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Issue 988763005: Change for Win XP (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed ChromeOS from top bounds checks Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/render_text.h" 5 #include "ui/gfx/render_text.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/format_macros.h" 9 #include "base/format_macros.h"
10 #include "base/i18n/break_iterator.h" 10 #include "base/i18n/break_iterator.h"
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2694 ASSERT_LE(string_size.width() + kTestSize * 2, kCanvasSize.width()); 2694 ASSERT_LE(string_size.width() + kTestSize * 2, kCanvasSize.width());
2695 2695
2696 render_text->Draw(canvas.get()); 2696 render_text->Draw(canvas.get());
2697 ASSERT_LT(string_size.width() + kTestSize, kCanvasSize.width()); 2697 ASSERT_LT(string_size.width() + kTestSize, kCanvasSize.width());
2698 const uint32* buffer = 2698 const uint32* buffer =
2699 static_cast<const uint32*>(surface->peekPixels(nullptr, nullptr)); 2699 static_cast<const uint32*>(surface->peekPixels(nullptr, nullptr));
2700 ASSERT_NE(nullptr, buffer); 2700 ASSERT_NE(nullptr, buffer);
2701 TestRectangleBuffer rect_buffer(string, buffer, kCanvasSize.width(), 2701 TestRectangleBuffer rect_buffer(string, buffer, kCanvasSize.width(),
2702 kCanvasSize.height()); 2702 kCanvasSize.height());
2703 { 2703 {
2704 #if !defined(OS_CHROMEOS)
2705 // TODO(mukai): On ChromeOS text draws above the GetStringSize rect.
Jun Mukai 2015/03/07 02:19:02 Please do not do like this. Excluding specific pla
2704 SCOPED_TRACE("TextDoesntClip Top Side"); 2706 SCOPED_TRACE("TextDoesntClip Top Side");
2705 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, 0, kCanvasSize.width(), 2707 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, 0, kCanvasSize.width(),
2706 kTestSize); 2708 kTestSize);
2709 #endif
2707 } 2710 }
2708 { 2711 {
2709 SCOPED_TRACE("TextDoesntClip Bottom Side"); 2712 SCOPED_TRACE("TextDoesntClip Bottom Side");
2710 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, 2713 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0,
2711 kTestSize + string_size.height(), 2714 kTestSize + string_size.height(),
2712 kCanvasSize.width(), kTestSize); 2715 kCanvasSize.width(), kTestSize);
2713 } 2716 }
2714 { 2717 {
2715 SCOPED_TRACE("TextDoesntClip Left Side"); 2718 SCOPED_TRACE("TextDoesntClip Left Side");
2716 #if defined(OS_WIN) || defined(OS_MACOSX) 2719 #if defined(OS_WIN)
2717 // TODO(mukai): On Windows and Mac smoothing draws left of text. 2720 // TODO(mukai): On Windows XP the Unicode test draws to the left edge as
2721 // if it is ignoring the SetDisplayRect shift by kTestSize.
Jun Mukai 2015/03/07 02:19:02 Why not just #if defined(OS_MACOSX) ?
2722 #elif defined(OS_MACOSX)
2723 // TODO(mukai): On Windows (non-XP) and Mac smoothing draws left of text.
2718 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, kTestSize, kTestSize - 1, 2724 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, kTestSize, kTestSize - 1,
2719 string_size.height()); 2725 string_size.height());
2720 #else 2726 #else
2721 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, kTestSize, kTestSize, 2727 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, kTestSize, kTestSize,
2722 string_size.height()); 2728 string_size.height());
2723 #endif 2729 #endif
2724 } 2730 }
2725 { 2731 {
2726 SCOPED_TRACE("TextDoesntClip Right Side"); 2732 SCOPED_TRACE("TextDoesntClip Right Side");
2727 #if !defined(OS_MACOSX) 2733 #if !defined(OS_MACOSX)
2728 // TODO(mukai): On Mac text draws to right of GetStringSize 2734 // TODO(mukai): On Mac text draws to right of GetStringSize.
2729 rect_buffer.EnsureSolidRect(SK_ColorWHITE, 2735 rect_buffer.EnsureSolidRect(SK_ColorWHITE,
2730 kTestSize + string_size.width(), kTestSize, 2736 kTestSize + string_size.width(), kTestSize,
2731 kTestSize, string_size.height()); 2737 kTestSize, string_size.height());
2732 #endif 2738 #endif
2733 } 2739 }
2734 } 2740 }
2735 } 2741 }
2736 2742
2737 // Ensure that the text will clip to the display rect. Draws to a canvas and 2743 // Ensure that the text will clip to the display rect. Draws to a canvas and
2738 // checks whether any pixel beyond the bounding rectangle is colored. 2744 // checks whether any pixel beyond the bounding rectangle is colored.
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2783 } 2789 }
2784 { 2790 {
2785 SCOPED_TRACE("TextDoesClip Right Side"); 2791 SCOPED_TRACE("TextDoesClip Right Side");
2786 rect_buffer.EnsureSolidRect(SK_ColorWHITE, kTestSize + fake_width, 2792 rect_buffer.EnsureSolidRect(SK_ColorWHITE, kTestSize + fake_width,
2787 kTestSize, kTestSize, fake_height); 2793 kTestSize, kTestSize, fake_height);
2788 } 2794 }
2789 } 2795 }
2790 } 2796 }
2791 2797
2792 } // namespace gfx 2798 } // namespace gfx
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