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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 | 32 |
| 33 #include "core/html/canvas/ANGLEInstancedArrays.h" | 33 #include "core/html/canvas/ANGLEInstancedArrays.h" |
| 34 | 34 |
| 35 #include "core/html/canvas/WebGLRenderingContext.h" | 35 #include "core/html/canvas/WebGLRenderingContext.h" |
| 36 #include "core/platform/graphics/Extensions3D.h" | 36 #include "platform/graphics/Extensions3D.h" |
| 37 | 37 |
| 38 namespace WebCore { | 38 namespace WebCore { |
| 39 | 39 |
| 40 ANGLEInstancedArrays::ANGLEInstancedArrays(WebGLRenderingContext* context) | 40 ANGLEInstancedArrays::ANGLEInstancedArrays(WebGLRenderingContext* context) |
| 41 : WebGLExtension(context) | 41 : WebGLExtension(context) |
| 42 { | 42 { |
| 43 ScriptWrappable::init(this); | 43 ScriptWrappable::init(this); |
| 44 context->graphicsContext3D()->extensions()->ensureEnabled("GL_ANGLE_instance
d_arrays"); | 44 context->graphicsContext3D()->extensions()->ensureEnabled("GL_ANGLE_instance
d_arrays"); |
| 45 } | 45 } |
| 46 | 46 |
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| 87 | 87 |
| 88 void ANGLEInstancedArrays::vertexAttribDivisorANGLE(GC3Duint index, GC3Duint div
isor) | 88 void ANGLEInstancedArrays::vertexAttribDivisorANGLE(GC3Duint index, GC3Duint div
isor) |
| 89 { | 89 { |
| 90 if (isLost()) | 90 if (isLost()) |
| 91 return; | 91 return; |
| 92 | 92 |
| 93 m_context->vertexAttribDivisorANGLE(index, divisor); | 93 m_context->vertexAttribDivisorANGLE(index, divisor); |
| 94 } | 94 } |
| 95 | 95 |
| 96 } // namespace WebCore | 96 } // namespace WebCore |
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