| Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| index 8c24d3cd1df5f8e04a458d173ec5106f5d3971bd..f76c085eb35b97d269bc5549fb29b0996e1b7a48 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| @@ -81,10 +81,15 @@ namespace gles2 {
|
|
|
| namespace {
|
|
|
| -static const char kOESDerivativeExtension[] = "GL_OES_standard_derivatives";
|
| -static const char kEXTFragDepthExtension[] = "GL_EXT_frag_depth";
|
| -static const char kEXTDrawBuffersExtension[] = "GL_EXT_draw_buffers";
|
| -static const char kEXTShaderTextureLodExtension[] = "GL_EXT_shader_texture_lod";
|
| +const char kOESDerivativeExtension[] = "GL_OES_standard_derivatives";
|
| +const char kEXTFragDepthExtension[] = "GL_EXT_frag_depth";
|
| +const char kEXTDrawBuffersExtension[] = "GL_EXT_draw_buffers";
|
| +const char kEXTShaderTextureLodExtension[] = "GL_EXT_shader_texture_lod";
|
| +
|
| +const GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f,
|
| + 0.0f, 1.0f, 0.0f, 0.0f,
|
| + 0.0f, 0.0f, 1.0f, 0.0f,
|
| + 0.0f, 0.0f, 0.0f, 1.0f};
|
|
|
| static bool PrecisionMeetsSpecForHighpFloat(GLint rangeMin,
|
| GLint rangeMax,
|
| @@ -585,7 +590,7 @@ class GLES2DecoderImpl : public GLES2Decoder,
|
| bool Initialize(const scoped_refptr<gfx::GLSurface>& surface,
|
| const scoped_refptr<gfx::GLContext>& context,
|
| bool offscreen,
|
| - const gfx::Size& size,
|
| + const gfx::Size& offscreen_size,
|
| const DisallowedFeatures& disallowed_features,
|
| const std::vector<int32>& attribs) override;
|
| void Destroy(bool have_context) override;
|
| @@ -936,13 +941,17 @@ class GLES2DecoderImpl : public GLES2Decoder,
|
| GLuint io_surface_id,
|
| GLuint plane);
|
|
|
| - void DoCopyTextureCHROMIUM(
|
| - GLenum target,
|
| - GLuint source_id,
|
| - GLuint target_id,
|
| - GLint level,
|
| - GLenum internal_format,
|
| - GLenum dest_type);
|
| + void DoCopyTextureCHROMIUM(GLenum target,
|
| + GLuint source_id,
|
| + GLuint dest_id,
|
| + GLenum internal_format,
|
| + GLenum dest_type);
|
| +
|
| + void DoCopySubTextureCHROMIUM(GLenum target,
|
| + GLuint source_id,
|
| + GLuint dest_id,
|
| + GLint xoffset,
|
| + GLint yoffset);
|
|
|
| // Wrapper for TexStorage2DEXT.
|
| void DoTexStorage2DEXT(
|
| @@ -1658,6 +1667,11 @@ class GLES2DecoderImpl : public GLES2Decoder,
|
| GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
| GLsizei width, GLsizei height, GLenum format,
|
| Texture* texture);
|
| + bool ValidateCopyTextureCHROMIUM(const char* function_name,
|
| + GLenum target,
|
| + TextureRef* source_texture_ref,
|
| + TextureRef* dest_texture_ref,
|
| + GLenum dest_internal_format);
|
|
|
| void RenderWarning(const char* filename, int line, const std::string& msg);
|
| void PerformanceWarning(
|
| @@ -2434,13 +2448,17 @@ bool GLES2DecoderImpl::Initialize(
|
| const scoped_refptr<gfx::GLSurface>& surface,
|
| const scoped_refptr<gfx::GLContext>& context,
|
| bool offscreen,
|
| - const gfx::Size& size,
|
| + const gfx::Size& offscreen_size,
|
| const DisallowedFeatures& disallowed_features,
|
| const std::vector<int32>& attribs) {
|
| TRACE_EVENT0("gpu", "GLES2DecoderImpl::Initialize");
|
| DCHECK(context->IsCurrent(surface.get()));
|
| DCHECK(!context_.get());
|
|
|
| + ContextCreationAttribHelper attrib_parser;
|
| + if (!attrib_parser.Parse(attribs))
|
| + return false;
|
| +
|
| surfaceless_ = surface->IsSurfaceless() && !offscreen;
|
|
|
| set_initialized();
|
| @@ -2457,7 +2475,10 @@ bool GLES2DecoderImpl::Initialize(
|
| }
|
|
|
| if (base::CommandLine::ForCurrentProcess()->HasSwitch(
|
| - switches::kEnableUnsafeES3APIs)) {
|
| + switches::kEnableUnsafeES3APIs) &&
|
| + attrib_parser.es3_context_required) {
|
| + // TODO(zmo): We need to implement capabilities check to ensure we can
|
| + // actually create ES3 contexts.
