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1 /* | |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #ifndef GraphicsContext3D_h | |
27 #define GraphicsContext3D_h | |
28 | |
29 #include "core/platform/graphics/Extensions3D.h" | |
30 #include "core/platform/graphics/Image.h" | |
31 #include "platform/geometry/IntRect.h" | |
32 #include "platform/graphics/GraphicsTypes3D.h" | |
33 #include "platform/weborigin/KURL.h" | |
34 #include "third_party/skia/include/core/SkBitmap.h" | |
35 #include "wtf/HashMap.h" | |
36 #include "wtf/HashSet.h" | |
37 #include "wtf/ListHashSet.h" | |
38 #include "wtf/Noncopyable.h" | |
39 #include "wtf/OwnPtr.h" | |
40 #include "wtf/PassOwnPtr.h" | |
41 #include "wtf/RefCounted.h" | |
42 #include "wtf/text/WTFString.h" | |
43 | |
44 // FIXME: Find a better way to avoid the name confliction for NO_ERROR. | |
45 #if OS(WIN) | |
46 #undef NO_ERROR | |
47 #endif | |
48 | |
49 class GrContext; | |
50 | |
51 namespace blink { | |
52 class WebGraphicsContext3D; | |
53 class WebGraphicsContext3DProvider; | |
54 } | |
55 | |
56 namespace WebCore { | |
57 class DrawingBuffer; | |
58 class Extensions3D; | |
59 class GraphicsContext3DContextLostCallbackAdapter; | |
60 class GraphicsContext3DErrorMessageCallbackAdapter; | |
61 class Image; | |
62 class ImageBuffer; | |
63 class IntRect; | |
64 class IntSize; | |
65 | |
66 struct ActiveInfo { | |
67 String name; | |
68 GC3Denum type; | |
69 GC3Dint size; | |
70 }; | |
71 | |
72 class GraphicsContext3D : public RefCounted<GraphicsContext3D> { | |
73 public: | |
74 enum { | |
75 DEPTH_BUFFER_BIT = 0x00000100, | |
76 STENCIL_BUFFER_BIT = 0x00000400, | |
77 COLOR_BUFFER_BIT = 0x00004000, | |
78 POINTS = 0x0000, | |
79 LINES = 0x0001, | |
80 LINE_LOOP = 0x0002, | |
81 LINE_STRIP = 0x0003, | |
82 TRIANGLES = 0x0004, | |
83 TRIANGLE_STRIP = 0x0005, | |
84 TRIANGLE_FAN = 0x0006, | |
85 ZERO = 0, | |
86 ONE = 1, | |
87 SRC_COLOR = 0x0300, | |
88 ONE_MINUS_SRC_COLOR = 0x0301, | |
89 SRC_ALPHA = 0x0302, | |
90 ONE_MINUS_SRC_ALPHA = 0x0303, | |
91 DST_ALPHA = 0x0304, | |
92 ONE_MINUS_DST_ALPHA = 0x0305, | |
93 DST_COLOR = 0x0306, | |
94 ONE_MINUS_DST_COLOR = 0x0307, | |
95 SRC_ALPHA_SATURATE = 0x0308, | |
96 FUNC_ADD = 0x8006, | |
97 BLEND_EQUATION = 0x8009, | |
98 BLEND_EQUATION_RGB = 0x8009, | |
99 BLEND_EQUATION_ALPHA = 0x883D, | |
100 FUNC_SUBTRACT = 0x800A, | |
101 FUNC_REVERSE_SUBTRACT = 0x800B, | |
102 BLEND_DST_RGB = 0x80C8, | |
103 BLEND_SRC_RGB = 0x80C9, | |
104 BLEND_DST_ALPHA = 0x80CA, | |
105 BLEND_SRC_ALPHA = 0x80CB, | |
106 CONSTANT_COLOR = 0x8001, | |
107 ONE_MINUS_CONSTANT_COLOR = 0x8002, | |
108 CONSTANT_ALPHA = 0x8003, | |
109 ONE_MINUS_CONSTANT_ALPHA = 0x8004, | |
110 BLEND_COLOR = 0x8005, | |
111 ARRAY_BUFFER = 0x8892, | |
112 ELEMENT_ARRAY_BUFFER = 0x8893, | |
113 ARRAY_BUFFER_BINDING = 0x8894, | |
114 ELEMENT_ARRAY_BUFFER_BINDING = 0x8895, | |
115 STREAM_DRAW = 0x88E0, | |
116 STATIC_DRAW = 0x88E4, | |
117 DYNAMIC_DRAW = 0x88E8, | |
118 BUFFER_SIZE = 0x8764, | |
119 BUFFER_USAGE = 0x8765, | |
120 CURRENT_VERTEX_ATTRIB = 0x8626, | |
121 FRONT = 0x0404, | |
122 BACK = 0x0405, | |
123 FRONT_AND_BACK = 0x0408, | |
124 TEXTURE_2D = 0x0DE1, | |
125 CULL_FACE = 0x0B44, | |
126 BLEND = 0x0BE2, | |
127 DITHER = 0x0BD0, | |
128 STENCIL_TEST = 0x0B90, | |
129 DEPTH_TEST = 0x0B71, | |
130 SCISSOR_TEST = 0x0C11, | |
131 POLYGON_OFFSET_FILL = 0x8037, | |
132 SAMPLE_ALPHA_TO_COVERAGE = 0x809E, | |
133 SAMPLE_COVERAGE = 0x80A0, | |
134 NO_ERROR = 0, | |
135 INVALID_ENUM = 0x0500, | |
136 INVALID_VALUE = 0x0501, | |
137 INVALID_OPERATION = 0x0502, | |
138 OUT_OF_MEMORY = 0x0505, | |
139 CW = 0x0900, | |
140 CCW = 0x0901, | |
141 LINE_WIDTH = 0x0B21, | |
142 ALIASED_POINT_SIZE_RANGE = 0x846D, | |
143 ALIASED_LINE_WIDTH_RANGE = 0x846E, | |
144 CULL_FACE_MODE = 0x0B45, | |
145 FRONT_FACE = 0x0B46, | |
146 DEPTH_RANGE = 0x0B70, | |
147 DEPTH_WRITEMASK = 0x0B72, | |
148 DEPTH_CLEAR_VALUE = 0x0B73, | |
149 DEPTH_FUNC = 0x0B74, | |
150 STENCIL_CLEAR_VALUE = 0x0B91, | |
151 STENCIL_FUNC = 0x0B92, | |
152 STENCIL_FAIL = 0x0B94, | |
153 STENCIL_PASS_DEPTH_FAIL = 0x0B95, | |
154 STENCIL_PASS_DEPTH_PASS = 0x0B96, | |
155 STENCIL_REF = 0x0B97, | |
156 STENCIL_VALUE_MASK = 0x0B93, | |
157 STENCIL_WRITEMASK = 0x0B98, | |
158 STENCIL_BACK_FUNC = 0x8800, | |
159 STENCIL_BACK_FAIL = 0x8801, | |
160 STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802, | |
161 STENCIL_BACK_PASS_DEPTH_PASS = 0x8803, | |
162 STENCIL_BACK_REF = 0x8CA3, | |
