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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_ANDROID_SURFACE_TEXTURE_H_ | 5 #ifndef UI_GL_ANDROID_SURFACE_TEXTURE_H_ |
6 #define UI_GL_ANDROID_SURFACE_TEXTURE_H_ | 6 #define UI_GL_ANDROID_SURFACE_TEXTURE_H_ |
7 | 7 |
8 #include <jni.h> | 8 #include <jni.h> |
9 | 9 |
10 #include "base/android/scoped_java_ref.h" | 10 #include "base/android/scoped_java_ref.h" |
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39 // to allow the image content producer to take ownership | 39 // to allow the image content producer to take ownership |
40 // of the image buffer. | 40 // of the image buffer. |
41 // This is *only* supported on SurfaceTexture instantiated via | 41 // This is *only* supported on SurfaceTexture instantiated via |
42 // |CreateSingleBuffered(...)|. | 42 // |CreateSingleBuffered(...)|. |
43 void ReleaseTexImage(); | 43 void ReleaseTexImage(); |
44 | 44 |
45 // Retrieve the 4x4 texture coordinate transform matrix associated with the | 45 // Retrieve the 4x4 texture coordinate transform matrix associated with the |
46 // texture image set by the most recent call to updateTexImage. | 46 // texture image set by the most recent call to updateTexImage. |
47 void GetTransformMatrix(float mtx[16]); | 47 void GetTransformMatrix(float mtx[16]); |
48 | 48 |
49 // Set the default size of the image buffers. | |
50 void SetDefaultBufferSize(int width, int height); | |
51 | |
52 // Attach the SurfaceTexture to the texture currently bound to | 49 // Attach the SurfaceTexture to the texture currently bound to |
53 // GL_TEXTURE_EXTERNAL_OES. | 50 // GL_TEXTURE_EXTERNAL_OES. |
54 void AttachToGLContext(); | 51 void AttachToGLContext(); |
55 | 52 |
56 // Detaches the SurfaceTexture from the context that owns its current GL | 53 // Detaches the SurfaceTexture from the context that owns its current GL |
57 // texture. Must be called with that context current on the calling thread. | 54 // texture. Must be called with that context current on the calling thread. |
58 void DetachFromGLContext(); | 55 void DetachFromGLContext(); |
59 | 56 |
60 // Creates a native render surface for this surface texture. | 57 // Creates a native render surface for this surface texture. |
61 // The caller must release the underlying reference when done with the handle | 58 // The caller must release the underlying reference when done with the handle |
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82 | 79 |
83 // Java SurfaceTexture instance. | 80 // Java SurfaceTexture instance. |
84 base::android::ScopedJavaGlobalRef<jobject> j_surface_texture_; | 81 base::android::ScopedJavaGlobalRef<jobject> j_surface_texture_; |
85 | 82 |
86 DISALLOW_COPY_AND_ASSIGN(SurfaceTexture); | 83 DISALLOW_COPY_AND_ASSIGN(SurfaceTexture); |
87 }; | 84 }; |
88 | 85 |
89 } // namespace gfx | 86 } // namespace gfx |
90 | 87 |
91 #endif // UI_GL_ANDROID_SURFACE_TEXTURE_H_ | 88 #endif // UI_GL_ANDROID_SURFACE_TEXTURE_H_ |
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