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Side by Side Diff: src/effects/SkGpuBlurUtils.cpp

Issue 98893006: Make texture domain a helper so that it can be incorporated into other effects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rename GrTextureDomainEffect.[h|cpp] to GrTextureDomain.[h|cpp] Created 7 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuBlurUtils.h" 8 #include "SkGpuBlurUtils.h"
9 9
10 #include "SkRect.h" 10 #include "SkRect.h"
11 11
12 #if SK_SUPPORT_GPU 12 #if SK_SUPPORT_GPU
13 #include "effects/GrConvolutionEffect.h" 13 #include "effects/GrConvolutionEffect.h"
14 #include "effects/GrTextureDomainEffect.h" 14 #include "effects/GrTextureDomain.h"
15 #include "GrContext.h" 15 #include "GrContext.h"
16 #endif 16 #endif
17 17
18 namespace SkGpuBlurUtils { 18 namespace SkGpuBlurUtils {
19 19
20 #if SK_SUPPORT_GPU 20 #if SK_SUPPORT_GPU
21 21
22 #define MAX_BLUR_SIGMA 4.0f 22 #define MAX_BLUR_SIGMA 4.0f
23 23
24 static void scale_rect(SkRect* rect, float xScale, float yScale) { 24 static void scale_rect(SkRect* rect, float xScale, float yScale) {
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166 if (cropToRect && i == 1) { 166 if (cropToRect && i == 1) {
167 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); 167 dstRect.offset(-dstRect.fLeft, -dstRect.fTop);
168 SkRect domain; 168 SkRect domain;
169 matrix.mapRect(&domain, rect); 169 matrix.mapRect(&domain, rect);
170 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width() : 0.0f, 170 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width() : 0.0f,
171 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height() : 0.0f); 171 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height() : 0.0f);
172 SkAutoTUnref<GrEffectRef> effect(GrTextureDomainEffect::Create( 172 SkAutoTUnref<GrEffectRef> effect(GrTextureDomainEffect::Create(
173 srcTexture, 173 srcTexture,
174 matrix, 174 matrix,
175 domain, 175 domain,
176 GrTextureDomainEffect::kDecal_WrapMode, 176 GrTextureDomain::kDecal_Mode,
177 GrTextureParams::kBilerp_FilterMode)); 177 GrTextureParams::kBilerp_FilterMode));
178 paint.addColorEffect(effect); 178 paint.addColorEffect(effect);
179 } else { 179 } else {
180 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k Bilerp_FilterMode); 180 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k Bilerp_FilterMode);
181 paint.addColorTextureEffect(srcTexture, matrix, params); 181 paint.addColorTextureEffect(srcTexture, matrix, params);
182 } 182 }
183 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, 183 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
184 i < scaleFactorY ? 0.5f : 1.0f); 184 i < scaleFactorY ? 0.5f : 1.0f);
185 context->drawRectToRect(paint, dstRect, srcRect); 185 context->drawRectToRect(paint, dstRect, srcRect);
186 srcRect = dstRect; 186 srcRect = dstRect;
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256 } else if (srcTexture == temp2.texture()) { 256 } else if (srcTexture == temp2.texture()) {
257 return temp2.detach(); 257 return temp2.detach();
258 } else { 258 } else {
259 srcTexture->ref(); 259 srcTexture->ref();
260 return srcTexture; 260 return srcTexture;
261 } 261 }
262 } 262 }
263 #endif 263 #endif
264 264
265 } 265 }
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