicsContext3D.h" | |
| 38 #include "core/platform/graphics/filters/custom/CustomFilterRenderer.h" | 36 #include "core/platform/graphics/filters/custom/CustomFilterRenderer.h" |
| 39 #include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h" | 37 #include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h" |
| 38 #include "platform/graphics/Extensions3D.h" |
| 39 #include "platform/graphics/GraphicsContext3D.h" |
| 40 #include "platform/text/TextStream.h" | 40 #include "platform/text/TextStream.h" |
| 41 #include "wtf/Uint8ClampedArray.h" | 41 #include "wtf/Uint8ClampedArray.h" |
| 42 | 42 |
| 43 namespace WebCore { | 43 namespace WebCore { |
| 44 | 44 |
| 45 FECustomFilter::FECustomFilter(Filter* filter, PassRefPtr<GraphicsContext3D> con
text, PassRefPtr<CustomFilterValidatedProgram> validatedProgram, const CustomFil
terParameterList& parameters, | 45 FECustomFilter::FECustomFilter(Filter* filter, PassRefPtr<GraphicsContext3D> con
text, PassRefPtr<CustomFilterValidatedProgram> validatedProgram, const CustomFil
terParameterList& parameters, |
| 46 unsigned meshRows, unsigned meshColumns, CustomFilterMeshType meshType) | 46 unsigned meshRows, unsigned meshColumns, CustomFilterMeshType meshType) |
| 47 : FilterEffect(filter) | 47 : FilterEffect(filter) |
| 48 , m_context(context) | 48 , m_context(context) |
| 49 , m_validatedProgram(validatedProgram) | 49 , m_validatedProgram(validatedProgram) |
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| 359 { | 359 { |
| 360 writeIndent(ts, indent); | 360 writeIndent(ts, indent); |
| 361 ts << "[feCustomFilter"; | 361 ts << "[feCustomFilter"; |
| 362 FilterEffect::externalRepresentation(ts); | 362 FilterEffect::externalRepresentation(ts); |
| 363 ts << "]\n"; | 363 ts << "]\n"; |
| 364 inputEffect(0)->externalRepresentation(ts, indent + 1); | 364 inputEffect(0)->externalRepresentation(ts, indent + 1); |
| 365 return ts; | 365 return ts; |
| 366 } | 366 } |
| 367 | 367 |
| 368 } // namespace WebCore | 368 } // namespace WebCore |
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