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Side by Side Diff: ui/gfx/render_text.h

Issue 988763005: Change for Win XP (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: test Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_RENDER_TEXT_H_ 5 #ifndef UI_GFX_RENDER_TEXT_H_
6 #define UI_GFX_RENDER_TEXT_H_ 6 #define UI_GFX_RENDER_TEXT_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <cstring> 9 #include <cstring>
10 #include <string> 10 #include <string>
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102 Canvas* canvas_; 102 Canvas* canvas_;
103 SkCanvas* canvas_skia_; 103 SkCanvas* canvas_skia_;
104 SkPaint paint_; 104 SkPaint paint_;
105 SkScalar underline_thickness_; 105 SkScalar underline_thickness_;
106 SkScalar underline_position_; 106 SkScalar underline_position_;
107 scoped_ptr<DiagonalStrike> diagonal_; 107 scoped_ptr<DiagonalStrike> diagonal_;
108 108
109 DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer); 109 DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer);
110 }; 110 };
111 111
112 // Internal helper class used by derived classes to iterate colors and styles. 112 // Internal helper class used to iterate colors, baselines, and styles.
113 class StyleIterator { 113 class StyleIterator {
114 public: 114 public:
115 StyleIterator(const BreakList<SkColor>& colors, 115 StyleIterator(const BreakList<SkColor>& colors,
116 const std::vector<BreakList<bool> >& styles); 116 const BreakList<BaselineStyle>& baselines,
117 const std::vector<BreakList<bool>>& styles);
117 ~StyleIterator(); 118 ~StyleIterator();
118 119
119 // Get the colors and styles at the current iterator position. 120 // Get the colors and styles at the current iterator position.
120 SkColor color() const { return color_->second; } 121 SkColor color() const { return color_->second; }
122 BaselineStyle baseline() const { return baseline_->second; }
121 bool style(TextStyle s) const { return style_[s]->second; } 123 bool style(TextStyle s) const { return style_[s]->second; }
122 124
123 // Get the intersecting range of the current iterator set. 125 // Get the intersecting range of the current iterator set.
124 Range GetRange() const; 126 Range GetRange() const;
125 127
126 // Update the iterator to point to colors and styles applicable at |position|. 128 // Update the iterator to point to colors and styles applicable at |position|.
127 void UpdatePosition(size_t position); 129 void UpdatePosition(size_t position);
128 130
129 private: 131 private:
130 BreakList<SkColor> colors_; 132 BreakList<SkColor> colors_;
133 BreakList<BaselineStyle> baselines_;
131 std::vector<BreakList<bool> > styles_; 134 std::vector<BreakList<bool> > styles_;
132 135
133 BreakList<SkColor>::const_iterator color_; 136 BreakList<SkColor>::const_iterator color_;
137 BreakList<BaselineStyle>::const_iterator baseline_;
134 std::vector<BreakList<bool>::const_iterator> style_; 138 std::vector<BreakList<bool>::const_iterator> style_;
135 139
136 DISALLOW_COPY_AND_ASSIGN(StyleIterator); 140 DISALLOW_COPY_AND_ASSIGN(StyleIterator);
137 }; 141 };
138 142
139 // Line segments are slices of the display text to be rendered on a single line. 143 // Line segments are slices of the display text to be rendered on a single line.
140 struct LineSegment { 144 struct LineSegment {
141 LineSegment(); 145 LineSegment();
142 ~LineSegment(); 146 ~LineSegment();
143 147
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325 void SelectWord(); 329 void SelectWord();
326 330
327 const Range& GetCompositionRange() const; 331 const Range& GetCompositionRange() const;
328 void SetCompositionRange(const Range& composition_range); 332 void SetCompositionRange(const Range& composition_range);
329 333
330 // Set the text color over the entire text or a logical character range. 334 // Set the text color over the entire text or a logical character range.
331 // The |range| should be valid, non-reversed, and within [0, text().length()]. 335 // The |range| should be valid, non-reversed, and within [0, text().length()].
332 void SetColor(SkColor value); 336 void SetColor(SkColor value);
333 void ApplyColor(SkColor value, const Range& range); 337 void ApplyColor(SkColor value, const Range& range);
334 338
339 // Set the baseline style over the entire text or a logical character range.
340 // The |range| should be valid, non-reversed, and within [0, text().length()].
341 void SetBaselineStyle(BaselineStyle value);
342 void ApplyBaselineStyle(BaselineStyle value, const Range& range);
343
335 // Set various text styles over the entire text or a logical character range. 344 // Set various text styles over the entire text or a logical character range.
336 // The respective |style| is applied if |value| is true, or removed if false. 345 // The respective |style| is applied if |value| is true, or removed if false.
337 // The |range| should be valid, non-reversed, and within [0, text().length()]. 346 // The |range| should be valid, non-reversed, and within [0, text().length()].
