| Index: content/common/gpu/client/command_buffer_proxy.h
|
| diff --git a/content/common/gpu/client/command_buffer_proxy.h b/content/common/gpu/client/command_buffer_proxy.h
|
| deleted file mode 100644
|
| index 661a75f436c473bfc552b22452978f6d8a2ae615..0000000000000000000000000000000000000000
|
| --- a/content/common/gpu/client/command_buffer_proxy.h
|
| +++ /dev/null
|
| @@ -1,82 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_H_
|
| -#define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_H_
|
| -#pragma once
|
| -
|
| -#if defined(ENABLE_GPU)
|
| -
|
| -#include <string>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/memory/linked_ptr.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "content/common/gpu/client/gpu_video_decode_accelerator_host.h"
|
| -#include "gpu/command_buffer/common/command_buffer.h"
|
| -#include "gpu/command_buffer/common/command_buffer_shared.h"
|
| -
|
| -struct GpuMemoryAllocationForRenderer;
|
| -
|
| -// Client side proxy that forwards messages synchronously to a
|
| -// CommandBufferStub.
|
| -class CommandBufferProxy : public gpu::CommandBuffer {
|
| - public:
|
| - typedef base::Callback<void(
|
| - const std::string& msg, int id)> GpuConsoleMessageCallback;
|
| -
|
| - CommandBufferProxy() { }
|
| -
|
| - virtual ~CommandBufferProxy() { }
|
| -
|
| - virtual int GetRouteID() const = 0;
|
| -
|
| - // Invoke the task when the channel has been flushed. Takes care of deleting
|
| - // the task whether the echo succeeds or not.
|
| - virtual bool Echo(const base::Closure& callback) = 0;
|
| -
|
| - // Sends an IPC message with the new state of surface visibility.
|
| - virtual bool SetSurfaceVisible(bool visible) = 0;
|
| -
|
| - virtual bool DiscardBackbuffer() = 0;
|
| - virtual bool EnsureBackbuffer() = 0;
|
| -
|
| - // Register a callback to invoke whenever we recieve a new memory allocation.
|
| - virtual void SetMemoryAllocationChangedCallback(
|
| - const base::Callback<void(const GpuMemoryAllocationForRenderer&)>&
|
| - callback) = 0;
|
| -
|
| - // Reparent a command buffer. TODO(apatrick): going forward, the notion of
|
| - // the parent / child relationship between command buffers is going away in
|
| - // favor of the notion of surfaces that can be drawn to in one command buffer
|
| - // and bound as a texture in any other.
|
| - virtual bool SetParent(CommandBufferProxy* parent_command_buffer,
|
| - uint32 parent_texture_id) = 0;
|
| -
|
| - virtual void SetChannelErrorCallback(const base::Closure& callback) = 0;
|
| -
|
| - // Set a task that will be invoked the next time the window becomes invalid
|
| - // and needs to be repainted. Takes ownership of task.
|
| - virtual void SetNotifyRepaintTask(const base::Closure& callback) = 0;
|
| -
|
| - // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and
|
| - // returns a pointer to a GpuVideoDecodeAcceleratorHost.
|
| - // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost.
|
| - // Note that the GpuVideoDecodeAccelerator may still fail to be created in
|
| - // the GPU process, even if this returns non-NULL. In this case the client is
|
| - // notified of an error later.
|
| - virtual scoped_refptr<GpuVideoDecodeAcceleratorHost> CreateVideoDecoder(
|
| - media::VideoCodecProfile profile,
|
| - media::VideoDecodeAccelerator::Client* client) = 0;
|
| -
|
| - virtual void SetOnConsoleMessageCallback(
|
| - const GpuConsoleMessageCallback& callback) = 0;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(CommandBufferProxy);
|
| -};
|
| -
|
| -#endif // ENABLE_GPU
|
| -
|
| -#endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_H_
|
|
|