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1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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229 ellipse->setRadiusY(cssValueToBasicShapeRadius(state, ellipseValue->radi
usY())); | 229 ellipse->setRadiusY(cssValueToBasicShapeRadius(state, ellipseValue->radi
usY())); |
230 | 230 |
231 basicShape = ellipse.release(); | 231 basicShape = ellipse.release(); |
232 break; | 232 break; |
233 } | 233 } |
234 case CSSBasicShape::CSSBasicShapePolygonType: { | 234 case CSSBasicShape::CSSBasicShapePolygonType: { |
235 const CSSBasicShapePolygon* polygonValue = toCSSBasicShapePolygon(basicS
hapeValue); | 235 const CSSBasicShapePolygon* polygonValue = toCSSBasicShapePolygon(basicS
hapeValue); |
236 RefPtr<BasicShapePolygon> polygon = BasicShapePolygon::create(); | 236 RefPtr<BasicShapePolygon> polygon = BasicShapePolygon::create(); |
237 | 237 |
238 polygon->setWindRule(polygonValue->windRule()); | 238 polygon->setWindRule(polygonValue->windRule()); |
239 const WillBeHeapVector<RefPtrWillBeMember<CSSPrimitiveValue> >& values =
polygonValue->values(); | 239 const WillBeHeapVector<RefPtrWillBeMember<CSSPrimitiveValue>>& values =
polygonValue->values(); |
240 for (unsigned i = 0; i < values.size(); i += 2) | 240 for (unsigned i = 0; i < values.size(); i += 2) |
241 polygon->appendPoint(convertToLength(state, values.at(i).get()), con
vertToLength(state, values.at(i + 1).get())); | 241 polygon->appendPoint(convertToLength(state, values.at(i).get()), con
vertToLength(state, values.at(i + 1).get())); |
242 | 242 |
243 basicShape = polygon.release(); | 243 basicShape = polygon.release(); |
244 break; | 244 break; |
245 } | 245 } |
246 case CSSBasicShape::CSSBasicShapeInsetType: { | 246 case CSSBasicShape::CSSBasicShapeInsetType: { |
247 const CSSBasicShapeInset* rectValue = toCSSBasicShapeInset(basicShapeVal
ue); | 247 const CSSBasicShapeInset* rectValue = toCSSBasicShapeInset(basicShapeVal
ue); |
248 RefPtr<BasicShapeInset> rect = BasicShapeInset::create(); | 248 RefPtr<BasicShapeInset> rect = BasicShapeInset::create(); |
249 | 249 |
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268 } | 268 } |
269 | 269 |
270 FloatPoint floatPointForCenterCoordinate(const BasicShapeCenterCoordinate& cente
rX, const BasicShapeCenterCoordinate& centerY, FloatSize boxSize) | 270 FloatPoint floatPointForCenterCoordinate(const BasicShapeCenterCoordinate& cente
rX, const BasicShapeCenterCoordinate& centerY, FloatSize boxSize) |
271 { | 271 { |
272 float x = floatValueForLength(centerX.computedLength(), boxSize.width()); | 272 float x = floatValueForLength(centerX.computedLength(), boxSize.width()); |
273 float y = floatValueForLength(centerY.computedLength(), boxSize.height()); | 273 float y = floatValueForLength(centerY.computedLength(), boxSize.height()); |
274 return FloatPoint(x, y); | 274 return FloatPoint(x, y); |
275 } | 275 } |
276 | 276 |
277 } | 277 } |
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