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Side by Side Diff: include/core/SkDevice.h

Issue 988413003: Change device creation to see the (optional) layer-paint (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: address comments Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2010 The Android Open Source Project 2 * Copyright 2010 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkDevice_DEFINED 8 #ifndef SkDevice_DEFINED
9 #define SkDevice_DEFINED 9 #define SkDevice_DEFINED
10 10
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118 */ 118 */
119 virtual void onDetachFromCanvas() { 119 virtual void onDetachFromCanvas() {
120 SkASSERT(fAttachedToCanvas); 120 SkASSERT(fAttachedToCanvas);
121 this->unlockPixels(); 121 this->unlockPixels();
122 #ifdef SK_DEBUG 122 #ifdef SK_DEBUG
123 fAttachedToCanvas = false; 123 fAttachedToCanvas = false;
124 #endif 124 #endif
125 }; 125 };
126 126
127 protected: 127 protected:
128 enum Usage { 128 enum TileUsage {
129 kGeneral_Usage, 129 kPossible_TileUsage, //!< the created device may be drawn tiled
130 kSaveLayer_Usage, // <! internal use only 130 kNever_TileUsage, //!< the created device will never be drawn tile d
131 kImageFilter_Usage // <! internal use only
132 }; 131 };
133 132
134 struct TextFlags { 133 struct TextFlags {
135 uint32_t fFlags; // SkPaint::getFlags() 134 uint32_t fFlags; // SkPaint::getFlags()
136 }; 135 };
137 136
138 /** 137 /**
139 * Returns the text-related flags, possibly modified based on the state of t he 138 * Returns the text-related flags, possibly modified based on the state of t he
140 * device (e.g. support for LCD). 139 * device (e.g. support for LCD).
141 */ 140 */
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224 const SkColor colors[], SkXfermode* xmode, 223 const SkColor colors[], SkXfermode* xmode,
225 const uint16_t indices[], int indexCount, 224 const uint16_t indices[], int indexCount,
226 const SkPaint& paint) = 0; 225 const SkPaint& paint) = 0;
227 // default implementation unrolls the blob runs. 226 // default implementation unrolls the blob runs.
228 virtual void drawTextBlob(const SkDraw&, const SkTextBlob*, SkScalar x, SkSc alar y, 227 virtual void drawTextBlob(const SkDraw&, const SkTextBlob*, SkScalar x, SkSc alar y,
229 const SkPaint& paint, SkDrawFilter* drawFilter); 228 const SkPaint& paint, SkDrawFilter* drawFilter);
230 // default implementation calls drawVertices 229 // default implementation calls drawVertices
231 virtual void drawPatch(const SkDraw&, const SkPoint cubics[12], const SkColo r colors[4], 230 virtual void drawPatch(const SkDraw&, const SkPoint cubics[12], const SkColo r colors[4],
232 const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint); 231 const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint);
233 /** The SkDevice passed will be an SkDevice which was returned by a call to 232 /** The SkDevice passed will be an SkDevice which was returned by a call to
234 onCreateCompatibleDevice on this device with kSaveLayer_Usage. 233 onCreateDevice on this device with kNeverTile_TileExpectation.
235 */ 234 */
236 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, 235 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
237 const SkPaint&) = 0; 236 const SkPaint&) = 0;
238 237
239 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, con st SkPath&, 238 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, con st SkPath&,
240 const SkMatrix*, const SkPaint&); 239 const SkMatrix*, const SkPaint&);
241 bool readPixels(const SkImageInfo&, void* dst, size_t rowBytes, int x, int y ); 240 bool readPixels(const SkImageInfo&, void* dst, size_t rowBytes, int x, int y );
242 241
243 /////////////////////////////////////////////////////////////////////////// 242 ///////////////////////////////////////////////////////////////////////////
244 243
245 /** Update as needed the pixel value in the bitmap, so that the caller can 244 /** Update as needed the pixel value in the bitmap, so that the caller can
246 access the pixels directly. 245 access the pixels directly.
247 @return The device contents as a bitmap 246 @return The device contents as a bitmap
248 */ 247 */
249 virtual const SkBitmap& onAccessBitmap() = 0; 248 virtual const SkBitmap& onAccessBitmap() = 0;
250 249
251 /** Called when this device is installed into a Canvas. Balanced by a call 250 /** Called when this device is installed into a Canvas. Balanced by a call
252 to unlockPixels() when the device is removed from a Canvas. 251 to unlockPixels() when the device is removed from a Canvas.
253 */ 252 */
254 virtual void lockPixels() {} 253 virtual void lockPixels() {}
255 virtual void unlockPixels() {} 254 virtual void unlockPixels() {}
256 255
257 /** 256 /**
258 * Returns true if the device allows processing of this imagefilter. If
259 * false is returned, then the filter is ignored. This may happen for
260 * some subclasses that do not support pixel manipulations after drawing
261 * has occurred (e.g. printing). The default implementation returns true.
