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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_ | 5 #ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_ |
6 #define BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_ | 6 #define BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_ |
7 | 7 |
8 #include "base/base_export.h" | 8 #include "base/base_export.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 | 10 |
11 #if defined(OS_WIN) | 11 #if defined(OS_WIN) |
12 #include "base/win/scoped_handle.h" | 12 #include "base/win/scoped_handle.h" |
13 #endif | 13 #endif |
14 | 14 |
15 #if defined(OS_POSIX) | 15 #if defined(OS_POSIX) |
16 #include <list> | 16 #include <list> |
17 #include <utility> | 17 #include <utility> |
18 #include "base/memory/ref_counted.h" | 18 #include "base/memory/ref_counted.h" |
19 #include "base/synchronization/lock.h" | 19 #include "base/synchronization/lock.h" |
20 #endif | 20 #endif |
21 | 21 |
22 namespace base { | 22 namespace base { |
23 | 23 |
24 // This replaces INFINITE from Win32 | |
25 static const int kNoTimeout = -1; | |
26 | |
27 class TimeDelta; | 24 class TimeDelta; |
28 | 25 |
29 // A WaitableEvent can be a useful thread synchronization tool when you want to | 26 // A WaitableEvent can be a useful thread synchronization tool when you want to |
30 // allow one thread to wait for another thread to finish some work. For | 27 // allow one thread to wait for another thread to finish some work. For |
31 // non-Windows systems, this can only be used from within a single address | 28 // non-Windows systems, this can only be used from within a single address |
32 // space. | 29 // space. |
33 // | 30 // |
34 // Use a WaitableEvent when you would otherwise use a Lock+ConditionVariable to | 31 // Use a WaitableEvent when you would otherwise use a Lock+ConditionVariable to |
35 // protect a simple boolean value. However, if you find yourself using a | 32 // protect a simple boolean value. However, if you find yourself using a |
36 // WaitableEvent in conjunction with a Lock to wait for a more complex state | 33 // WaitableEvent in conjunction with a Lock to wait for a more complex state |
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180 | 177 |
181 scoped_refptr<WaitableEventKernel> kernel_; | 178 scoped_refptr<WaitableEventKernel> kernel_; |
182 #endif | 179 #endif |
183 | 180 |
184 DISALLOW_COPY_AND_ASSIGN(WaitableEvent); | 181 DISALLOW_COPY_AND_ASSIGN(WaitableEvent); |
185 }; | 182 }; |
186 | 183 |
187 } // namespace base | 184 } // namespace base |
188 | 185 |
189 #endif // BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_ | 186 #endif // BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_ |
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