Index: Source/core/editing/GranularityStrategy.h |
diff --git a/Source/core/editing/GranularityStrategy.h b/Source/core/editing/GranularityStrategy.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2e375b693afa2ebd9144d40407f14ea4e10cd9f2 |
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+++ b/Source/core/editing/GranularityStrategy.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GranularityStrategy_h |
+#define GranularityStrategy_h |
+ |
+#include "core/editing/SelectionStrategy.h" |
+#include "core/editing/VisibleSelection.h" |
+ |
+namespace blink { |
+ |
+class GranularityStrategy { |
+public: |
+ virtual ~GranularityStrategy(); |
+ virtual SelectionStrategy GetType() const = 0; |
+ virtual void Clear() = 0; |
+ |
+ // Calculates and returns the new selection based on the updated user selection extent |extentPosition| and the granularity strategy. |
+ virtual VisibleSelection updateExtent(const VisiblePosition& extentPosition, const VisibleSelection&) = 0; |
+protected: |
yosin_UTC9
2015/04/23 03:38:47
nit: Please insert a blank line before |protected:
mfomitchev
2015/04/23 15:08:11
Done.
|
+ GranularityStrategy(); |
+}; |
+ |
+// Always uses character granularity. |
+class CharacterGranularityStrategy final : public GranularityStrategy { |
+public: |
+ CharacterGranularityStrategy(); |
+ ~CharacterGranularityStrategy() final; |
+ |
+ // GranularityStrategy: |
+ SelectionStrategy GetType() const final; |
+ void Clear() final; |
+ VisibleSelection updateExtent(const VisiblePosition& extentPosition, const VisibleSelection&) final; |
+}; |
+ |
+// "Expand by word, shrink by character" selection strategy. |
+// Uses character granularity when selection is shrinking. If the selection is expanding, |
+// granularity doesn't change until a word boundary is passed, after which the granularity |
+// switches to "word". |
+class DirectionGranularityStrategy final : public GranularityStrategy { |
+public: |
+ DirectionGranularityStrategy(); |
+ ~DirectionGranularityStrategy() final; |
+ |
+ // GranularityStrategy: |
+ SelectionStrategy GetType() const final; |
+ void Clear() final; |
+ VisibleSelection updateExtent(const VisiblePosition&, const VisibleSelection&) final; |
+private: |
yosin_UTC9
2015/04/23 03:38:47
nit: Please insert a blank line before |private:|
mfomitchev
2015/04/23 15:08:11
Done.
|
+ enum class BoundAdjust {CurrentPosIfOnBound, NextBoundIfOnBound}; |
+ enum class SearchDirection {SearchBackwards, SearchForward}; |
+ |
+ // Returns the next word boundary starting from |pos|. |direction| specifies the direction |
+ // in which to search for the next bound. nextIfOnBound controls whether |pos| or the next boundary |
+ // is returned when |pos| is located exactly on word boundary. |
+ VisiblePosition nextWordBound(const VisiblePosition& /*pos*/, SearchDirection /*direction*/, BoundAdjust /*nextIfOnBound*/); |
+ |
+ // Current selection granularity being used |
+ TextGranularity m_granularity; |
+ // Set to true if the selection was shrunk (without changing relative base/extent order) |
+ // as a result of the most recent updateExtent call. |
+ bool m_lastMoveShrunkSelection; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // GranularityStrategy_h |