338 void SetStyle(TextStyle style, bool value); 347 void SetStyle(TextStyle style, bool value);
339 void ApplyStyle(TextStyle style, bool value, const Range& range); 348 void ApplyStyle(TextStyle style, bool value, const Range& range);
340 349
341 // Returns whether this style is enabled consistently across the entire 350 // Returns whether this style is enabled consistently across the entire
342 // RenderText. 351 // RenderText.
343 bool GetStyle(TextStyle style) const; 352 bool GetStyle(TextStyle style) const;
344 353
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449 protected: 458 protected:
450 RenderText(); 459 RenderText();
451 460
452 // NOTE: The value of these accessors may be stale. Please make sure 461 // NOTE: The value of these accessors may be stale. Please make sure
453 // that these fields are up-to-date before accessing them. 462 // that these fields are up-to-date before accessing them.
454 const base::string16& layout_text() const { return layout_text_; } 463 const base::string16& layout_text() const { return layout_text_; }
455 const base::string16& display_text() const { return display_text_; } 464 const base::string16& display_text() const { return display_text_; }
456 bool text_elided() const { return text_elided_; } 465 bool text_elided() const { return text_elided_; }
457 466
458 const BreakList<SkColor>& colors() const { return colors_; } 467 const BreakList<SkColor>& colors() const { return colors_; }
468 const BreakList<BaselineStyle>& baselines() const { return baselines_; }
459 const std::vector<BreakList<bool> >& styles() const { return styles_; } 469 const std::vector<BreakList<bool> >& styles() const { return styles_; }
460 470
461 const std::vector<internal::Line>& lines() const { return lines_; } 471 const std::vector<internal::Line>& lines() const { return lines_; }
462 void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); } 472 void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); }
463 473
464 // Returns the baseline of the current text. The return value depends on 474 // Returns the baseline of the current text. The return value depends on
465 // the text and its layout while the return value of GetBaseline() doesn't. 475 // the text and its layout while the return value of GetBaseline() doesn't.
466 // GetAlignmentOffset() takes into account the difference between them. 476 // GetAlignmentOffset() takes into account the difference between them.
467 // 477 //
468 // We'd like a RenderText to show the text always on the same baseline 478 // We'd like a RenderText to show the text always on the same baseline
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685 695
686 // The background color used for drawing the selection when focused. 696 // The background color used for drawing the selection when focused.
687 SkColor selection_background_focused_color_; 697 SkColor selection_background_focused_color_;
688 698
689 // The focus state of the text. 699 // The focus state of the text.
690 bool focused_; 700 bool focused_;
691 701
692 // Composition text range. 702 // Composition text range.
693 Range composition_range_; 703 Range composition_range_;
694 704
695 // Color and style breaks, used to color and stylize ranges of text. 705 // Color, baseline, and style breaks, used to modify ranges of text.
696 // BreakList positions are stored with text indices, not display indices. 706 // BreakList positions are stored with text indices, not display indices.
697 // TODO(msw): Expand to support cursor, selection, background, etc. colors. 707 // TODO(msw): Expand to support cursor, selection, background, etc. colors.
698 BreakList<SkColor> colors_; 708 BreakList<SkColor> colors_;
709 BreakList<BaselineStyle> baselines_;
699 std::vector<BreakList<bool> > styles_; 710 std::vector<BreakList<bool> > styles_;
700 711
701 // Breaks saved without temporary composition and selection styling. 712 // Breaks saved without temporary composition and selection styling.
702 BreakList<SkColor> saved_colors_; 713 BreakList<SkColor> saved_colors_;
703 BreakList<bool> saved_underlines_; 714 BreakList<bool> saved_underlines_;
704 bool composition_and_selection_styles_applied_; 715 bool composition_and_selection_styles_applied_;
705 716
706 // A flag to obscure actual text with asterisks for password fields. 717 // A flag to obscure actual text with asterisks for password fields.
707 bool obscured_; 718 bool obscured_;
708 // The index at which the char should be revealed in the obscured text. 719 // The index at which the char should be revealed in the obscured text.
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769 // Lines computed by EnsureLayout. These should be invalidated upon 780 // Lines computed by EnsureLayout. These should be invalidated upon
770 // OnLayoutTextAttributeChanged and OnDisplayTextAttributeChanged calls. 781 // OnLayoutTextAttributeChanged and OnDisplayTextAttributeChanged calls.
771 std::vector<internal::Line> lines_; 782 std::vector<internal::Line> lines_;
772 783
773 DISALLOW_COPY_AND_ASSIGN(RenderText); 784 DISALLOW_COPY_AND_ASSIGN(RenderText);
774 }; 785 };
775 786
776 } // namespace gfx 787 } // namespace gfx
777 788
778 #endif // UI_GFX_RENDER_TEXT_H_ 789 #endif // UI_GFX_RENDER_TEXT_H_
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