163 STENCIL_BACK_VALUE_MASK = 0x8CA4, | |
164 STENCIL_BACK_WRITEMASK = 0x8CA5, | |
165 VIEWPORT = 0x0BA2, | |
166 SCISSOR_BOX = 0x0C10, | |
167 COLOR_CLEAR_VALUE = 0x0C22, | |
168 COLOR_WRITEMASK = 0x0C23, | |
169 UNPACK_ALIGNMENT = 0x0CF5, | |
170 PACK_ALIGNMENT = 0x0D05, | |
171 MAX_TEXTURE_SIZE = 0x0D33, | |
172 MAX_VIEWPORT_DIMS = 0x0D3A, | |
173 SUBPIXEL_BITS = 0x0D50, | |
174 RED_BITS = 0x0D52, | |
175 GREEN_BITS = 0x0D53, | |
176 BLUE_BITS = 0x0D54, | |
177 ALPHA_BITS = 0x0D55, | |
178 DEPTH_BITS = 0x0D56, | |
179 STENCIL_BITS = 0x0D57, | |
180 POLYGON_OFFSET_UNITS = 0x2A00, | |
181 POLYGON_OFFSET_FACTOR = 0x8038, | |
182 TEXTURE_BINDING_2D = 0x8069, | |
183 SAMPLE_BUFFERS = 0x80A8, | |
184 SAMPLES = 0x80A9, | |
185 SAMPLE_COVERAGE_VALUE = 0x80AA, | |
186 SAMPLE_COVERAGE_INVERT = 0x80AB, | |
187 NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2, | |
188 COMPRESSED_TEXTURE_FORMATS = 0x86A3, | |
189 DONT_CARE = 0x1100, | |
190 FASTEST = 0x1101, | |
191 NICEST = 0x1102, | |
192 GENERATE_MIPMAP_HINT = 0x8192, | |
193 BYTE = 0x1400, | |
194 UNSIGNED_BYTE = 0x1401, | |
195 SHORT = 0x1402, | |
196 UNSIGNED_SHORT = 0x1403, | |
197 INT = 0x1404, | |
198 UNSIGNED_INT = 0x1405, | |
199 FLOAT = 0x1406, | |
200 HALF_FLOAT_OES = 0x8D61, | |
201 FIXED = 0x140C, | |
202 DEPTH_COMPONENT = 0x1902, | |
203 ALPHA = 0x1906, | |
204 RGB = 0x1907, | |
205 RGBA = 0x1908, | |
206 BGRA = 0x80E1, | |
207 LUMINANCE = 0x1909, | |
208 LUMINANCE_ALPHA = 0x190A, | |
209 UNSIGNED_SHORT_4_4_4_4 = 0x8033, | |
210 UNSIGNED_SHORT_5_5_5_1 = 0x8034, | |
211 UNSIGNED_SHORT_5_6_5 = 0x8363, | |
212 FRAGMENT_SHADER = 0x8B30, | |
213 VERTEX_SHADER = 0x8B31, | |
214 MAX_VERTEX_ATTRIBS = 0x8869, | |
215 MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB, | |
216 MAX_VARYING_VECTORS = 0x8DFC, | |
217 MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D, | |
218 MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C, | |
219 MAX_TEXTURE_IMAGE_UNITS = 0x8872, | |
220 MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD, | |
221 SHADER_TYPE = 0x8B4F, | |
222 DELETE_STATUS = 0x8B80, | |
223 LINK_STATUS = 0x8B82, | |
224 VALIDATE_STATUS = 0x8B83, | |
225 ATTACHED_SHADERS = 0x8B85, | |
226 ACTIVE_UNIFORMS = 0x8B86, | |
227 ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87, | |
228 ACTIVE_ATTRIBUTES = 0x8B89, | |
229 ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A, | |
230 SHADING_LANGUAGE_VERSION = 0x8B8C, | |
231 CURRENT_PROGRAM = 0x8B8D, | |
232 NEVER = 0x0200, | |
233 LESS = 0x0201, | |
234 EQUAL = 0x0202, | |
235 LEQUAL = 0x0203, | |
236 GREATER = 0x0204, | |
237 NOTEQUAL = 0x0205, | |
238 GEQUAL = 0x0206, | |
239 ALWAYS = 0x0207, | |
240 KEEP = 0x1E00, | |
241 REPLACE = 0x1E01, | |
242 INCR = 0x1E02, | |
243 DECR = 0x1E03, | |
244 INVERT = 0x150A, | |
245 INCR_WRAP = 0x8507, | |
246 DECR_WRAP = 0x8508, | |
247 VENDOR = 0x1F00, | |
248 RENDERER = 0x1F01, | |
249 VERSION = 0x1F02, | |
250 EXTENSIONS = 0x1F03, | |
251 NEAREST = 0x2600, | |
252 LINEAR = 0x2601, | |
253 NEAREST_MIPMAP_NEAREST = 0x2700, | |
254 LINEAR_MIPMAP_NEAREST = 0x2701, | |
255 NEAREST_MIPMAP_LINEAR = 0x2702, | |
256 LINEAR_MIPMAP_LINEAR = 0x2703, | |
257 TEXTURE_MAG_FILTER = 0x2800, | |
258 TEXTURE_MIN_FILTER = 0x2801, | |
259 TEXTURE_WRAP_S = 0x2802, | |
260 TEXTURE_WRAP_T = 0x2803, | |
261 TEXTURE = 0x1702, | |
262 TEXTURE_CUBE_MAP = 0x8513, | |
263 TEXTURE_BINDING_CUBE_MAP = 0x8514, | |
264 TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515, | |
265 TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516, | |
266 TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517, | |
267 TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518, | |
268 TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519, | |
269 TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A, | |
270 MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C, | |
271 TEXTURE0 = 0x84C0, | |
272 TEXTURE1 = 0x84C1, | |
273 TEXTURE2 = 0x84C2, | |
274 TEXTURE3 = 0x84C3, | |
275 TEXTURE4 = 0x84C4, | |
276 TEXTURE5 = 0x84C5, | |
277 TEXTURE6 = 0x84C6, | |
278 TEXTURE7 = 0x84C7, | |
279 TEXTURE8 = 0x84C8, | |
280 TEXTURE9 = 0x84C9, | |
281 TEXTURE10 = 0x84CA, | |
282 TEXTURE11 = 0x84CB, | |
283 TEXTURE12 = 0x84CC, | |
284 TEXTURE13 = 0x84CD, | |
285 TEXTURE14 = 0x84CE, | |
286 TEXTURE15 = 0x84CF, | |
287 TEXTURE16 = 0x84D0, | |
288 TEXTURE17 = 0x84D1, | |
289 TEXTURE18 = 0x84D2, | |
290 TEXTURE19 = 0x84D3, | |
291 TEXTURE20 = 0x84D4, | |