|
| set_unsafe_es3_apis_enabled(true);
|
| }
|
|
|
| @@ -2470,10 +2491,6 @@ bool GLES2DecoderImpl::Initialize(
|
| context_ = context;
|
| surface_ = surface;
|
|
|
| - ContextCreationAttribHelper attrib_parser;
|
| - if (!attrib_parser.Parse(attribs))
|
| - return false;
|
| -
|
| // Create GPU Tracer for timing values.
|
| gpu_tracer_.reset(new GPUTracer(this));
|
|
|
| @@ -2675,12 +2692,15 @@ bool GLES2DecoderImpl::Initialize(
|
|
|
| // Allocate the render buffers at their initial size and check the status
|
| // of the frame buffers is okay.
|
| - if (!ResizeOffscreenFrameBuffer(size)) {
|
| + if (!ResizeOffscreenFrameBuffer(offscreen_size)) {
|
| LOG(ERROR) << "Could not allocate offscreen buffer storage.";
|
| Destroy(true);
|
| return false;
|
| }
|
|
|
| + state_.viewport_width = offscreen_size.width();
|
| + state_.viewport_height = offscreen_size.height();
|
| +
|
| // Allocate the offscreen saved color texture.
|
| DCHECK(offscreen_saved_color_format_);
|
| offscreen_saved_color_texture_->AllocateStorage(
|
| @@ -2720,6 +2740,9 @@ bool GLES2DecoderImpl::Initialize(
|
| glGetIntegerv(GL_STENCIL_BITS, &v);
|
| back_buffer_has_stencil_ = attrib_parser.stencil_size != 0 && v > 0;
|
| }
|
| +
|
| + state_.viewport_width = surface->GetSize().width();
|
| + state_.viewport_height = surface->GetSize().height();
|
| }
|
|
|
| // OpenGL ES 2.0 implicitly enables the desktop GL capability
|
| @@ -2742,9 +2765,6 @@ bool GLES2DecoderImpl::Initialize(
|
| return false;
|
| }
|
|
|
| - state_.viewport_width = size.width();
|
| - state_.viewport_height = size.height();
|
| -
|
| GLint viewport_params[4] = { 0 };
|
| glGetIntegerv(GL_MAX_VIEWPORT_DIMS, viewport_params);
|
| viewport_max_width_ = viewport_params[0];
|
| @@ -2956,9 +2976,15 @@ bool GLES2DecoderImpl::InitializeShaderTranslator() {
|
| features().nv_draw_buffers ? 1 : 0;
|
| }
|
|
|
| - ShShaderSpec shader_spec = force_webgl_glsl_validation_ ? SH_WEBGL_SPEC
|
| - : SH_GLES2_SPEC;
|
| - if (shader_spec == SH_WEBGL_SPEC && features().enable_shader_name_hashing)
|
| + ShShaderSpec shader_spec;
|
| + if (force_webgl_glsl_validation_) {
|
| + shader_spec = unsafe_es3_apis_enabled() ? SH_WEBGL2_SPEC : SH_WEBGL_SPEC;
|
| + } else {
|
| + shader_spec = unsafe_es3_apis_enabled() ? SH_GLES3_SPEC : SH_GLES2_SPEC;
|
| + }
|
| +
|
| + if ((shader_spec == SH_WEBGL_SPEC || shader_spec == SH_WEBGL2_SPEC) &&
|
| + features().enable_shader_name_hashing)
|
| resources.HashFunction = &CityHash64;
|
| else
|
| resources.HashFunction = NULL;
|
| @@ -10935,40 +10961,78 @@ static GLenum ExtractFormatFromStorageFormat(GLenum internalformat) {
|
| }
|
| }
|
|
|
| -void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
| - GLenum target, GLuint source_id, GLuint dest_id, GLint level,
|
| - GLenum internal_format, GLenum dest_type) {
|
| - TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM");
|
| -
|
| - TextureRef* dest_texture_ref = GetTexture(dest_id);
|
| - TextureRef* source_texture_ref = GetTexture(source_id);
|
| -
|
| +bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM(
|
| + const char* function_name,
|
| + GLenum target,
|
| + TextureRef* source_texture_ref,
|
| + TextureRef* dest_texture_ref,
|
| + GLenum dest_internal_format) {
|
| if (!source_texture_ref || !dest_texture_ref) {
|
| - LOCAL_SET_GL_ERROR(
|
| - GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "unknown texture id");
