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Unified Diff: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h

Issue 988693005: Chromium roll (https://codereview.chromium.org/976353002) (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: fixed bad android build patch Created 5 years, 9 months ago
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Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
index 083fc4c8578131a65f14a6aa4505787379006042..5c62141149d44f1bf250fd70c68e7bce883d9be1 100644
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
@@ -35,7 +35,6 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
GLuint source_id,
GLenum source_internal_format,
GLuint dest_id,
- GLint dest_level,
GLenum dest_internal_format,
GLsizei width,
GLsizei height,
@@ -43,13 +42,28 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
bool premultiply_alpha,
bool unpremultiply_alpha);
+ void DoCopySubTexture(const gles2::GLES2Decoder* decoder,
+ GLenum source_target,
+ GLuint source_id,
+ GLenum source_internal_format,
+ GLuint dest_id,
+ GLenum dest_internal_format,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei dest_width,
+ GLsizei dest_height,
+ GLsizei source_width,
+ GLsizei source_height,
+ bool flip_y,
+ bool premultiply_alpha,
+ bool unpremultiply_alpha);
+
// This will apply a transform on the source texture before copying to
// destination texture.
void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder,
GLenum source_target,
GLuint source_id,
GLuint dest_id,
- GLint dest_level,
GLsizei width,
GLsizei height,
bool flip_y,
@@ -57,6 +71,21 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
bool unpremultiply_alpha,
const GLfloat transform_matrix[16]);
+ void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder,
+ GLenum source_target,
+ GLuint source_id,
+ GLuint dest_id,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei dest_width,
+ GLsizei dest_height,
+ GLsizei source_width,
+ GLsizei source_height,
+ bool flip_y,
+ bool premultiply_alpha,
+ bool unpremultiply_alpha,
+ const GLfloat transform_matrix[16]);
+
// The attributes used during invocation of the extension.
static const GLuint kVertexPositionAttrib = 0;
@@ -74,6 +103,21 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
GLuint sampler_handle;
};
+ void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder,
+ GLenum source_target,
+ GLuint source_id,
+ GLuint dest_id,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei dest_width,
+ GLsizei dest_height,
+ GLsizei source_width,
+ GLsizei source_height,
+ bool flip_y,
+ bool premultiply_alpha,
+ bool unpremultiply_alpha,
+ const GLfloat transform_matrix[16]);
+
bool initialized_;
typedef std::vector<GLuint> ShaderVector;
ShaderVector vertex_shaders_;
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