292 TEXTURE21 = 0x84D5, | |
293 TEXTURE22 = 0x84D6, | |
294 TEXTURE23 = 0x84D7, | |
295 TEXTURE24 = 0x84D8, | |
296 TEXTURE25 = 0x84D9, | |
297 TEXTURE26 = 0x84DA, | |
298 TEXTURE27 = 0x84DB, | |
299 TEXTURE28 = 0x84DC, | |
300 TEXTURE29 = 0x84DD, | |
301 TEXTURE30 = 0x84DE, | |
302 TEXTURE31 = 0x84DF, | |
303 ACTIVE_TEXTURE = 0x84E0, | |
304 REPEAT = 0x2901, | |
305 CLAMP_TO_EDGE = 0x812F, | |
306 MIRRORED_REPEAT = 0x8370, | |
307 FLOAT_VEC2 = 0x8B50, | |
308 FLOAT_VEC3 = 0x8B51, | |
309 FLOAT_VEC4 = 0x8B52, | |
310 INT_VEC2 = 0x8B53, | |
311 INT_VEC3 = 0x8B54, | |
312 INT_VEC4 = 0x8B55, | |
313 BOOL = 0x8B56, | |
314 BOOL_VEC2 = 0x8B57, | |
315 BOOL_VEC3 = 0x8B58, | |
316 BOOL_VEC4 = 0x8B59, | |
317 FLOAT_MAT2 = 0x8B5A, | |
318 FLOAT_MAT3 = 0x8B5B, | |
319 FLOAT_MAT4 = 0x8B5C, | |
320 SAMPLER_2D = 0x8B5E, | |
321 SAMPLER_CUBE = 0x8B60, | |
322 VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622, | |
323 VERTEX_ATTRIB_ARRAY_SIZE = 0x8623, | |
324 VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624, | |
325 VERTEX_ATTRIB_ARRAY_TYPE = 0x8625, | |
326 VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A, | |
327 VERTEX_ATTRIB_ARRAY_POINTER = 0x8645, | |
328 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F, | |
329 COMPILE_STATUS = 0x8B81, | |
330 INFO_LOG_LENGTH = 0x8B84, | |
331 SHADER_SOURCE_LENGTH = 0x8B88, | |
332 SHADER_COMPILER = 0x8DFA, | |
333 SHADER_BINARY_FORMATS = 0x8DF8, | |
334 NUM_SHADER_BINARY_FORMATS = 0x8DF9, | |
335 LOW_FLOAT = 0x8DF0, | |
336 MEDIUM_FLOAT = 0x8DF1, | |
337 HIGH_FLOAT = 0x8DF2, | |
338 LOW_INT = 0x8DF3, | |
339 MEDIUM_INT = 0x8DF4, | |
340 HIGH_INT = 0x8DF5, | |
341 FRAMEBUFFER = 0x8D40, | |
342 RENDERBUFFER = 0x8D41, | |
343 RGBA4 = 0x8056, | |
344 RGB5_A1 = 0x8057, | |
345 RGB565 = 0x8D62, | |
346 DEPTH_COMPONENT16 = 0x81A5, | |
347 STENCIL_INDEX = 0x1901, | |
348 STENCIL_INDEX8 = 0x8D48, | |
349 DEPTH_STENCIL = 0x84F9, | |
350 UNSIGNED_INT_24_8 = 0x84FA, | |
351 DEPTH24_STENCIL8 = 0x88F0, | |
352 RENDERBUFFER_WIDTH = 0x8D42, | |
353 RENDERBUFFER_HEIGHT = 0x8D43, | |
354 RENDERBUFFER_INTERNAL_FORMAT = 0x8D44, | |
355 RENDERBUFFER_RED_SIZE = 0x8D50, | |
356 RENDERBUFFER_GREEN_SIZE = 0x8D51, | |
357 RENDERBUFFER_BLUE_SIZE = 0x8D52, | |
358 RENDERBUFFER_ALPHA_SIZE = 0x8D53, | |
359 RENDERBUFFER_DEPTH_SIZE = 0x8D54, | |
360 RENDERBUFFER_STENCIL_SIZE = 0x8D55, | |
361 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0, | |
362 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1, | |
363 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2, | |
364 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3, | |
365 COLOR_ATTACHMENT0 = 0x8CE0, | |
366 DEPTH_ATTACHMENT = 0x8D00, | |
367 STENCIL_ATTACHMENT = 0x8D20, | |
368 DEPTH_STENCIL_ATTACHMENT = 0x821A, | |
369 NONE = 0, | |
370 FRAMEBUFFER_COMPLETE = 0x8CD5, | |
371 FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6, | |
372 FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7, | |
373 FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9, | |
374 FRAMEBUFFER_UNSUPPORTED = 0x8CDD, | |
375 FRAMEBUFFER_BINDING = 0x8CA6, | |
376 RENDERBUFFER_BINDING = 0x8CA7, | |
377 MAX_RENDERBUFFER_SIZE = 0x84E8, | |
378 INVALID_FRAMEBUFFER_OPERATION = 0x0506, | |
379 | |
380 // WebGL-specific enums | |
381 UNPACK_FLIP_Y_WEBGL = 0x9240, | |
382 UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241, | |
383 CONTEXT_LOST_WEBGL = 0x9242, | |
384 UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243, | |
385 BROWSER_DEFAULT_WEBGL = 0x9244 | |
386 }; | |
387 | |
388 // Context creation attributes. | |
389 struct Attributes { | |
390 Attributes() | |
391 : alpha(true) | |
392 , depth(true) | |
393 , stencil(false) | |
394 , antialias(true) | |
395 , premultipliedAlpha(true) | |
396 , preserveDrawingBuffer(false) | |
397 , noExtensions(false) | |
398 , shareResources(true) | |
399 , preferDiscreteGPU(false) | |
400 , failIfMajorPerformanceCaveat(false) | |
401 { | |
402 } | |
403 | |
404 bool alpha; | |
405 bool depth; | |
406 bool stencil; | |
407 bool antialias; | |
408 bool premultipliedAlpha; | |
409 bool preserveDrawingBuffer; | |
410 bool noExtensions; | |
411 bool shareResources; | |
412 bool preferDiscreteGPU; | |
413 bool failIfMajorPerformanceCaveat; | |
414 KURL topDocumentURL; | |
415 }; | |
416 | |
417 class ContextLostCallback { | |
418 public: | |
419 virtual void onContextLost() = 0; | |
420 virtual ~ContextLostCallback() {} | |
421 }; | |
422 | |
