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1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * | 9 * |
10 * 1. Redistributions of source code must retain the above | 10 * 1. Redistributions of source code must retain the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
27 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 27 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
28 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 28 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
29 * SUCH DAMAGE. | 29 * SUCH DAMAGE. |
30 */ | 30 */ |
31 | 31 |
32 #include "config.h" | 32 #include "config.h" |
33 | 33 |
34 #include "core/platform/graphics/filters/custom/FECustomFilter.h" | 34 #include "core/platform/graphics/filters/custom/FECustomFilter.h" |
35 | 35 |
36 #include "core/platform/graphics/Extensions3D.h" | |
37 #include "core/platform/graphics/GraphicsContext3D.h" | |
38 #include "core/platform/graphics/filters/custom/CustomFilterRenderer.h" | 36 #include "core/platform/graphics/filters/custom/CustomFilterRenderer.h" |
39 #include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h" | 37 #include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h" |
| 38 #include "platform/graphics/Extensions3D.h" |
| 39 #include "platform/graphics/GraphicsContext3D.h" |
40 #include "platform/text/TextStream.h" | 40 #include "platform/text/TextStream.h" |
41 #include "wtf/Uint8ClampedArray.h" | 41 #include "wtf/Uint8ClampedArray.h" |
42 | 42 |
43 namespace WebCore { | 43 namespace WebCore { |
44 | 44 |
45 FECustomFilter::FECustomFilter(Filter* filter, PassRefPtr<GraphicsContext3D> con
text, PassRefPtr<CustomFilterValidatedProgram> validatedProgram, const CustomFil
terParameterList& parameters, | 45 FECustomFilter::FECustomFilter(Filter* filter, PassRefPtr<GraphicsContext3D> con
text, PassRefPtr<CustomFilterValidatedProgram> validatedProgram, const CustomFil
terParameterList& parameters, |
46 unsigned meshRows, unsigned meshColumns, CustomFilterMeshType meshType) | 46 unsigned meshRows, unsigned meshColumns, CustomFilterMeshType meshType) |
47 : FilterEffect(filter) | 47 : FilterEffect(filter) |
48 , m_context(context) | 48 , m_context(context) |
49 , m_validatedProgram(validatedProgram) | 49 , m_validatedProgram(validatedProgram) |
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359 { | 359 { |
360 writeIndent(ts, indent); | 360 writeIndent(ts, indent); |
361 ts << "[feCustomFilter"; | 361 ts << "[feCustomFilter"; |
362 FilterEffect::externalRepresentation(ts); | 362 FilterEffect::externalRepresentation(ts); |
363 ts << "]\n"; | 363 ts << "]\n"; |
364 inputEffect(0)->externalRepresentation(ts, indent + 1); | 364 inputEffect(0)->externalRepresentation(ts, indent + 1); |
365 return ts; | 365 return ts; |
366 } | 366 } |
367 | 367 |
368 } // namespace WebCore | 368 } // namespace WebCore |
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