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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContext.h

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef WebGLRenderingContext_h 26 #ifndef WebGLRenderingContext_h
27 #define WebGLRenderingContext_h 27 #define WebGLRenderingContext_h
28 28
29 #include "core/dom/ActiveDOMObject.h" 29 #include "core/dom/ActiveDOMObject.h"
30 #include "core/html/canvas/CanvasRenderingContext.h" 30 #include "core/html/canvas/CanvasRenderingContext.h"
31 #include "core/html/canvas/WebGLGetInfo.h" 31 #include "core/html/canvas/WebGLGetInfo.h"
32 #include "core/page/Page.h" 32 #include "core/page/Page.h"
33 #include "core/platform/graphics/GraphicsContext3D.h"
34 #include "core/platform/graphics/ImageBuffer.h"
35 #include "platform/Timer.h" 33 #include "platform/Timer.h"
34 #include "platform/graphics/GraphicsContext3D.h"
35 #include "platform/graphics/ImageBuffer.h"
36 36
37 #include "wtf/Float32Array.h" 37 #include "wtf/Float32Array.h"
38 #include "wtf/Int32Array.h" 38 #include "wtf/Int32Array.h"
39 #include "wtf/OwnPtr.h" 39 #include "wtf/OwnPtr.h"
40 #include "wtf/text/WTFString.h" 40 #include "wtf/text/WTFString.h"
41 41
42 namespace blink { class WebLayer; } 42 namespace blink { class WebLayer; }
43 43
44 namespace WebCore { 44 namespace WebCore {
45 45
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924 // If the vector is empty, return the maximum allowed active context number. 924 // If the vector is empty, return the maximum allowed active context number.
925 static size_t oldestContextIndex(); 925 static size_t oldestContextIndex();
926 static IntSize oldestContextSize(); 926 static IntSize oldestContextSize();
927 }; 927 };
928 928
929 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, contex t->is3d(), context.is3d()); 929 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, contex t->is3d(), context.is3d());
930 930
931 } // namespace WebCore 931 } // namespace WebCore
932 932
933 #endif 933 #endif
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