423 class ErrorMessageCallback { | |
424 public: | |
425 virtual void onErrorMessage(const String& message, GC3Dint id) = 0; | |
426 virtual ~ErrorMessageCallback() { } | |
427 }; | |
428 | |
429 void setContextLostCallback(PassOwnPtr<ContextLostCallback>); | |
430 void setErrorMessageCallback(PassOwnPtr<ErrorMessageCallback>); | |
431 | |
432 static PassRefPtr<GraphicsContext3D> create(Attributes); | |
433 | |
434 // Callers must make the context current before using it AND check that the
context was created successfully | |
435 // via ContextLost before using the context in any way. Once made current on
a thread, the context cannot | |
436 // be used on any other thread. | |
437 static PassRefPtr<GraphicsContext3D> createGraphicsContextFromWebContext(Pas
sOwnPtr<blink::WebGraphicsContext3D>, bool preserveDrawingBuffer = false); | |
438 static PassRefPtr<GraphicsContext3D> createGraphicsContextFromProvider(PassO
wnPtr<blink::WebGraphicsContext3DProvider>, bool preserveDrawingBuffer = false); | |
439 | |
440 ~GraphicsContext3D(); | |
441 | |
442 GrContext* grContext(); | |
443 blink::WebGraphicsContext3D* webContext() const { return m_impl; } | |
444 | |
445 bool makeContextCurrent(); | |
446 | |
447 uint32_t lastFlushID(); | |
448 | |
449 // Helper to texImage2D with pixel==0 case: pixels are initialized to 0. | |
450 // Return true if no GL error is synthesized. | |
451 // By default, alignment is 4, the OpenGL default setting. | |
452 bool texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum interna
lformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3
Denum type, GC3Dint alignment = 4); | |
453 | |
454 //---------------------------------------------------------------------- | |
455 // Helpers for texture uploading and pixel readback. | |
456 // | |
457 | |
458 // Computes the components per pixel and bytes per component | |
459 // for the given format and type combination. Returns false if | |
460 // either was an invalid enum. | |
461 static bool computeFormatAndTypeParameters(GC3Denum format, | |
462 GC3Denum type, | |
463 unsigned int* componentsPerPixel, | |
464 unsigned int* bytesPerComponent); | |
465 | |
466 // Computes the image size in bytes. If paddingInBytes is not null, padding | |
467 // is also calculated in return. Returns NO_ERROR if succeed, otherwise | |
468 // return the suggested GL error indicating the cause of the failure: | |
469 // INVALID_VALUE if width/height is negative or overflow happens. | |
470 // INVALID_ENUM if format/type is illegal. | |
471 static GC3Denum computeImageSizeInBytes(GC3Denum format, | |
472 GC3Denum type, | |
473 GC3Dsizei width, | |
474 GC3Dsizei height, | |
475 GC3Dint alignment, | |
476 unsigned int* imageSizeInBytes, | |
477 unsigned int* paddingInBytes); | |
478 | |
479 // Attempt to enumerate all possible native image formats to | |
480 // reduce the amount of temporary allocations during texture | |
481 // uploading. This enum must be public because it is accessed | |
482 // by non-member functions. | |
483 enum DataFormat { | |
484 DataFormatRGBA8 = 0, | |
485 DataFormatRGBA16F, | |
486 DataFormatRGBA32F, | |
487 DataFormatRGB8, | |
488 DataFormatRGB16F, | |
489 DataFormatRGB32F, | |
490 DataFormatBGR8, | |
491 DataFormatBGRA8, | |
492 DataFormatARGB8, | |
493 DataFormatABGR8, | |
494 DataFormatRGBA5551, | |
495 DataFormatRGBA4444, | |
496 DataFormatRGB565, | |
497 DataFormatR8, | |
498 DataFormatR16F, | |
499 DataFormatR32F, | |
500 DataFormatRA8, | |
501 DataFormatRA16F, | |
502 DataFormatRA32F, | |
503 DataFormatAR8, | |
504 DataFormatA8, | |
505 DataFormatA16F, | |
506 DataFormatA32F, | |
507 DataFormatNumFormats | |
508 }; | |
509 | |
510 // Check if the format is one of the formats from the ImageData or DOM eleme
nts. | |
511 // The formats from ImageData is always RGBA8. | |
512 // The formats from DOM elements vary with Graphics ports. It can only be RG
BA8 or BGRA8. | |
513 static ALWAYS_INLINE bool srcFormatComeFromDOMElementOrImageData(DataFormat
SrcFormat) | |
514 { | |
515 return SrcFormat == DataFormatBGRA8 || SrcFormat == DataFormatRGBA8; | |
516 } | |
517 | |
518 //---------------------------------------------------------------------- | |
519 // Entry points for WebGL. | |
520 // | |
521 | |
522 void activeTexture(GC3Denum texture); | |
523 void attachShader(Platform3DObject program, Platform3DObject shader); | |
524 void bindAttribLocation(Platform3DObject, GC3Duint index, const String& name
); | |
