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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContext.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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63 #include "core/html/canvas/WebGLRenderbuffer.h" 63 #include "core/html/canvas/WebGLRenderbuffer.h"
64 #include "core/html/canvas/WebGLShader.h" 64 #include "core/html/canvas/WebGLShader.h"
65 #include "core/html/canvas/WebGLShaderPrecisionFormat.h" 65 #include "core/html/canvas/WebGLShaderPrecisionFormat.h"
66 #include "core/html/canvas/WebGLTexture.h" 66 #include "core/html/canvas/WebGLTexture.h"
67 #include "core/html/canvas/WebGLUniformLocation.h" 67 #include "core/html/canvas/WebGLUniformLocation.h"
68 #include "core/inspector/InspectorInstrumentation.h" 68 #include "core/inspector/InspectorInstrumentation.h"
69 #include "core/loader/FrameLoader.h" 69 #include "core/loader/FrameLoader.h"
70 #include "core/loader/FrameLoaderClient.h" 70 #include "core/loader/FrameLoaderClient.h"
71 #include "core/frame/Frame.h" 71 #include "core/frame/Frame.h"
72 #include "core/page/Settings.h" 72 #include "core/page/Settings.h"
73 #include "core/platform/graphics/Extensions3D.h"
74 #include "core/platform/graphics/gpu/DrawingBuffer.h"
75 #include "core/rendering/RenderBox.h" 73 #include "core/rendering/RenderBox.h"
76 #include "platform/NotImplemented.h" 74 #include "platform/NotImplemented.h"
77 #include "platform/geometry/IntSize.h" 75 #include "platform/geometry/IntSize.h"
76 #include "platform/graphics/Extensions3D.h"
77 #include "platform/graphics/gpu/DrawingBuffer.h"
78 78
79 #include "wtf/PassOwnPtr.h" 79 #include "wtf/PassOwnPtr.h"
80 #include "wtf/Uint32Array.h" 80 #include "wtf/Uint32Array.h"
81 #include "wtf/text/StringBuilder.h" 81 #include "wtf/text/StringBuilder.h"
82 82
83 namespace WebCore { 83 namespace WebCore {
84 84
85 const double secondsBetweenRestoreAttempts = 1.0; 85 const double secondsBetweenRestoreAttempts = 1.0;
86 const int maxGLErrorsAllowedToConsole = 256; 86 const int maxGLErrorsAllowedToConsole = 256;
87 const unsigned maxGLActiveContexts = 16; 87 const unsigned maxGLActiveContexts = 16;
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5619 if (m_textureUnits[i].m_texture2DBinding 5619 if (m_textureUnits[i].m_texture2DBinding
5620 || m_textureUnits[i].m_textureCubeMapBinding) { 5620 || m_textureUnits[i].m_textureCubeMapBinding) {
5621 m_onePlusMaxNonDefaultTextureUnit = i + 1; 5621 m_onePlusMaxNonDefaultTextureUnit = i + 1;
5622 return; 5622 return;
5623 } 5623 }
5624 } 5624 }
5625 m_onePlusMaxNonDefaultTextureUnit = 0; 5625 m_onePlusMaxNonDefaultTextureUnit = 0;
5626 } 5626 }
5627 5627
5628 } // namespace WebCore 5628 } // namespace WebCore
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