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Side by Side Diff: Source/core/platform/graphics/filters/FEDropShadow.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
3 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * Copyright (C) 2013 Google Inc. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details. 13 * Library General Public License for more details.
14 * 14 *
15 * You should have received a copy of the GNU Library General Public License 15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB. If not, write to 16 * along with this library; see the file COPYING.LIB. If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA. 18 * Boston, MA 02110-1301, USA.
19 */ 19 */
20 20
21 #include "config.h" 21 #include "config.h"
22 22
23 #include "core/platform/graphics/filters/FEDropShadow.h" 23 #include "core/platform/graphics/filters/FEDropShadow.h"
24 24
25 #include "core/platform/graphics/GraphicsContext.h" 25
26 #include "core/platform/graphics/filters/FEGaussianBlur.h" 26 #include "platform/graphics/GraphicsContext.h"
27 #include "core/platform/graphics/filters/SkiaImageFilterBuilder.h" 27 #include "platform/graphics/filters/FEGaussianBlur.h"
28 #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
28 #include "platform/text/TextStream.h" 29 #include "platform/text/TextStream.h"
29 #include "third_party/skia/include/core/SkColorFilter.h" 30 #include "third_party/skia/include/core/SkColorFilter.h"
30 #include "third_party/skia/include/effects/SkBlurImageFilter.h" 31 #include "third_party/skia/include/effects/SkBlurImageFilter.h"
31 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" 32 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h"
32 33
33 using namespace std; 34 using namespace std;
34 35
35 namespace WebCore { 36 namespace WebCore {
36 37
37 FEDropShadow::FEDropShadow(Filter* filter, float stdX, float stdY, float dx, flo at dy, const Color& shadowColor, float shadowOpacity) 38 FEDropShadow::FEDropShadow(Filter* filter, float stdX, float stdY, float dx, flo at dy, const Color& shadowColor, float shadowOpacity)
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137 { 138 {
138 writeIndent(ts, indent); 139 writeIndent(ts, indent);
139 ts << "[feDropShadow"; 140 ts << "[feDropShadow";
140 FilterEffect::externalRepresentation(ts); 141 FilterEffect::externalRepresentation(ts);
141 ts << " stdDeviation=\"" << m_stdX << ", " << m_stdY << "\" dx=\"" << m_dx < < "\" dy=\"" << m_dy << "\" flood-color=\"" << m_shadowColor.nameForRenderTreeAs Text() <<"\" flood-opacity=\"" << m_shadowOpacity << "]\n"; 142 ts << " stdDeviation=\"" << m_stdX << ", " << m_stdY << "\" dx=\"" << m_dx < < "\" dy=\"" << m_dy << "\" flood-color=\"" << m_shadowColor.nameForRenderTreeAs Text() <<"\" flood-opacity=\"" << m_shadowOpacity << "]\n";
142 inputEffect(0)->externalRepresentation(ts, indent + 1); 143 inputEffect(0)->externalRepresentation(ts, indent + 1);
143 return ts; 144 return ts;
144 } 145 }
145 146
146 } // namespace WebCore 147 } // namespace WebCore
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