262 */
263 virtual bool allowImageFilter(const SkImageFilter*) { return true; }
264
265 /**
266 * Override and return true for filters that the device can handle 257 * Override and return true for filters that the device can handle
267 * intrinsically. Doing so means that SkCanvas will pass-through this 258 * intrinsically. Doing so means that SkCanvas will pass-through this
268 * filter to drawSprite and drawDevice (and potentially filterImage). 259 * filter to drawSprite and drawDevice (and potentially filterImage).
269 * Returning false means the SkCanvas will have apply the filter itself, 260 * Returning false means the SkCanvas will have apply the filter itself,
270 * and just pass the resulting image to the device. 261 * and just pass the resulting image to the device.
271 */ 262 */
272 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; } 263 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; }
273 264
274 /** 265 /**
275 * Related (but not required) to canHandleImageFilter, this method returns 266 * Related (but not required) to canHandleImageFilter, this method returns
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329 * 'optimize' call) this entry point should make use of it and return true 320 * 'optimize' call) this entry point should make use of it and return true
330 * if all rendering has been done. If false is returned, SkCanvas will 321 * if all rendering has been done. If false is returned, SkCanvas will
331 * perform its own rendering pass. It is acceptable for the backend 322 * perform its own rendering pass. It is acceptable for the backend
332 * to perform some device-specific warm up tasks and then let SkCanvas 323 * to perform some device-specific warm up tasks and then let SkCanvas
333 * perform the main rendering loop (by return false from here). 324 * perform the main rendering loop (by return false from here).
334 */ 325 */
335 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkM atrix*, 326 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkM atrix*,
336 const SkPaint*); 327 const SkPaint*);
337 328
338 struct CreateInfo { 329 struct CreateInfo {
339 static SkPixelGeometry AdjustGeometry(const SkImageInfo&, Usage, SkPixel Geometry geo); 330 static SkPixelGeometry AdjustGeometry(const SkImageInfo&, TileUsage, SkP ixelGeometry);
340 331
341 // The construct may change the pixel geometry based on usage as needed. 332 // The constructor may change the pixel geometry based on other paramete rs.
342 CreateInfo(const SkImageInfo& info, Usage usage, SkPixelGeometry geo) 333 CreateInfo(const SkImageInfo& info, TileUsage tileUsage, SkPixelGeometry geo)
343 : fInfo(info) 334 : fInfo(info)
344 , fUsage(usage) 335 , fTileUsage(tileUsage)
345 , fPixelGeometry(AdjustGeometry(info, usage, geo)) 336 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo))
346 {} 337 {}
347 338
348 const SkImageInfo fInfo; 339 const SkImageInfo fInfo;
349 const Usage fUsage; 340 const TileUsage fTileUsage;
350 const SkPixelGeometry fPixelGeometry; 341 const SkPixelGeometry fPixelGeometry;
351 }; 342 };
352 343
344 #ifdef SK_SUPPORT_LEGACY_ONCREATECOMPATIBLEDEVICE
345 // legacy method name -- please override onCreateDevice instead
353 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) { 346 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) {
354 return NULL; 347 return NULL;
355 } 348 }
356 349
350 virtual SkBaseDevice* onCreateDevice(const CreateInfo& cinfo, const SkPaint* layerPaint) {
351 return this->onCreateCompatibleDevice(cinfo);
352 }
353 #else
354 /**
355 * Create a new device based on CreateInfo. If the paint is not null, then it represents a
356 * preview of how the new device will be composed with its creator device ( this).
357 */
358 virtual SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) {
359 return NULL;
360 }
361 #endif
362
357 virtual void initForRootLayer(SkPixelGeometry geo); 363 virtual void initForRootLayer(SkPixelGeometry geo);
358 364
359 private: 365 private:
360 friend class SkCanvas; 366 friend class SkCanvas;
361 friend struct DeviceCM; //for setMatrixClip 367 friend struct DeviceCM; //for setMatrixClip
362 friend class SkDraw; 368 friend class SkDraw;
363 friend class SkDrawIter; 369 friend class SkDrawIter;
364 friend class SkDeviceFilteredPaint; 370 friend class SkDeviceFilteredPaint;
365 friend class SkDeviceImageFilterProxy; 371 friend class SkDeviceImageFilterProxy;
366 friend class SkDeferredDevice; // for newSurface 372 friend class SkDeferredDevice; // for newSurface
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390 SkDeviceProperties* fLeakyProperties; // will always exist. 396 SkDeviceProperties* fLeakyProperties; // will always exist.
391 397
392 #ifdef SK_DEBUG 398 #ifdef SK_DEBUG
393 bool fAttachedToCanvas; 399 bool fAttachedToCanvas;
394 #endif 400 #endif
395 401
396 typedef SkRefCnt INHERITED; 402 typedef SkRefCnt INHERITED;
397 }; 403 };
398 404
399 #endif 405 #endif
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