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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_WINDOW_MANAGER_FOCUS_CONTROLLER_H_ | 5 #ifndef SERVICES_WINDOW_MANAGER_FOCUS_CONTROLLER_H_ |
6 #define SERVICES_WINDOW_MANAGER_FOCUS_CONTROLLER_H_ | 6 #define SERVICES_WINDOW_MANAGER_FOCUS_CONTROLLER_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
11 #include "base/scoped_observer.h" | 11 #include "base/scoped_observer.h" |
12 #include "mojo/services/view_manager/public/cpp/view_observer.h" | 12 #include "mojo/services/view_manager/public/cpp/view_observer.h" |
13 #include "ui/events/event_handler.h" | 13 #include "ui/events/event_handler.h" |
14 | 14 |
15 namespace window_manager { | 15 namespace window_manager { |
16 | 16 |
17 class FocusControllerObserver; | 17 class FocusControllerObserver; |
18 class FocusRules; | 18 class FocusRules; |
19 | 19 |
20 // FocusController handles focus and activation changes in a mojo window | 20 // FocusController handles focus and activation changes in a mojo window |
21 // manager. Within the window manager, there can only be one focused and one | 21 // manager. Within the window manager, there can only be one focused and one |
22 // active window at a time. When focus or activation changes, notifications are | 22 // active window at a time. When focus or activation changes, notifications are |
23 // sent using the FocusControllerObserver interface. | 23 // sent using the FocusControllerObserver interface. |
24 class FocusController : public ui::EventHandler, public mojo::ViewObserver { | 24 class FocusController : public ui::EventHandler, public mojo::ViewObserver { |
25 public: | 25 public: |
26 // |rules| cannot be null. | 26 // |rules| cannot be null. |
27 explicit FocusController(scoped_ptr<FocusRules> rules); | 27 explicit FocusController(scoped_ptr<FocusRules> rules); |
28 virtual ~FocusController(); | 28 ~FocusController() override; |
29 | 29 |
30 void AddObserver(FocusControllerObserver* observer); | 30 void AddObserver(FocusControllerObserver* observer); |
31 void RemoveObserver(FocusControllerObserver* observer); | 31 void RemoveObserver(FocusControllerObserver* observer); |
32 | 32 |
33 void ActivateView(mojo::View* view); | 33 void ActivateView(mojo::View* view); |
34 void DeactivateView(mojo::View* view); | 34 void DeactivateView(mojo::View* view); |
35 mojo::View* GetActiveView(); | 35 mojo::View* GetActiveView(); |
36 mojo::View* GetActivatableView(mojo::View* view); | 36 mojo::View* GetActivatableView(mojo::View* view); |
37 mojo::View* GetToplevelView(mojo::View* view); | 37 mojo::View* GetToplevelView(mojo::View* view); |
38 bool CanActivateView(mojo::View* view) const; | 38 bool CanActivateView(mojo::View* view) const; |
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93 DISALLOW_COPY_AND_ASSIGN(FocusController); | 93 DISALLOW_COPY_AND_ASSIGN(FocusController); |
94 }; | 94 }; |
95 | 95 |
96 // Sets/Gets the focus controller for a view. | 96 // Sets/Gets the focus controller for a view. |
97 void SetFocusController(mojo::View* view, FocusController* focus_controller); | 97 void SetFocusController(mojo::View* view, FocusController* focus_controller); |
98 FocusController* GetFocusController(mojo::View* view); | 98 FocusController* GetFocusController(mojo::View* view); |
99 | 99 |
100 } // namespace window_manager | 100 } // namespace window_manager |
101 | 101 |
102 #endif // SERVICES_WINDOW_MANAGER_FOCUS_CONTROLLER_H_ | 102 #endif // SERVICES_WINDOW_MANAGER_FOCUS_CONTROLLER_H_ |
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