|
| - return;
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id");
|
| + return false;
|
| }
|
|
|
| if (GL_TEXTURE_2D != target) {
|
| - LOCAL_SET_GL_ERROR(
|
| - GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "invalid texture target");
|
| - return;
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name,
|
| + "invalid texture target");
|
| + return false;
|
| }
|
|
|
| Texture* source_texture = source_texture_ref->texture();
|
| Texture* dest_texture = dest_texture_ref->texture();
|
| + if (source_texture == dest_texture) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name,
|
| + "source and destination textures are the same");
|
| + return false;
|
| + }
|
| +
|
| if (dest_texture->target() != GL_TEXTURE_2D ||
|
| (source_texture->target() != GL_TEXTURE_2D &&
|
| source_texture->target() != GL_TEXTURE_RECTANGLE_ARB &&
|
| source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) {
|
| - LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
|
| - "glCopyTextureCHROMIUM",
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name,
|
| "invalid texture target binding");
|
| - return;
|
| + return false;
|
| }
|
|
|
| - int source_width, source_height, dest_width, dest_height;
|
| + GLenum source_type = 0;
|
| + GLenum source_internal_format = 0;
|
| + source_texture->GetLevelType(source_texture->target(), 0, &source_type,
|
| + &source_internal_format);
|
|
|
| + // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA,
|
| + // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not
|
| + // renderable on some platforms.
|
| + bool valid_dest_format = dest_internal_format == GL_RGB ||
|
| + dest_internal_format == GL_RGBA ||
|
| + dest_internal_format == GL_BGRA_EXT;
|
| + bool valid_source_format = source_internal_format == GL_ALPHA ||
|
| + source_internal_format == GL_RGB ||
|
| + source_internal_format == GL_RGBA ||
|
| + source_internal_format == GL_LUMINANCE ||
|
| + source_internal_format == GL_LUMINANCE_ALPHA ||
|
| + source_internal_format == GL_BGRA_EXT;
|
| + if (!valid_source_format || !valid_dest_format) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name,
|
| + "invalid internal format");
|
| + return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target,
|
| + GLuint source_id,
|
| + GLuint dest_id,
|
| + GLenum internal_format,
|
| + GLenum dest_type) {
|
| + TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM");
|
| +
|
| + TextureRef* source_texture_ref = GetTexture(source_id);
|
| + TextureRef* dest_texture_ref = GetTexture(dest_id);
|
| + Texture* source_texture = source_texture_ref->texture();
|
| + Texture* dest_texture = dest_texture_ref->texture();
|
| + int source_width = 0;
|
| + int source_height = 0;
|
| gfx::GLImage* image =
|
| source_texture->GetLevelImage(source_texture->target(), 0);
|
| if (image) {
|
| @@ -10991,43 +11055,36 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
| }
|
|
|
| // Check that this type of texture is allowed.
|
| - if (!texture_manager()->ValidForTarget(
|
| - source_texture->target(), level, source_width, source_height, 1)) {
|
| + if (!texture_manager()->ValidForTarget(source_texture->target(), 0,
|
| + source_width, source_height, 1)) {
|
| LOCAL_SET_GL_ERROR(
|
| GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "Bad dimensions");
|
| return;
|
| }
|
| }
|
|
|
| - // Clear the source texture if necessary.
