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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
| 9 #include "src/compiler/graph-builder.h" | 9 #include "src/compiler/graph-builder.h" |
| 10 #include "src/compiler/linkage.h" | 10 #include "src/compiler/linkage.h" |
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| 383 } | 383 } |
| 384 Node* TruncateFloat64ToFloat32(Node* a) { | 384 Node* TruncateFloat64ToFloat32(Node* a) { |
| 385 return NewNode(machine()->TruncateFloat64ToFloat32(), a); | 385 return NewNode(machine()->TruncateFloat64ToFloat32(), a); |
| 386 } | 386 } |
| 387 Node* TruncateFloat64ToInt32(Node* a) { | 387 Node* TruncateFloat64ToInt32(Node* a) { |
| 388 return NewNode(machine()->TruncateFloat64ToInt32(), a); | 388 return NewNode(machine()->TruncateFloat64ToInt32(), a); |
| 389 } | 389 } |
| 390 Node* TruncateInt64ToInt32(Node* a) { | 390 Node* TruncateInt64ToInt32(Node* a) { |
| 391 return NewNode(machine()->TruncateInt64ToInt32(), a); | 391 return NewNode(machine()->TruncateInt64ToInt32(), a); |
| 392 } | 392 } |
| 393 Node* Float64Floor(Node* a) { return NewNode(machine()->Float64Floor(), a); } | 393 Node* Float64RoundDown(Node* a) { |
| 394 Node* Float64Ceil(Node* a) { return NewNode(machine()->Float64Ceil(), a); } | 394 return NewNode(machine()->Float64RoundDown(), a); |
| 395 } |
| 395 Node* Float64RoundTruncate(Node* a) { | 396 Node* Float64RoundTruncate(Node* a) { |
| 396 return NewNode(machine()->Float64RoundTruncate(), a); | 397 return NewNode(machine()->Float64RoundTruncate(), a); |
| 397 } | 398 } |
| 398 Node* Float64RoundTiesAway(Node* a) { | 399 Node* Float64RoundTiesAway(Node* a) { |
| 399 return NewNode(machine()->Float64RoundTiesAway(), a); | 400 return NewNode(machine()->Float64RoundTiesAway(), a); |
| 400 } | 401 } |
| 401 | 402 |
| 402 // Float64 bit operations. | 403 // Float64 bit operations. |
| 403 Node* Float64ExtractLowWord32(Node* a) { | 404 Node* Float64ExtractLowWord32(Node* a) { |
| 404 return NewNode(machine()->Float64ExtractLowWord32(), a); | 405 return NewNode(machine()->Float64ExtractLowWord32(), a); |
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| 478 BasicBlock* current_block_; | 479 BasicBlock* current_block_; |
| 479 | 480 |
| 480 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); | 481 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); |
| 481 }; | 482 }; |
| 482 | 483 |
| 483 } // namespace compiler | 484 } // namespace compiler |
| 484 } // namespace internal | 485 } // namespace internal |
| 485 } // namespace v8 | 486 } // namespace v8 |
| 486 | 487 |
| 487 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 488 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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