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Side by Side Diff: Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLVertexArrayObjectOES.h" 28 #include "core/html/canvas/WebGLVertexArrayObjectOES.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "core/platform/graphics/Extensions3D.h" 31 #include "platform/graphics/Extensions3D.h"
32 32
33 namespace WebCore { 33 namespace WebCore {
34 34
35 PassRefPtr<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(WebGLRen deringContext* ctx, VaoType type) 35 PassRefPtr<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(WebGLRen deringContext* ctx, VaoType type)
36 { 36 {
37 return adoptRef(new WebGLVertexArrayObjectOES(ctx, type)); 37 return adoptRef(new WebGLVertexArrayObjectOES(ctx, type));
38 } 38 }
39 39
40 WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContext* ctx, VaoType type) 40 WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContext* ctx, VaoType type)
41 : WebGLContextObject(ctx) 41 : WebGLContextObject(ctx)
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130 } 130 }
131 } 131 }
132 132
133 void WebGLVertexArrayObjectOES::setVertexAttribDivisor(GC3Duint index, GC3Duint divisor) 133 void WebGLVertexArrayObjectOES::setVertexAttribDivisor(GC3Duint index, GC3Duint divisor)
134 { 134 {
135 VertexAttribState& state = m_vertexAttribState[index]; 135 VertexAttribState& state = m_vertexAttribState[index];
136 state.divisor = divisor; 136 state.divisor = divisor;
137 } 137 }
138 138
139 } 139 }
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