|
| - if (!texture_manager()->ClearTextureLevel(
|
| - this, source_texture_ref, source_texture->target(), 0)) {
|
| - LOCAL_SET_GL_ERROR(
|
| - GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM", "dimensions too big");
|
| - return;
|
| - }
|
| -
|
| GLenum source_type = 0;
|
| GLenum source_internal_format = 0;
|
| source_texture->GetLevelType(
|
| source_texture->target(), 0, &source_type, &source_internal_format);
|
|
|
| - // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA,
|
| - // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not
|
| - // renderable on some platforms.
|
| - bool valid_dest_format = internal_format == GL_RGB ||
|
| - internal_format == GL_RGBA ||
|
| - internal_format == GL_BGRA_EXT;
|
| - bool valid_source_format = source_internal_format == GL_ALPHA ||
|
| - source_internal_format == GL_RGB ||
|
| - source_internal_format == GL_RGBA ||
|
| - source_internal_format == GL_LUMINANCE ||
|
| - source_internal_format == GL_LUMINANCE_ALPHA ||
|
| - source_internal_format == GL_BGRA_EXT;
|
| - if (!valid_source_format || !valid_dest_format) {
|
| - LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION,
|
| - "glCopyTextureCHROMIUM",
|
| - "invalid internal format");
|
| + if (dest_texture->IsImmutable()) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopyTextureCHROMIUM",
|
| + "texture is immutable");
|
| + return;
|
| + }
|
| +
|
| + if (!ValidateCopyTextureCHROMIUM("glCopyTextureCHROMIUM", target,
|
| + source_texture_ref, dest_texture_ref,
|
| + internal_format)) {
|
| + return;
|
| + }
|
| +
|
| + // Clear the source texture if necessary.
|
| + if (!texture_manager()->ClearTextureLevel(this, source_texture_ref,
|
| + source_texture->target(), 0)) {
|
| + LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM",
|
| + "dimensions too big");
|
| return;
|
| }
|
|
|
| @@ -11044,11 +11101,13 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
|
|
| GLenum dest_type_previous = dest_type;
|
| GLenum dest_internal_format = internal_format;
|
| - bool dest_level_defined = dest_texture->GetLevelSize(
|
| - GL_TEXTURE_2D, level, &dest_width, &dest_height);
|
| + int dest_width = 0;
|
| + int dest_height = 0;
|
| + bool dest_level_defined =
|
| + dest_texture->GetLevelSize(GL_TEXTURE_2D, 0, &dest_width, &dest_height);
|
|
|
| if (dest_level_defined) {
|
| - dest_texture->GetLevelType(GL_TEXTURE_2D, level, &dest_type_previous,
|
| + dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type_previous,
|
| &dest_internal_format);
|
| }
|
|
|
| @@ -11060,9 +11119,8 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
| // Ensure that the glTexImage2D succeeds.
|
| LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM");
|
| glBindTexture(GL_TEXTURE_2D, dest_texture->service_id());
|
| - glTexImage2D(
|
| - GL_TEXTURE_2D, level, internal_format, source_width, source_height,
|
| - 0, internal_format, dest_type, NULL);
|
| + glTexImage2D(GL_TEXTURE_2D, 0, internal_format, source_width, source_height,
|
| + 0, internal_format, dest_type, NULL);
|
| GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM");
|
| if (error != GL_NO_ERROR) {
|
| RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D);
|
| @@ -11070,11 +11128,11 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
| }
|
|
|
| texture_manager()->SetLevelInfo(
|
| - dest_texture_ref, GL_TEXTURE_2D, level, internal_format, source_width,
|
| + dest_texture_ref, GL_TEXTURE_2D, 0, internal_format, source_width,
|
| source_height, 1, 0, internal_format, dest_type, true);
|
| } else {
|
| - texture_manager()->SetLevelCleared(
|
| - dest_texture_ref, GL_TEXTURE_2D, level, true);
|
| + texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0,
|
| + true);
|
| }
|
|
|
| ScopedModifyPixels modify(dest_texture_ref);
|
| @@ -11082,7 +11140,7 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
| // Try using GLImage::CopyTexImage when possible.
|
| bool unpack_premultiply_alpha_change =
|
| unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_;
|
| - if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change && !level) {
|
| + if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change) {
|
| glBindTexture(GL_TEXTURE_2D, dest_texture->service_id());
|
| if (image->CopyTexImage(GL_TEXTURE_2D))
|
| return;
|
| @@ -11094,36 +11152,159 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
|
| // before presenting.
