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| 1 /* | |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * | |
| 8 * * Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * * Redistributions in binary form must reproduce the above | |
| 11 * copyright notice, this list of conditions and the following disclaimer | |
| 12 * in the documentation and/or other materials provided with the | |
| 13 * distribution. | |
| 14 * * Neither the name of Google Inc. nor the names of its | |
| 15 * contributors may be used to endorse or promote products derived from | |
| 16 * this software without specific prior written permission. | |
| 17 * | |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 #include "config.h" | |
| 32 #include "core/platform/ScrollAnimator.h" | |
| 33 | |
| 34 #include "core/platform/ScrollableArea.h" | |
| 35 #include "platform/geometry/FloatPoint.h" | |
| 36 #include "wtf/PassOwnPtr.h" | |
| 37 #include <algorithm> | |
| 38 | |
| 39 using namespace std; | |
| 40 | |
| 41 namespace WebCore { | |
| 42 | |
| 43 ScrollAnimator::ScrollAnimator(ScrollableArea* scrollableArea) | |
| 44 : m_scrollableArea(scrollableArea) | |
| 45 , m_currentPosX(0) | |
| 46 , m_currentPosY(0) | |
| 47 { | |
| 48 } | |
| 49 | |
| 50 ScrollAnimator::~ScrollAnimator() | |
| 51 { | |
| 52 } | |
| 53 | |
| 54 bool ScrollAnimator::scroll(ScrollbarOrientation orientation, ScrollGranularity,
float step, float multiplier) | |
| 55 { | |
| 56 float* currentPos = (orientation == HorizontalScrollbar) ? &m_currentPosX :
&m_currentPosY; | |
| 57 float newPos = clampScrollPosition(orientation, *currentPos + step * multipl
ier); | |
| 58 float delta = *currentPos - newPos; | |
| 59 if (*currentPos == newPos) | |
| 60 return false; | |
| 61 *currentPos = newPos; | |
| 62 | |
| 63 notifyPositionChanged(orientation == HorizontalScrollbar ? FloatSize(delta,
0) : FloatSize(0, delta)); | |
| 64 | |
| 65 return true; | |
| 66 } | |
| 67 | |
| 68 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) | |
| 69 { | |
| 70 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_curre
ntPosY); | |
| 71 m_currentPosX = offset.x(); | |
| 72 m_currentPosY = offset.y(); | |
| 73 notifyPositionChanged(delta); | |
| 74 } | |
| 75 | |
| 76 bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e) | |
| 77 { | |
| 78 bool canScrollX = m_scrollableArea->userInputScrollable(HorizontalScrollbar)
; | |
| 79 bool canScrollY = m_scrollableArea->userInputScrollable(VerticalScrollbar); | |
| 80 | |
| 81 // Accept the event if we are scrollable in that direction and can still | |
| 82 // scroll any further. | |
| 83 float deltaX = canScrollX ? e.deltaX() : 0; | |
| 84 float deltaY = canScrollY ? e.deltaY() : 0; | |
| 85 | |
| 86 bool handled = false; | |
| 87 | |
| 88 #if !OS(MACOSX) | |
| 89 ScrollGranularity granularity = e.hasPreciseScrollingDeltas() ? ScrollByPrec
isePixel : ScrollByPixel; | |
| 90 #else | |
| 91 ScrollGranularity granularity = ScrollByPixel; | |
| 92 #endif | |
| 93 | |
| 94 IntSize maxForwardScrollDelta = m_scrollableArea->maximumScrollPosition() -
m_scrollableArea->scrollPosition(); | |
| 95 IntSize maxBackwardScrollDelta = m_scrollableArea->scrollPosition() - m_scro
llableArea->minimumScrollPosition(); | |
| 96 if ((deltaX < 0 && maxForwardScrollDelta.width() > 0) | |
| 97 || (deltaX > 0 && maxBackwardScrollDelta.width() > 0) | |
| 98 || (deltaY < 0 && maxForwardScrollDelta.height() > 0) | |
| 99 || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) { | |
| 100 handled = true; | |
| 101 | |
| 102 if (deltaY) { | |
| 103 if (e.granularity() == ScrollByPageWheelEvent) { | |
| 104 bool negative = deltaY < 0; | |
| 105 deltaY = m_scrollableArea->pageStep(VerticalScrollbar); | |
| 106 if (negative) | |
| 107 deltaY = -deltaY; | |
| 108 } | |
| 109 | |
| 110 scroll(VerticalScrollbar, granularity, m_scrollableArea->pixelStep(V
erticalScrollbar), -deltaY); | |
| 111 } | |
| 112 | |
| 113 if (deltaX) { | |
| 114 if (e.granularity() == ScrollByPageWheelEvent) { | |
| 115 bool negative = deltaX < 0; | |
| 116 deltaX = m_scrollableArea->pageStep(HorizontalScrollbar); | |
| 117 if (negative) | |
| 118 deltaX = -deltaX; | |
| 119 } | |
| 120 | |
| 121 scroll(HorizontalScrollbar, granularity, m_scrollableArea->pixelStep
(HorizontalScrollbar), -deltaX); | |
| 122 } | |
| 123 } | |
| 124 return handled; | |
| 125 } | |
| 126 | |
| 127 void ScrollAnimator::setCurrentPosition(const FloatPoint& position) | |
| 128 { | |
| 129 m_currentPosX = position.x(); | |
| 130 m_currentPosY = position.y(); | |
| 131 } | |
| 132 | |
| 133 FloatPoint ScrollAnimator::currentPosition() const | |
| 134 { | |
| 135 return FloatPoint(m_currentPosX, m_currentPosY); | |
| 136 } | |
| 137 | |
| 138 void ScrollAnimator::notifyPositionChanged(const FloatSize& delta) | |
| 139 { | |
| 140 UNUSED_PARAM(delta); | |
| 141 m_scrollableArea->setScrollOffsetFromAnimation(IntPoint(m_currentPosX, m_cur
rentPosY)); | |
| 142 } | |
| 143 | |
| 144 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa
t pos) | |
| 145 { | |
| 146 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); | |
| 147 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); | |
| 148 return std::max(std::min(pos, maxScrollPos), minScrollPos); | |
| 149 } | |
| 150 | |
| 151 } // namespace WebCore | |
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