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| 1 /* | |
| 2 * Copyright (C) 2011 University of Szeged | |
| 3 * Copyright (C) 2011 Zoltan Herczeg | |
| 4 * | |
| 5 * Redistribution and use in source and binary forms, with or without | |
| 6 * modification, are permitted provided that the following conditions | |
| 7 * are met: | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY | |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR | |
| 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 25 */ | |
| 26 | |
| 27 #ifndef FEGaussianBlurNEON_h | |
| 28 #define FEGaussianBlurNEON_h | |
| 29 | |
| 30 #if HAVE(ARM_NEON_INTRINSICS) | |
| 31 | |
| 32 #include "core/platform/graphics/cpu/arm/filters/NEONHelpers.h" | |
| 33 #include "core/platform/graphics/filters/FEGaussianBlur.h" | |
| 34 | |
| 35 namespace WebCore { | |
| 36 | |
| 37 inline void boxBlurNEON(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* dst
PixelArray, | |
| 38 unsigned dx, int dxLeft, int dxRight, int stride, int st
rideLine, int effectWidth, int effectHeight) | |
| 39 { | |
| 40 uint32_t* sourcePixel = reinterpret_cast<uint32_t*>(srcPixelArray->data()); | |
| 41 uint32_t* destinationPixel = reinterpret_cast<uint32_t*>(dstPixelArray->data
()); | |
| 42 | |
| 43 float32x4_t deltaX = vdupq_n_f32(1.0 / dx); | |
| 44 int pixelLine = strideLine / 4; | |
| 45 int pixelStride = stride / 4; | |
| 46 | |
| 47 for (int y = 0; y < effectHeight; ++y) { | |
| 48 int line = y * pixelLine; | |
| 49 float32x4_t sum = vdupq_n_f32(0); | |
| 50 // Fill the kernel | |
| 51 int maxKernelSize = std::min(dxRight, effectWidth); | |
| 52 for (int i = 0; i < maxKernelSize; ++i) { | |
| 53 float32x4_t sourcePixelAsFloat = loadRGBA8AsFloat(sourcePixel + line
+ i * pixelStride); | |
| 54 sum = vaddq_f32(sum, sourcePixelAsFloat); | |
| 55 } | |
| 56 | |
| 57 // Blurring | |
| 58 for (int x = 0; x < effectWidth; ++x) { | |
| 59 int pixelOffset = line + x * pixelStride; | |
| 60 float32x4_t result = vmulq_f32(sum, deltaX); | |
| 61 storeFloatAsRGBA8(result, destinationPixel + pixelOffset); | |
| 62 if (x >= dxLeft) { | |
| 63 float32x4_t sourcePixelAsFloat = loadRGBA8AsFloat(sourcePixel +
pixelOffset - dxLeft * pixelStride); | |
| 64 sum = vsubq_f32(sum, sourcePixelAsFloat); | |
| 65 } | |
| 66 if (x + dxRight < effectWidth) { | |
| 67 float32x4_t sourcePixelAsFloat = loadRGBA8AsFloat(sourcePixel +
pixelOffset + dxRight * pixelStride); | |
| 68 sum = vaddq_f32(sum, sourcePixelAsFloat); | |
| 69 } | |
| 70 } | |
| 71 } | |
| 72 } | |
| 73 | |
| 74 } // namespace WebCore | |
| 75 | |
| 76 #endif // HAVE(ARM_NEON_INTRINSICS) | |
| 77 | |
| 78 #endif // FEGaussianBlurNEON_h | |
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