525 void bindBuffer(GC3Denum target, Platform3DObject); | |
526 void bindFramebuffer(GC3Denum target, Platform3DObject); | |
527 void bindRenderbuffer(GC3Denum target, Platform3DObject); | |
528 void bindTexture(GC3Denum target, Platform3DObject); | |
529 void blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclamp
f alpha); | |
530 void blendEquation(GC3Denum mode); | |
531 void blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha); | |
532 void blendFunc(GC3Denum sfactor, GC3Denum dfactor); | |
533 void blendFuncSeparate(GC3Denum srcRGB, GC3Denum dstRGB, GC3Denum srcAlpha,
GC3Denum dstAlpha); | |
534 | |
535 void bufferData(GC3Denum target, GC3Dsizeiptr size, GC3Denum usage); | |
536 void bufferData(GC3Denum target, GC3Dsizeiptr size, const void* data, GC3Den
um usage); | |
537 void bufferSubData(GC3Denum target, GC3Dintptr offset, GC3Dsizeiptr size, co
nst void* data); | |
538 | |
539 GC3Denum checkFramebufferStatus(GC3Denum target); | |
540 void clear(GC3Dbitfield mask); | |
541 void clearColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclamp
f alpha); | |
542 void clearDepth(GC3Dclampf depth); | |
543 void clearStencil(GC3Dint s); | |
544 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboo
lean alpha); | |
545 void compileShader(Platform3DObject); | |
546 | |
547 void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalf
ormat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, c
onst void* data); | |
548 void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset
, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei
imageSize, const void* data); | |
549 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat,
GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border); | |
550 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3D
int yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); | |
551 void cullFace(GC3Denum mode); | |
552 void depthFunc(GC3Denum func); | |
553 void depthMask(GC3Dboolean flag); | |
554 void depthRange(GC3Dclampf zNear, GC3Dclampf zFar); | |
555 void detachShader(Platform3DObject, Platform3DObject); | |
556 void disable(GC3Denum cap); | |
557 void disableVertexAttribArray(GC3Duint index); | |
558 void drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count); | |
559 void drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr
offset); | |
560 | |
561 void enable(GC3Denum cap); | |
562 void enableVertexAttribArray(GC3Duint index); | |
563 void finish(); | |
564 void flush(); | |
565 void framebufferRenderbuffer(GC3Denum target, GC3Denum attachment, GC3Denum
renderbuffertarget, Platform3DObject); | |
566 void framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum tex
target, Platform3DObject, GC3Dint level); | |
567 void frontFace(GC3Denum mode); | |
568 void generateMipmap(GC3Denum target); | |
569 | |
570 bool getActiveAttrib(Platform3DObject program, GC3Duint index, ActiveInfo&); | |
571 bool getActiveUniform(Platform3DObject program, GC3Duint index, ActiveInfo&)
; | |
572 void getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsi
zei* count, Platform3DObject* shaders); | |
573 GC3Dint getAttribLocation(Platform3DObject, const String& name); | |
574 void getBooleanv(GC3Denum pname, GC3Dboolean* value); | |
575 void getBufferParameteriv(GC3Denum target, GC3Denum pname, GC3Dint* value); | |
576 Attributes getContextAttributes(); | |
577 GC3Denum getError(); | |
578 void getFloatv(GC3Denum pname, GC3Dfloat* value); | |
579 void getFramebufferAttachmentParameteriv(GC3Denum target, GC3Denum attachmen
t, GC3Denum pname, GC3Dint* value); | |
580 void getIntegerv(GC3Denum pname, GC3Dint* value); | |
581 void getProgramiv(Platform3DObject program, GC3Denum pname, GC3Dint* value); | |
582 String getProgramInfoLog(Platform3DObject); | |
583 void getRenderbufferParameteriv(GC3Denum target, GC3Denum pname, GC3Dint* va
lue); | |
584 void getShaderiv(Platform3DObject, GC3Denum pname, GC3Dint* value); | |
585 String getShaderInfoLog(Platform3DObject); | |
586 void getShaderPrecisionFormat(GC3Denum shaderType, GC3Denum precisionType, G
C3Dint* range, GC3Dint* precision); | |
587 String getShaderSource(Platform3DObject); | |
588 String getString(GC3Denum name); | |
589 void getTexParameterfv(GC3Denum target, GC3Denum pname, GC3Dfloat* value); | |
590 void getTexParameteriv(GC3Denum target, GC3Denum pname, GC3Dint* value); | |
591 void getUniformfv(Platform3DObject program, GC3Dint location, GC3Dfloat* val
ue); | |
