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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 | 27 |
| 28 #include "core/html/canvas/WebGLFramebuffer.h" | 28 #include "core/html/canvas/WebGLFramebuffer.h" |
| 29 | 29 |
| 30 #include "core/html/canvas/WebGLRenderingContext.h" | 30 #include "core/html/canvas/WebGLRenderingContext.h" |
| 31 #include "platform/NotImplemented.h" | 31 #include "platform/NotImplemented.h" |
| 32 #include "core/platform/graphics/Extensions3D.h" | 32 #include "platform/graphics/Extensions3D.h" |
| 33 | 33 |
| 34 namespace WebCore { | 34 namespace WebCore { |
| 35 | 35 |
| 36 namespace { | 36 namespace { |
| 37 | 37 |
| 38 Platform3DObject objectOrZero(WebGLObject* object) | 38 Platform3DObject objectOrZero(WebGLObject* object) |
| 39 { | 39 { |
| 40 return object ? object->object() : 0; | 40 return object ? object->object() : 0; |
| 41 } | 41 } |
| 42 | 42 |
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| 636 int index = static_cast<int>(drawBuffer - Extensions3D::DRAW_BUFFER0_EXT); | 636 int index = static_cast<int>(drawBuffer - Extensions3D::DRAW_BUFFER0_EXT); |
| 637 ASSERT(index >= 0); | 637 ASSERT(index >= 0); |
| 638 if (index < static_cast<int>(m_drawBuffers.size())) | 638 if (index < static_cast<int>(m_drawBuffers.size())) |
| 639 return m_drawBuffers[index]; | 639 return m_drawBuffers[index]; |
| 640 if (drawBuffer == Extensions3D::DRAW_BUFFER0_EXT) | 640 if (drawBuffer == Extensions3D::DRAW_BUFFER0_EXT) |
| 641 return GraphicsContext3D::COLOR_ATTACHMENT0; | 641 return GraphicsContext3D::COLOR_ATTACHMENT0; |
| 642 return GraphicsContext3D::NONE; | 642 return GraphicsContext3D::NONE; |
| 643 } | 643 } |
| 644 | 644 |
| 645 } | 645 } |
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