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Side by Side Diff: Source/core/html/canvas/WebGLContextAttributes.h

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above 9 * * Redistributions in binary form must reproduce the above
10 * copyright notice, this list of conditions and the following disclaimer 10 * copyright notice, this list of conditions and the following disclaimer
(...skipping 11 matching lines...) Expand all
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef WebGLContextAttributes_h 27 #ifndef WebGLContextAttributes_h
28 #define WebGLContextAttributes_h 28 #define WebGLContextAttributes_h
29 29
30 #include "bindings/v8/ScriptWrappable.h" 30 #include "bindings/v8/ScriptWrappable.h"
31 #include "core/html/canvas/CanvasContextAttributes.h" 31 #include "core/html/canvas/CanvasContextAttributes.h"
32 #include "core/platform/graphics/GraphicsContext3D.h" 32 #include "platform/graphics/GraphicsContext3D.h"
33 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
34 34
35 namespace WebCore { 35 namespace WebCore {
36 36
37 class WebGLContextAttributes : public CanvasContextAttributes, public ScriptWrap pable { 37 class WebGLContextAttributes : public CanvasContextAttributes, public ScriptWrap pable {
38 public: 38 public:
39 virtual ~WebGLContextAttributes(); 39 virtual ~WebGLContextAttributes();
40 40
41 // Create a new attributes object 41 // Create a new attributes object
42 static PassRefPtr<WebGLContextAttributes> create(); 42 static PassRefPtr<WebGLContextAttributes> create();
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84 WebGLContextAttributes(); 84 WebGLContextAttributes();
85 WebGLContextAttributes(GraphicsContext3D::Attributes attributes); 85 WebGLContextAttributes(GraphicsContext3D::Attributes attributes);
86 86
87 private: 87 private:
88 GraphicsContext3D::Attributes m_attrs; 88 GraphicsContext3D::Attributes m_attrs;
89 }; 89 };
90 90
91 } // namespace WebCore 91 } // namespace WebCore
92 92
93 #endif // WebGLContextAttributes_h 93 #endif // WebGLContextAttributes_h
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