|
| if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) {
|
| // TODO(hkuang): get the StreamTexture transform matrix in GPU process
|
| - // instead of using default matrix crbug.com/226218.
|
| - const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f,
|
| - 0.0f, 1.0f, 0.0f, 0.0f,
|
| - 0.0f, 0.0f, 1.0f, 0.0f,
|
| - 0.0f, 0.0f, 0.0f, 1.0f};
|
| + // instead of using kIdentityMatrix crbug.com/226218.
|
| copy_texture_CHROMIUM_->DoCopyTextureWithTransform(
|
| - this,
|
| - source_texture->target(),
|
| - source_texture->service_id(),
|
| - dest_texture->service_id(),
|
| - level,
|
| - source_width,
|
| - source_height,
|
| - unpack_flip_y_,
|
| - unpack_premultiply_alpha_,
|
| - unpack_unpremultiply_alpha_,
|
| - default_matrix);
|
| + this, source_texture->target(), source_texture->service_id(),
|
| + dest_texture->service_id(), source_width, source_height, unpack_flip_y_,
|
| + unpack_premultiply_alpha_, unpack_unpremultiply_alpha_,
|
| + kIdentityMatrix);
|
| + } else {
|
| + copy_texture_CHROMIUM_->DoCopyTexture(
|
| + this, source_texture->target(), source_texture->service_id(),
|
| + source_internal_format, dest_texture->service_id(), internal_format,
|
| + source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_,
|
| + unpack_unpremultiply_alpha_);
|
| + }
|
| +
|
| + DoDidUseTexImageIfNeeded(source_texture, source_texture->target());
|
| +}
|
| +
|
| +void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(GLenum target,
|
| + GLuint source_id,
|
| + GLuint dest_id,
|
| + GLint xoffset,
|
| + GLint yoffset) {
|
| + TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopySubTextureCHROMIUM");
|
| +
|
| + TextureRef* source_texture_ref = GetTexture(source_id);
|
| + TextureRef* dest_texture_ref = GetTexture(dest_id);
|
| + Texture* source_texture = source_texture_ref->texture();
|
| + Texture* dest_texture = dest_texture_ref->texture();
|
| + int source_width = 0;
|
| + int source_height = 0;
|
| + gfx::GLImage* image =
|
| + source_texture->GetLevelImage(source_texture->target(), 0);
|
| + if (image) {
|
| + gfx::Size size = image->GetSize();
|
| + source_width = size.width();
|
| + source_height = size.height();
|
| + if (source_width <= 0 || source_height <= 0) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
|
| + "invalid image size");
|
| + return;
|
| + }
|
| + } else {
|
| + if (!source_texture->GetLevelSize(source_texture->target(), 0,
|
| + &source_width, &source_height)) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
|
| + "source texture has no level 0");
|
| + return;
|
| + }
|
| +
|
| + // Check that this type of texture is allowed.
|
| + if (!texture_manager()->ValidForTarget(source_texture->target(), 0,
|
| + source_width, source_height, 1)) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
|
| + "source texture bad dimensions");
|
| + return;
|
| + }
|
| + }
|
| +
|
| + GLenum source_type = 0;
|
| + GLenum source_internal_format = 0;
|
| + source_texture->GetLevelType(source_texture->target(), 0, &source_type,
|
| + &source_internal_format);
|
| + GLenum dest_type = 0;
|
| + GLenum dest_internal_format = 0;
|
| + bool dest_level_defined = dest_texture->GetLevelType(
|
| + dest_texture->target(), 0, &dest_type, &dest_internal_format);
|
| + if (!dest_level_defined) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopySubTextureCHROMIUM",
|
| + "destination texture is not defined");
|
| + return;
|
| + }
|
| + if (!dest_texture->ValidForTexture(dest_texture->target(), 0, xoffset,
|
| + yoffset, source_width, source_height,
|
| + dest_type)) {
|
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
|
| + "destination texture bad dimensions.");
|
| + return;
|
| + }
|
| +
|
| + if (!ValidateCopyTextureCHROMIUM("glCopySubTextureCHROMIUM", target,
|
| + source_texture_ref, dest_texture_ref,
|
| + dest_internal_format)) {
|
| + return;
|
| + }
|
| +
|
| + // Clear the source texture if necessary.