592 void getUniformiv(Platform3DObject program, GC3Dint location, GC3Dint* value
); | |
593 GC3Dint getUniformLocation(Platform3DObject, const String& name); | |
594 void getVertexAttribfv(GC3Duint index, GC3Denum pname, GC3Dfloat* value); | |
595 void getVertexAttribiv(GC3Duint index, GC3Denum pname, GC3Dint* value); | |
596 GC3Dsizeiptr getVertexAttribOffset(GC3Duint index, GC3Denum pname); | |
597 | |
598 void hint(GC3Denum target, GC3Denum mode); | |
599 GC3Dboolean isBuffer(Platform3DObject); | |
600 GC3Dboolean isEnabled(GC3Denum cap); | |
601 GC3Dboolean isFramebuffer(Platform3DObject); | |
602 GC3Dboolean isProgram(Platform3DObject); | |
603 GC3Dboolean isRenderbuffer(Platform3DObject); | |
604 GC3Dboolean isShader(Platform3DObject); | |
605 GC3Dboolean isTexture(Platform3DObject); | |
606 void lineWidth(GC3Dfloat); | |
607 void linkProgram(Platform3DObject); | |
608 void pixelStorei(GC3Denum pname, GC3Dint param); | |
609 void polygonOffset(GC3Dfloat factor, GC3Dfloat units); | |
610 | |
611 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3
Denum format, GC3Denum type, void* data); | |
612 | |
613 void releaseShaderCompiler(); | |
614 | |
615 void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei
width, GC3Dsizei height); | |
616 void sampleCoverage(GC3Dclampf value, GC3Dboolean invert); | |
617 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); | |
618 void shaderSource(Platform3DObject, const String& string); | |
619 void stencilFunc(GC3Denum func, GC3Dint ref, GC3Duint mask); | |
620 void stencilFuncSeparate(GC3Denum face, GC3Denum func, GC3Dint ref, GC3Duint
mask); | |
621 void stencilMask(GC3Duint mask); | |
622 void stencilMaskSeparate(GC3Denum face, GC3Duint mask); | |
623 void stencilOp(GC3Denum fail, GC3Denum zfail, GC3Denum zpass); | |
624 void stencilOpSeparate(GC3Denum face, GC3Denum fail, GC3Denum zfail, GC3Denu
m zpass); | |
625 | |
626 void texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3
Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type,
const void* pixels); | |
627 void texParameterf(GC3Denum target, GC3Denum pname, GC3Dfloat param); | |
628 void texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param); | |
629 void texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint
yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, cons
t void* pixels); | |
630 | |
631 void uniform1f(GC3Dint location, GC3Dfloat x); | |
632 void uniform1fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); | |
633 void uniform1i(GC3Dint location, GC3Dint x); | |
634 void uniform1iv(GC3Dint location, GC3Dsizei, GC3Dint* v); | |
635 void uniform2f(GC3Dint location, GC3Dfloat x, GC3Dfloat y); | |
636 void uniform2fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); | |
637 void uniform2i(GC3Dint location, GC3Dint x, GC3Dint y); | |
638 void uniform2iv(GC3Dint location, GC3Dsizei, GC3Dint* v); | |
639 void uniform3f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z); | |
640 void uniform3fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); | |
641 void uniform3i(GC3Dint location, GC3Dint x, GC3Dint y, GC3Dint z); | |
642 void uniform3iv(GC3Dint location, GC3Dsizei, GC3Dint* v); | |
643 void uniform4f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3D
float w); | |
644 void uniform4fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); | |
645 void uniform4i(GC3Dint location, GC3Dint x, GC3Dint y, GC3Dint z, GC3Dint w)
; | |
646 void uniform4iv(GC3Dint location, GC3Dsizei, GC3Dint* v); | |
647 void uniformMatrix2fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC
3Dfloat* value); | |
648 void uniformMatrix3fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC
3Dfloat* value); | |
649 void uniformMatrix4fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC
3Dfloat* value); | |
650 | |
651 void useProgram(Platform3DObject); | |
652 void validateProgram(Platform3DObject); | |
653 | |
654 void vertexAttrib1f(GC3Duint index, GC3Dfloat x); | |
655 void vertexAttrib1fv(GC3Duint index, GC3Dfloat* values); | |
656 void vertexAttrib2f(GC3Duint index, GC3Dfloat x, GC3Dfloat y); | |
657 void vertexAttrib2fv(GC3Duint index, GC3Dfloat* values); | |
658 void vertexAttrib3f(GC3Duint index, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z); | |
659 void vertexAttrib3fv(GC3Duint index, GC3Dfloat* values); | |
660 void vertexAttrib4f(GC3Duint index, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, G
C3Dfloat w); | |
