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Issue 990963003: [turbofan] Unify Math.floor / Math.ceil optimization. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
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67 67
68 // Interface for building machine-level operators. These operators are 68 // Interface for building machine-level operators. These operators are
69 // machine-level but machine-independent and thus define a language suitable 69 // machine-level but machine-independent and thus define a language suitable
70 // for generating code to run on architectures such as ia32, x64, arm, etc. 70 // for generating code to run on architectures such as ia32, x64, arm, etc.
71 class MachineOperatorBuilder FINAL : public ZoneObject { 71 class MachineOperatorBuilder FINAL : public ZoneObject {
72 public: 72 public:
73 // Flags that specify which operations are available. This is useful 73 // Flags that specify which operations are available. This is useful
74 // for operations that are unsupported by some back-ends. 74 // for operations that are unsupported by some back-ends.
75 enum Flag { 75 enum Flag {
76 kNoFlags = 0u, 76 kNoFlags = 0u,
77 kFloat64Floor = 1u << 0, 77 kFloat64RoundDown = 1u << 0,
78 kFloat64Ceil = 1u << 1, 78 kFloat64RoundTruncate = 1u << 1,
79 kFloat64RoundTruncate = 1u << 2, 79 kFloat64RoundTiesAway = 1u << 2,
80 kFloat64RoundTiesAway = 1u << 3, 80 kInt32DivIsSafe = 1u << 3,
81 kInt32DivIsSafe = 1u << 4, 81 kUint32DivIsSafe = 1u << 4,
82 kUint32DivIsSafe = 1u << 5, 82 kWord32ShiftIsSafe = 1u << 5
83 kWord32ShiftIsSafe = 1u << 6
84 }; 83 };
85 typedef base::Flags<Flag, unsigned> Flags; 84 typedef base::Flags<Flag, unsigned> Flags;
86 85
87 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, 86 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr,
88 Flags supportedOperators = kNoFlags); 87 Flags supportedOperators = kNoFlags);
89 88
90 const Operator* Word32And(); 89 const Operator* Word32And();
91 const Operator* Word32Or(); 90 const Operator* Word32Or();
92 const Operator* Word32Xor(); 91 const Operator* Word32Xor();
93 const Operator* Word32Shl(); 92 const Operator* Word32Shl();
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161 const Operator* Float64Div(); 160 const Operator* Float64Div();
162 const Operator* Float64Mod(); 161 const Operator* Float64Mod();
163 const Operator* Float64Sqrt(); 162 const Operator* Float64Sqrt();
164 163
165 // Floating point comparisons complying to IEEE 754. 164 // Floating point comparisons complying to IEEE 754.
166 const Operator* Float64Equal(); 165 const Operator* Float64Equal();
167 const Operator* Float64LessThan(); 166 const Operator* Float64LessThan();
168 const Operator* Float64LessThanOrEqual(); 167 const Operator* Float64LessThanOrEqual();
169 168
170 // Floating point rounding. 169 // Floating point rounding.
171 const Operator* Float64Floor(); 170 const Operator* Float64RoundDown();
172 const Operator* Float64Ceil();
173 const Operator* Float64RoundTruncate(); 171 const Operator* Float64RoundTruncate();
174 const Operator* Float64RoundTiesAway(); 172 const Operator* Float64RoundTiesAway();
175 bool HasFloat64Floor() { return flags_ & kFloat64Floor; } 173 bool HasFloat64RoundDown() { return flags_ & kFloat64RoundDown; }
176 bool HasFloat64Ceil() { return flags_ & kFloat64Ceil; }
177 bool HasFloat64RoundTruncate() { return flags_ & kFloat64RoundTruncate; } 174 bool HasFloat64RoundTruncate() { return flags_ & kFloat64RoundTruncate; }
178 bool HasFloat64RoundTiesAway() { return flags_ & kFloat64RoundTiesAway; } 175 bool HasFloat64RoundTiesAway() { return flags_ & kFloat64RoundTiesAway; }
179 176
180 // Floating point bit representation. 177 // Floating point bit representation.
181 const Operator* Float64ExtractLowWord32(); 178 const Operator* Float64ExtractLowWord32();
182 const Operator* Float64ExtractHighWord32(); 179 const Operator* Float64ExtractHighWord32();
183 const Operator* Float64InsertLowWord32(); 180 const Operator* Float64InsertLowWord32();
184 const Operator* Float64InsertHighWord32(); 181 const Operator* Float64InsertHighWord32();
185 182
186 // load [base + index] 183 // load [base + index]
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241 }; 238 };
242 239
243 240
244 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 241 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
245 242
246 } // namespace compiler 243 } // namespace compiler
247 } // namespace internal 244 } // namespace internal
248 } // namespace v8 245 } // namespace v8
249 246
250 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 247 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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