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Side by Side Diff: Source/core/platform/graphics/Gradient.h

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /*
2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2008 Torch Mobile, Inc.
5 * Copyright (C) 2013 Google Inc. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
20 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #ifndef Gradient_h
30 #define Gradient_h
31
32 #include "platform/geometry/FloatPoint.h"
33 #include "platform/graphics/GraphicsTypes.h"
34 #include "platform/transforms/AffineTransform.h"
35 #include "wtf/PassRefPtr.h"
36 #include "wtf/RefCounted.h"
37 #include "wtf/RefPtr.h"
38 #include "wtf/Vector.h"
39
40 class SkShader;
41
42 namespace WebCore {
43
44 class Color;
45 class FloatRect;
46 class IntSize;
47
48 class Gradient : public RefCounted<Gradient> {
49 public:
50 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p 1)
51 {
52 return adoptRef(new Gradient(p0, p1));
53 }
54 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo atPoint& p1, float r1, float aspectRatio = 1)
55 {
56 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio));
57 }
58 ~Gradient();
59
60 struct ColorStop {
61 float stop;
62 float red;
63 float green;
64 float blue;
65 float alpha;
66
67 ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { }
68 ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r) , green(g), blue(b), alpha(a) { }
69 };
70 void addColorStop(const ColorStop&);
71 void addColorStop(float, const Color&);
72
73 bool hasAlpha() const;
74
75 bool isRadial() const { return m_radial; }
76 bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y( ) && (!m_radial || m_r0 == m_r1); }
77
78 const FloatPoint& p0() const { return m_p0; }
79 const FloatPoint& p1() const { return m_p1; }
80
81 void setP0(const FloatPoint& p)
82 {
83 if (m_p0 == p)
84 return;
85
86 m_p0 = p;
87 }
88
89 void setP1(const FloatPoint& p)
90 {
91 if (m_p1 == p)
92 return;
93
94 m_p1 = p;
95 }
96
97 float startRadius() const { return m_r0; }
98 float endRadius() const { return m_r1; }
99
100 void setStartRadius(float r)
101 {
102 if (m_r0 == r)
103 return;
104
105 m_r0 = r;
106 }
107
108 void setEndRadius(float r)
109 {
110 if (m_r1 == r)
111 return;
112
113 m_r1 = r;
114 }
115
116 float aspectRatio() const { return m_aspectRatio; }
117
118 SkShader* shader();
119
120 void setStopsSorted(bool s) { m_stopsSorted = s; }
121
122 void setDrawsInPMColorSpace(bool drawInPMColorSpace);
123
124 void setSpreadMethod(GradientSpreadMethod);
125 GradientSpreadMethod spreadMethod() { return m_spreadMethod; }
126 void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransform ation);
127 AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformat ion; }
128
129 private:
130 Gradient(const FloatPoint& p0, const FloatPoint& p1);
131 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, flo at aspectRatio);
132
133 void destroyShader();
134
135 void sortStopsIfNecessary();
136
137 // Keep any parameters relevant to rendering in sync with the structure in G radient::hash().
138 bool m_radial;
139 FloatPoint m_p0;
140 FloatPoint m_p1;
141 float m_r0;
142 float m_r1;
143 float m_aspectRatio; // For elliptical gradient, width / height.
144 mutable Vector<ColorStop, 2> m_stops;
145 mutable bool m_stopsSorted;
146 GradientSpreadMethod m_spreadMethod;
147 AffineTransform m_gradientSpaceTransformation;
148
149 bool m_drawInPMColorSpace;
150
151 RefPtr<SkShader> m_gradient;
152 };
153
154 } // namespace WebCore
155
156 #endif
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