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Side by Side Diff: Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 11 matching lines...) Expand all
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE. 27 * SUCH DAMAGE.
28 */ 28 */
29 29
30 #include "config.h" 30 #include "config.h"
31 31
32 #include "core/platform/graphics/GraphicsContext3D.h"
33 #include "core/platform/graphics/filters/custom/CustomFilterMesh.h" 32 #include "core/platform/graphics/filters/custom/CustomFilterMesh.h"
33 #include "platform/graphics/GraphicsContext3D.h"
34 #include "platform/graphics/filters/custom/CustomFilterMeshGenerator.h" 34 #include "platform/graphics/filters/custom/CustomFilterMeshGenerator.h"
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 CustomFilterMesh::CustomFilterMesh(GraphicsContext3D* context, unsigned columns, unsigned rows, 38 CustomFilterMesh::CustomFilterMesh(GraphicsContext3D* context, unsigned columns, unsigned rows,
39 const FloatRect& meshBox, CustomFilterMeshType meshType) 39 const FloatRect& meshBox, CustomFilterMeshType meshType)
40 : m_context(context) 40 : m_context(context)
41 , m_verticesBufferObject(0) 41 , m_verticesBufferObject(0)
42 , m_elementsBufferObject(0) 42 , m_elementsBufferObject(0)
43 , m_meshBox(meshBox) 43 , m_meshBox(meshBox)
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59 } 59 }
60 60
61 CustomFilterMesh::~CustomFilterMesh() 61 CustomFilterMesh::~CustomFilterMesh()
62 { 62 {
63 m_context->makeContextCurrent(); 63 m_context->makeContextCurrent();
64 m_context->deleteBuffer(m_verticesBufferObject); 64 m_context->deleteBuffer(m_verticesBufferObject);
65 m_context->deleteBuffer(m_elementsBufferObject); 65 m_context->deleteBuffer(m_elementsBufferObject);
66 } 66 }
67 67
68 } // namespace WebCore 68 } // namespace WebCore
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