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Side by Side Diff: Source/core/html/canvas/WebGLDebugShaders.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 #include "core/html/canvas/WebGLDebugShaders.h" 27 #include "core/html/canvas/WebGLDebugShaders.h"
28 28
29 #include "bindings/v8/ExceptionState.h" 29 #include "bindings/v8/ExceptionState.h"
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "core/html/canvas/WebGLShader.h" 31 #include "core/html/canvas/WebGLShader.h"
32 #include "core/platform/graphics/Extensions3D.h" 32 #include "platform/graphics/Extensions3D.h"
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContext* context) 36 WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContext* context)
37 : WebGLExtension(context) 37 : WebGLExtension(context)
38 { 38 {
39 ScriptWrappable::init(this); 39 ScriptWrappable::init(this);
40 } 40 }
41 41
42 WebGLDebugShaders::~WebGLDebugShaders() 42 WebGLDebugShaders::~WebGLDebugShaders()
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67 Extensions3D* extensions = context->graphicsContext3D()->extensions(); 67 Extensions3D* extensions = context->graphicsContext3D()->extensions();
68 return extensions->supports("GL_ANGLE_translated_shader_source"); 68 return extensions->supports("GL_ANGLE_translated_shader_source");
69 } 69 }
70 70
71 const char* WebGLDebugShaders::extensionName() 71 const char* WebGLDebugShaders::extensionName()
72 { 72 {
73 return "WEBGL_debug_shaders"; 73 return "WEBGL_debug_shaders";
74 } 74 }
75 75
76 } // namespace WebCore 76 } // namespace WebCore
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