661 void vertexAttrib4fv(GC3Duint index, GC3Dfloat* values); | |
662 void vertexAttribPointer(GC3Duint index, GC3Dint size, GC3Denum type, GC3Dbo
olean normalized, | |
663 GC3Dsizei stride, GC3Dintptr offset); | |
664 | |
665 void viewport(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); | |
666 | |
667 void markContextChanged(); | |
668 void markLayerComposited(); | |
669 bool layerComposited() const; | |
670 | |
671 void paintRenderingResultsToCanvas(ImageBuffer*, DrawingBuffer*); | |
672 PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(DrawingBuffer
*, int&, int&); | |
673 | |
674 // Support for buffer creation and deletion | |
675 Platform3DObject createBuffer(); | |
676 Platform3DObject createFramebuffer(); | |
677 Platform3DObject createProgram(); | |
678 Platform3DObject createRenderbuffer(); | |
679 Platform3DObject createShader(GC3Denum); | |
680 Platform3DObject createTexture(); | |
681 | |
682 void deleteBuffer(Platform3DObject); | |
683 void deleteFramebuffer(Platform3DObject); | |
684 void deleteProgram(Platform3DObject); | |
685 void deleteRenderbuffer(Platform3DObject); | |
686 void deleteShader(Platform3DObject); | |
687 void deleteTexture(Platform3DObject); | |
688 | |
689 // Synthesizes an OpenGL error which will be returned from a | |
690 // later call to getError. This is used to emulate OpenGL ES | |
691 // 2.0 behavior on the desktop and to enforce additional error | |
692 // checking mandated by WebGL. | |
693 // | |
694 // Per the behavior of glGetError, this stores at most one | |
695 // instance of any given error, and returns them from calls to | |
696 // getError in the order they were added. | |
697 void synthesizeGLError(GC3Denum error); | |
698 | |
699 // Support for extensions. Returns a non-null object, though not | |
700 // all methods it contains may necessarily be supported on the | |
701 // current hardware. Must call Extensions3D::supports() to | |
702 // determine this. | |
703 Extensions3D* extensions(); | |
704 | |
705 static unsigned getClearBitsByFormat(GC3Denum); | |
706 | |
707 enum ChannelBits { | |
708 ChannelRed = 1, | |
709 ChannelGreen = 2, | |
710 ChannelBlue = 4, | |
711 ChannelAlpha = 8, | |
712 ChannelDepth = 16, | |
713 ChannelStencil = 32, | |
714 ChannelRGB = ChannelRed | ChannelGreen | ChannelBlue, | |
715 ChannelRGBA = ChannelRGB | ChannelAlpha, | |
716 }; | |
717 | |
718 static unsigned getChannelBitsByFormat(GC3Denum); | |
719 | |
720 // Possible alpha operations that may need to occur during | |
721 // pixel packing. FIXME: kAlphaDoUnmultiply is lossy and must | |
722 // be removed. | |
723 enum AlphaOp { | |
724 AlphaDoNothing = 0, | |
725 AlphaDoPremultiply = 1, | |
726 AlphaDoUnmultiply = 2 | |
727 }; | |
728 | |
729 enum ImageHtmlDomSource { | |
730 HtmlDomImage = 0, | |
731 HtmlDomCanvas = 1, | |
732 HtmlDomVideo = 2, | |
733 HtmlDomNone = 3 | |
734 }; | |
735 | |
736 class ImageExtractor { | |
737 public: | |
738 ImageExtractor(Image*, ImageHtmlDomSource, bool premultiplyAlpha, bool i
gnoreGammaAndColorProfile); | |
739 | |
740 ~ImageExtractor(); | |
741 | |
742 bool extractSucceeded() { return m_extractSucceeded; } | |
743 const void* imagePixelData() { return m_imagePixelData; } | |
744 unsigned imageWidth() { return m_imageWidth; } | |
745 unsigned imageHeight() { return m_imageHeight; } | |
746 DataFormat imageSourceFormat() { return m_imageSourceFormat; } | |
747 AlphaOp imageAlphaOp() { return m_alphaOp; } | |
748 unsigned imageSourceUnpackAlignment() { return m_imageSourceUnpackAlignm
ent; } | |
749 ImageHtmlDomSource imageHtmlDomSource() { return m_imageHtmlDomSource; } | |
750 private: | |
751 // Extract the image and keeps track of its status, such as width, heigh
t, Source Alignment, format and AlphaOp etc. | |
752 // This needs to lock the resources or relevant data if needed and retur
n true upon success | |
753 bool extractImage(bool premultiplyAlpha, bool ignoreGammaAndColorProfile
); | |
754 | |
755 RefPtr<NativeImageSkia> m_nativeImage; | |
756 RefPtr<NativeImageSkia> m_skiaImage; | |
757 Image* m_image; | |
758 ImageHtmlDomSource m_imageHtmlDomSource; | |
759 bool m_extractSucceeded; | |
760 const void* m_imagePixelData; | |
761 unsigned m_imageWidth; | |
762 unsigned m_imageHeight; | |
763 DataFormat m_imageSourceFormat; | |
764 AlphaOp m_alphaOp; | |
765 unsigned m_imageSourceUnpackAlignment; | |
766 }; | |
767 | |
768 // The Following functions are implemented in GraphicsContext3DImagePacking.