|
| + if (!texture_manager()->ClearTextureLevel(this, source_texture_ref,
|
| + source_texture->target(), 0)) {
|
| + LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM",
|
| + "source texture dimensions too big");
|
| + return;
|
| + }
|
| +
|
| + // Defer initializing the CopyTextureCHROMIUMResourceManager until it is
|
| + // needed because it takes 10s of milliseconds to initialize.
|
| + if (!copy_texture_CHROMIUM_.get()) {
|
| + LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopySubTextureCHROMIUM");
|
| + copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager());
|
| + copy_texture_CHROMIUM_->Initialize(this);
|
| + RestoreCurrentFramebufferBindings();
|
| + if (LOCAL_PEEK_GL_ERROR("glCopySubTextureCHROMIUM") != GL_NO_ERROR)
|
| + return;
|
| + }
|
| +
|
| + int dest_width = 0;
|
| + int dest_height = 0;
|
| + bool ok =
|
| + dest_texture->GetLevelSize(GL_TEXTURE_2D, 0, &dest_width, &dest_height);
|
| + DCHECK(ok);
|
| + if (xoffset != 0 || yoffset != 0 || source_width != dest_width ||
|
| + source_height != dest_height) {
|
| + if (!texture_manager()->ClearTextureLevel(this, dest_texture_ref, target,
|
| + 0)) {
|
| + LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM",
|
| + "destination texture dimensions too big");
|
| + return;
|
| + }
|
| + } else {
|
| + texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0,
|
| + true);
|
| + }
|
| +
|
| + ScopedModifyPixels modify(dest_texture_ref);
|
| +
|
| + // Try using GLImage::CopyTexSubImage when possible.
|
| + bool unpack_premultiply_alpha_change =
|
| + unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_;
|
| + if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change &&
|
| + !xoffset && !yoffset) {
|
| + glBindTexture(GL_TEXTURE_2D, dest_texture->service_id());
|
| + if (image->CopyTexImage(GL_TEXTURE_2D))
|
| + return;
|
| + }
|
| +
|
| + DoWillUseTexImageIfNeeded(source_texture, source_texture->target());
|
| +
|
| + // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix
|
| + // before presenting.
|
| + if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) {
|
| + // TODO(hkuang): get the StreamTexture transform matrix in GPU process
|
| + // instead of using kIdentityMatrix crbug.com/226218.
|
| + copy_texture_CHROMIUM_->DoCopySubTextureWithTransform(
|
| + this, source_texture->target(), source_texture->service_id(),
|
| + dest_texture->service_id(), xoffset, yoffset, dest_width, dest_height,
|
| + source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_,
|
| + unpack_unpremultiply_alpha_, kIdentityMatrix);
|
| } else {
|
| - copy_texture_CHROMIUM_->DoCopyTexture(this,
|
| - source_texture->target(),
|
| - source_texture->service_id(),
|
| - source_internal_format,
|
| - dest_texture->service_id(),
|
| - level,
|
| - internal_format,
|
| - source_width,
|
| - source_height,
|
| - unpack_flip_y_,
|
| - unpack_premultiply_alpha_,
|
| - unpack_unpremultiply_alpha_);
|
| + copy_texture_CHROMIUM_->DoCopySubTexture(
|
| + this, source_texture->target(), source_texture->service_id(),
|
| + source_internal_format, dest_texture->service_id(),
|
| + dest_internal_format, xoffset, yoffset, dest_width, dest_height,
|
| + source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_,
|
| + unpack_unpremultiply_alpha_);
|
| }
|
|
|
| DoDidUseTexImageIfNeeded(source_texture, source_texture->target());
|
| @@ -11728,10 +11909,6 @@ void GLES2DecoderImpl::DoMatrixLoadIdentityCHROMIUM(GLenum matrix_mode) {
|
| return;
|
| }
|
|
|
| - static GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f,
|
| - 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
|
| - 0.0f, 0.0f, 0.0f, 1.0f};
|
| -
|
| GLfloat* target_matrix = matrix_mode == GL_PATH_PROJECTION_CHROMIUM
|
| ? state_.projection_matrix
|
| : state_.modelview_matrix;
|
|
|