Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(442)

Side by Side Diff: src/gpu/gl/GrGLShaderBuilder.h

Issue 98893006: Make texture domain a helper so that it can be incorporated into other effects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rename GrTextureDomainEffect.[h|cpp] to GrTextureDomain.[h|cpp] Created 7 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/gpu/gl/GrGLEffect.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLShaderBuilder_DEFINED 8 #ifndef GrGLShaderBuilder_DEFINED
9 #define GrGLShaderBuilder_DEFINED 9 #define GrGLShaderBuilder_DEFINED
10 10
(...skipping 190 matching lines...) Expand 10 before | Expand all | Expand 10 after
201 GrGLUniformManager::UniformHandle getColorUniform() const { return fColorUni form; } 201 GrGLUniformManager::UniformHandle getColorUniform() const { return fColorUni form; }
202 GrGLUniformManager::UniformHandle getCoverageUniform() const { return fCover ageUniform; } 202 GrGLUniformManager::UniformHandle getCoverageUniform() const { return fCover ageUniform; }
203 GrGLUniformManager::UniformHandle getDstCopySamplerUniform() const { 203 GrGLUniformManager::UniformHandle getDstCopySamplerUniform() const {
204 return fDstCopySamplerUniform; 204 return fDstCopySamplerUniform;
205 } 205 }
206 206
207 bool finish(GrGLuint* outProgramId); 207 bool finish(GrGLuint* outProgramId);
208 208
209 const GrGLContextInfo& ctxInfo() const; 209 const GrGLContextInfo& ctxInfo() const;
210 210
211 /**
212 * Helper for begining and ending a block in the fragment code. TODO: Make G rGLShaderBuilder
213 * aware of all blocks and turn single \t's into the correct number of tabs (or spaces) so that
214 * our shaders print pretty without effect writers tracking indentation.
215 */
216 class FSBlock {
217 public:
218 FSBlock(GrGLShaderBuilder* builder) : fBuilder(builder) {
219 SkASSERT(NULL != builder);
220 fBuilder->fsCodeAppend("\t{\n");
221 }
222
223 ~FSBlock() {
224 fBuilder->fsCodeAppend("\t}\n");
225 }
226 private:
227 GrGLShaderBuilder* fBuilder;
228 };
229
211 protected: 230 protected:
212 GrGpuGL* gpu() const { return fGpu; } 231 GrGpuGL* gpu() const { return fGpu; }
213 232
214 void setInputColor(const GrGLSLExpr4& inputColor) { fInputColor = inputColor ; } 233 void setInputColor(const GrGLSLExpr4& inputColor) { fInputColor = inputColor ; }
215 void setInputCoverage(const GrGLSLExpr4& inputCoverage) { fInputCoverage = i nputCoverage; } 234 void setInputCoverage(const GrGLSLExpr4& inputCoverage) { fInputCoverage = i nputCoverage; }
216 235
217 /** Add input/output variable declarations (i.e. 'varying') to the fragment shader. */ 236 /** Add input/output variable declarations (i.e. 'varying') to the fragment shader. */
218 GrGLShaderVar& fsInputAppend() { return fFSInputs.push_back(); } 237 GrGLShaderVar& fsInputAppend() { return fFSInputs.push_back(); }
219 238
220 // Generates a name for a variable. The generated string will be name prefix ed by the prefix 239 // Generates a name for a variable. The generated string will be name prefix ed by the prefix
(...skipping 226 matching lines...) Expand 10 before | Expand all | Expand 10 after
447 int effectCnt, 466 int effectCnt,
448 GrGLSLExpr4* inOutFSColor) SK_OVERRIDE; 467 GrGLSLExpr4* inOutFSColor) SK_OVERRIDE;
449 468
450 private: 469 private:
451 int fNumTexCoordSets; 470 int fNumTexCoordSets;
452 471
453 typedef GrGLShaderBuilder INHERITED; 472 typedef GrGLShaderBuilder INHERITED;
454 }; 473 };
455 474
456 #endif 475 #endif
OLDNEW
« no previous file with comments | « src/gpu/gl/GrGLEffect.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698