cpp | |
769 | |
770 // Packs the contents of the given Image which is passed in |pixels| into th
e passed Vector | |
771 // according to the given format and type, and obeying the flipY and AlphaOp
flags. | |
772 // Returns true upon success. | |
773 static bool packImageData(Image*, const void* pixels, GC3Denum format, GC3De
num type, bool flipY, AlphaOp, DataFormat sourceFormat, unsigned width, unsigned
height, unsigned sourceUnpackAlignment, Vector<uint8_t>& data); | |
774 | |
775 // Extracts the contents of the given ImageData into the passed Vector, | |
776 // packing the pixel data according to the given format and type, | |
777 // and obeying the flipY and premultiplyAlpha flags. Returns true | |
778 // upon success. | |
779 static bool extractImageData(const uint8_t*, const IntSize&, GC3Denum format
, GC3Denum type, bool flipY, bool premultiplyAlpha, Vector<uint8_t>& data); | |
780 | |
781 // Helper function which extracts the user-supplied texture | |
782 // data, applying the flipY and premultiplyAlpha parameters. | |
783 // If the data is not tightly packed according to the passed | |
784 // unpackAlignment, the output data will be tightly packed. | |
785 // Returns true if successful, false if any error occurred. | |
786 static bool extractTextureData(unsigned width, unsigned height, GC3Denum for
mat, GC3Denum type, unsigned unpackAlignment, bool flipY, bool premultiplyAlpha,
const void* pixels, Vector<uint8_t>& data); | |
787 | |
788 // End GraphicsContext3DImagePacking.cpp functions | |
789 | |
790 // This is the order of bytes to use when doing a readback. | |
791 enum ReadbackOrder { | |
792 ReadbackRGBA, | |
793 ReadbackSkia | |
794 }; | |
795 | |
796 // Helper function which does a readback from the currently-bound | |
797 // framebuffer into a buffer of a certain size with 4-byte pixels. | |
798 void readBackFramebuffer(unsigned char* pixels, int width, int height, Readb
ackOrder, AlphaOp); | |
799 | |
800 private: | |
801 friend class Extensions3D; | |
802 | |
803 GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3D>, bool preserveDraw
ingBuffer); | |
804 GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3DProvider>, bool pres
erveDrawingBuffer); | |
805 | |
806 // Helper for packImageData/extractImageData/extractTextureData which implem
ent packing of pixel | |
807 // data into the specified OpenGL destination format and type. | |
808 // A sourceUnpackAlignment of zero indicates that the source | |
809 // data is tightly packed. Non-zero values may take a slow path. | |
810 // Destination data will have no gaps between rows. | |
811 // Implemented in GraphicsContext3DImagePacking.cpp | |
812 static bool packPixels(const uint8_t* sourceData, DataFormat sourceDataForma
t, unsigned width, unsigned height, unsigned sourceUnpackAlignment, unsigned des
tinationFormat, unsigned destinationType, AlphaOp, void* destinationData, bool f
lipY); | |
813 | |
814 void paintFramebufferToCanvas(int framebuffer, int width, int height, bool p
remultiplyAlpha, ImageBuffer*); | |
815 // Helper function to flip a bitmap vertically. | |
816 void flipVertically(uint8_t* data, int width, int height); | |
817 | |
818 // Extensions3D support. | |
819 bool supportsExtension(const String& name); | |
820 bool ensureExtensionEnabled(const String& name); | |
821 bool isExtensionEnabled(const String& name); | |
822 | |
823 void initializeExtensions(); | |
824 | |
825 bool preserveDrawingBuffer() const { return m_preserveDrawingBuffer; } | |
826 | |
827 OwnPtr<blink::WebGraphicsContext3DProvider> m_provider; | |
828 blink::WebGraphicsContext3D* m_impl; | |
829 OwnPtr<GraphicsContext3DContextLostCallbackAdapter> m_contextLostCallbackAda
pter; | |
830 OwnPtr<GraphicsContext3DErrorMessageCallbackAdapter> m_errorMessageCallbackA
dapter; | |
831 OwnPtr<blink::WebGraphicsContext3D> m_ownedWebContext; | |
832 OwnPtr<Extensions3D> m_extensions; | |
833 bool m_initializedAvailableExtensions; | |
834 HashSet<String> m_enabledExtensions; | |
835 HashSet<String> m_requestableExtensions; | |
836 bool m_layerComposited; | |
837 bool m_preserveDrawingBuffer; | |
838 int m_packAlignment; | |
839 | |
840 enum ResourceSafety { | |
841 ResourceSafetyUnknown, | |
842 ResourceSafe, | |
843 ResourceUnsafe | |
844 }; | |
845 ResourceSafety m_resourceSafety; | |
846 | |
847 // If the width and height of the Canvas's backing store don't | |
848 // match those that we were given in the most recent call to | |
849 // reshape(), then we need an intermediate bitmap to read back the | |
850 // frame buffer into. This seems to happen when CSS styles are | |
851 // used to resize the Canvas. | |
852 SkBitmap m_resizingBitmap; | |
853 | |
854 GrContext* m_grContext; | |
855 | |
856 // Used to flip a bitmap vertically. | |
857 Vector<uint8_t> m_scanline; | |
858 }; | |
859 | |
860 } // namespace WebCore | |
861 | |
862 #endif // GraphicsContext3D_h | |
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