| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "core/html/canvas/WebGLDebugShaders.h" | 27 #include "core/html/canvas/WebGLDebugShaders.h" |
| 28 | 28 |
| 29 #include "bindings/v8/ExceptionState.h" | 29 #include "bindings/v8/ExceptionState.h" |
| 30 #include "core/html/canvas/WebGLRenderingContext.h" | 30 #include "core/html/canvas/WebGLRenderingContext.h" |
| 31 #include "core/html/canvas/WebGLShader.h" | 31 #include "core/html/canvas/WebGLShader.h" |
| 32 #include "core/platform/graphics/Extensions3D.h" | 32 #include "platform/graphics/Extensions3D.h" |
| 33 | 33 |
| 34 namespace WebCore { | 34 namespace WebCore { |
| 35 | 35 |
| 36 WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContext* context) | 36 WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContext* context) |
| 37 : WebGLExtension(context) | 37 : WebGLExtension(context) |
| 38 { | 38 { |
| 39 ScriptWrappable::init(this); | 39 ScriptWrappable::init(this); |
| 40 } | 40 } |
| 41 | 41 |
| 42 WebGLDebugShaders::~WebGLDebugShaders() | 42 WebGLDebugShaders::~WebGLDebugShaders() |
| (...skipping 24 matching lines...) Expand all Loading... |
| 67 Extensions3D* extensions = context->graphicsContext3D()->extensions(); | 67 Extensions3D* extensions = context->graphicsContext3D()->extensions(); |
| 68 return extensions->supports("GL_ANGLE_translated_shader_source"); | 68 return extensions->supports("GL_ANGLE_translated_shader_source"); |
| 69 } | 69 } |
| 70 | 70 |
| 71 const char* WebGLDebugShaders::extensionName() | 71 const char* WebGLDebugShaders::extensionName() |
| 72 { | 72 { |
| 73 return "WEBGL_debug_shaders"; | 73 return "WEBGL_debug_shaders"; |
| 74 } | 74 } |
| 75 | 75 |
| 76 } // namespace WebCore | 76 } // namespace WebCore |
| OLD | NEW |