| Index: src/core/SkCanvas.cpp
|
| diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
|
| index a47bd89c0507acad23ca7512279813ddd4a8697f..b560def0e940feb0906ae7a5d823b8c6e9aba1f4 100644
|
| --- a/src/core/SkCanvas.cpp
|
| +++ b/src/core/SkCanvas.cpp
|
| @@ -917,21 +917,13 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
|
| return;
|
| }
|
|
|
| - // Kill the imagefilter if our device doesn't allow it
|
| - SkLazyPaint lazyP;
|
| - if (paint && paint->getImageFilter()) {
|
| - if (!this->getTopDevice()->allowImageFilter(paint->getImageFilter())) {
|
| - if (justForImageFilter) {
|
| - // early exit if the layer was just for the imageFilter
|
| - return;
|
| - }
|
| - SkPaint* p = lazyP.set(*paint);
|
| - p->setImageFilter(NULL);
|
| - paint = p;
|
| + bool isOpaque = !SkToBool(flags & kHasAlphaLayer_SaveFlag);
|
| + if (isOpaque && paint) {
|
| + // TODO: perhaps add a query to filters so we might preserve opaqueness...
|
| + if (paint->getImageFilter() || paint->getColorFilter()) {
|
| + isOpaque = false;
|
| }
|
| }
|
| -
|
| - bool isOpaque = !SkToBool(flags & kHasAlphaLayer_SaveFlag);
|
| SkImageInfo info = SkImageInfo::MakeN32(ir.width(), ir.height(),
|
| isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
|
|
|
| @@ -941,12 +933,15 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
|
| return;
|
| }
|
|
|
| - SkBaseDevice::Usage usage = SkBaseDevice::kSaveLayer_Usage;
|
| + SkBaseDevice::TileUsage usage = SkBaseDevice::kNever_TileUsage;
|
| +#if 0
|
| + // this seems needed for current GMs, but makes us draw slower on the GPU
|
| if (paint && paint->getImageFilter()) {
|
| - usage = SkBaseDevice::kImageFilter_Usage;
|
| + usage = SkBaseDevice::kPossible_TileUsage;
|
| }
|
| - device = device->onCreateCompatibleDevice(SkBaseDevice::CreateInfo(info, usage,
|
| - fProps.pixelGeometry()));
|
| +#endif
|
| + device = device->onCreateDevice(SkBaseDevice::CreateInfo(info, usage, fProps.pixelGeometry()),
|
| + paint);
|
| if (NULL == device) {
|
| SkErrorInternals::SetError( kInternalError_SkError,
|
| "Unable to create device for layer.");
|
|
|