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1 /* | |
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | |
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | |
4 * Copyright (C) 2013 Google, Inc. All rights reserved. | |
5 * | |
6 * Redistribution and use in source and binary forms, with or without | |
7 * modification, are permitted provided that the following conditions | |
8 * are met: | |
9 * 1. Redistributions of source code must retain the above copyright | |
10 * notice, this list of conditions and the following disclaimer. | |
11 * 2. Redistributions in binary form must reproduce the above copyright | |
12 * notice, this list of conditions and the following disclaimer in the | |
13 * documentation and/or other materials provided with the distribution. | |
14 * | |
15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
26 */ | |
27 | |
28 #include "config.h" | |
29 #include "core/platform/graphics/Pattern.h" | |
30 | |
31 #include <v8.h> | |
32 #include "SkCanvas.h" | |
33 #include "SkColorShader.h" | |
34 #include "core/platform/graphics/skia/SkiaUtils.h" | |
35 | |
36 namespace WebCore { | |
37 | |
38 Pattern::Pattern(PassRefPtr<Image> image, bool repeatX, bool repeatY) | |
39 : m_repeatX(repeatX) | |
40 , m_repeatY(repeatY) | |
41 , m_externalMemoryAllocated(0) | |
42 { | |
43 if (image) { | |
44 m_tileImage = image->nativeImageForCurrentFrame(); | |
45 } | |
46 } | |
47 | |
48 Pattern::~Pattern() | |
49 { | |
50 if (m_externalMemoryAllocated) | |
51 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(-m_exte
rnalMemoryAllocated); | |
52 } | |
53 | |
54 SkShader* Pattern::shader() | |
55 { | |
56 if (m_pattern) | |
57 return m_pattern.get(); | |
58 | |
59 // If we don't have a bitmap, return a transparent shader. | |
60 if (!m_tileImage) | |
61 m_pattern = adoptRef(new SkColorShader(SK_ColorTRANSPARENT)); | |
62 else if (m_repeatX && m_repeatY) | |
63 m_pattern = adoptRef(SkShader::CreateBitmapShader(m_tileImage->bitmap(),
SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); | |
64 else { | |
65 // Skia does not have a "draw the tile only once" option. Clamp_TileMode | |
66 // repeats the last line of the image after drawing one tile. To avoid | |
67 // filling the space with arbitrary pixels, this workaround forces the | |
68 // image to have a line of transparent pixels on the "repeated" edge(s), | |
69 // thus causing extra space to be transparent filled. | |
70 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode :
SkShader::kClamp_TileMode; | |
71 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode :
SkShader::kClamp_TileMode; | |
72 int expandW = m_repeatX ? 0 : 1; | |
73 int expandH = m_repeatY ? 0 : 1; | |
74 | |
75 // Create a transparent bitmap 1 pixel wider and/or taller than the | |
76 // original, then copy the orignal into it. | |
77 // FIXME: Is there a better way to pad (not scale) an image in skia? | |
78 SkBitmap bm2; | |
79 bm2.setConfig(m_tileImage->bitmap().config(), m_tileImage->bitmap().widt
h() + expandW, m_tileImage->bitmap().height() + expandH); | |
80 bm2.allocPixels(); | |
81 bm2.eraseARGB(0x00, 0x00, 0x00, 0x00); | |
82 SkCanvas canvas(bm2); | |
83 canvas.drawBitmap(m_tileImage->bitmap(), 0, 0); | |
84 bm2.setImmutable(); | |
85 m_pattern = adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileMo
deY)); | |
86 | |
87 // Clamp to int, since that's what the adjust function takes. | |
88 m_externalMemoryAllocated = static_cast<int>(std::min(static_cast<size_t
>(INT_MAX), bm2.getSafeSize())); | |
89 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(m_exter
nalMemoryAllocated); | |
90 } | |
91 m_pattern->setLocalMatrix(affineTransformToSkMatrix(m_patternSpaceTransforma
tion)); | |
92 return m_pattern.get(); | |
93 } | |
94 | |
95 void Pattern::setPatternSpaceTransform(const AffineTransform& patternSpaceTransf
ormation) | |
96 { | |
97 m_patternSpaceTransformation = patternSpaceTransformation; | |
98 if (m_pattern) | |
99 m_pattern->setLocalMatrix(affineTransformToSkMatrix(m_patternSpaceTransf
ormation)); | |
100 } | |
101 | |
102 } | |
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