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Side by Side Diff: Source/platform/graphics/GraphicsContext.cpp

Issue 987383003: Fix ASSERT(m_canvas) failures when contextDisabled() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * Copyright (C) 2013 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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46 #include "third_party/skia/include/core/SkRefCnt.h" 46 #include "third_party/skia/include/core/SkRefCnt.h"
47 #include "third_party/skia/include/core/SkSurface.h" 47 #include "third_party/skia/include/core/SkSurface.h"
48 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" 48 #include "third_party/skia/include/effects/SkBlurMaskFilter.h"
49 #include "third_party/skia/include/effects/SkCornerPathEffect.h" 49 #include "third_party/skia/include/effects/SkCornerPathEffect.h"
50 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" 50 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h"
51 #include "third_party/skia/include/effects/SkLumaColorFilter.h" 51 #include "third_party/skia/include/effects/SkLumaColorFilter.h"
52 #include "third_party/skia/include/effects/SkMatrixImageFilter.h" 52 #include "third_party/skia/include/effects/SkMatrixImageFilter.h"
53 #include "third_party/skia/include/effects/SkPictureImageFilter.h" 53 #include "third_party/skia/include/effects/SkPictureImageFilter.h"
54 #include "third_party/skia/include/gpu/GrRenderTarget.h" 54 #include "third_party/skia/include/gpu/GrRenderTarget.h"
55 #include "third_party/skia/include/gpu/GrTexture.h" 55 #include "third_party/skia/include/gpu/GrTexture.h"
56 #include "third_party/skia/include/utils/SkNullCanvas.h"
56 #include "wtf/Assertions.h" 57 #include "wtf/Assertions.h"
57 #include "wtf/MathExtras.h" 58 #include "wtf/MathExtras.h"
58 59
59 namespace blink { 60 namespace blink {
60 61
61 class GraphicsContext::RecordingState { 62 class GraphicsContext::RecordingState {
62 WTF_MAKE_FAST_ALLOCATED; 63 WTF_MAKE_FAST_ALLOCATED;
63 WTF_MAKE_NONCOPYABLE(RecordingState); 64 WTF_MAKE_NONCOPYABLE(RecordingState);
64 public: 65 public:
65 static PassOwnPtr<RecordingState> Create(SkCanvas* canvas, const SkMatrix& m atrix) 66 static PassOwnPtr<RecordingState> Create(SkCanvas* canvas, const SkMatrix& m atrix)
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100 , m_trackTextRegion(false) 101 , m_trackTextRegion(false)
101 , m_accelerated(false) 102 , m_accelerated(false)
102 , m_isCertainlyOpaque(true) 103 , m_isCertainlyOpaque(true)
103 , m_printing(false) 104 , m_printing(false)
104 , m_antialiasHairlineImages(false) 105 , m_antialiasHairlineImages(false)
105 { 106 {
106 // FIXME: Do some tests to determine how many states are typically used, and allocate 107 // FIXME: Do some tests to determine how many states are typically used, and allocate
107 // several here. 108 // several here.
108 m_paintStateStack.append(GraphicsContextState::create()); 109 m_paintStateStack.append(GraphicsContextState::create());
109 m_paintState = m_paintStateStack.last().get(); 110 m_paintState = m_paintStateStack.last().get();
111
112 if (contextDisabled()) {
113 DEFINE_STATIC_LOCAL(RefPtr<SkCanvas>, nullCanvas, (adoptRef(SkCreateNull Canvas())));
114 m_canvas = nullCanvas.get();
115 }
110 } 116 }
111 117
112 GraphicsContext::~GraphicsContext() 118 GraphicsContext::~GraphicsContext()
113 { 119 {
114 #if ENABLE(ASSERT) 120 #if ENABLE(ASSERT)
115 if (!m_disableDestructionChecks) { 121 if (!m_disableDestructionChecks) {
116 ASSERT(!m_paintStateIndex); 122 ASSERT(!m_paintStateIndex);
117 ASSERT(!m_paintState->saveCount()); 123 ASSERT(!m_paintState->saveCount());
118 ASSERT(!m_annotationCount); 124 ASSERT(!m_annotationCount);
119 ASSERT(!m_layerCount); 125 ASSERT(!m_layerCount);
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543 return picture.release(); 549 return picture.release();
544 } 550 }
545 551
546 bool GraphicsContext::isRecording() const 552 bool GraphicsContext::isRecording() const
547 { 553 {
548 return !m_recordingStateStack.isEmpty(); 554 return !m_recordingStateStack.isEmpty();
549 } 555 }
550 556
551 void GraphicsContext::drawPicture(const SkPicture* picture) 557 void GraphicsContext::drawPicture(const SkPicture* picture)
552 { 558 {
559 if (contextDisabled())
f(malita) 2015/03/10 19:34:24 Already checked below. Probably just need to reloc
560 return;
553 ASSERT(m_canvas); 561 ASSERT(m_canvas);
554 562
555 // FIXME: SP currently builds empty-bounds pictures in some cases. This is a temp 563 // FIXME: SP currently builds empty-bounds pictures in some cases. This is a temp
556 // workaround, but the problem should be fixed: empty-bounds pictures are go ing to be culled 564 // workaround, but the problem should be fixed: empty-bounds pictures are go ing to be culled
557 // on playback anyway. 565 // on playback anyway.
558 bool cullEmptyPictures = !RuntimeEnabledFeatures::slimmingPaintEnabled(); 566 bool cullEmptyPictures = !RuntimeEnabledFeatures::slimmingPaintEnabled();
559 if (contextDisabled() || !picture || (picture->cullRect().isEmpty() && cullE mptyPictures)) 567 if (contextDisabled() || !picture || (picture->cullRect().isEmpty() && cullE mptyPictures))
560 return; 568 return;
561 569
562 m_canvas->drawPicture(picture); 570 m_canvas->drawPicture(picture);
563 } 571 }
564 572
565 void GraphicsContext::compositePicture(SkPicture* picture, const FloatRect& dest , const FloatRect& src, SkXfermode::Mode op) 573 void GraphicsContext::compositePicture(SkPicture* picture, const FloatRect& dest , const FloatRect& src, SkXfermode::Mode op)
566 { 574 {
567 ASSERT(m_canvas);
568 if (contextDisabled() || !picture) 575 if (contextDisabled() || !picture)
569 return; 576 return;
577 ASSERT(m_canvas);
570 578
571 SkPaint picturePaint; 579 SkPaint picturePaint;
572 picturePaint.setXfermodeMode(op); 580 picturePaint.setXfermodeMode(op);
573 m_canvas->save(); 581 m_canvas->save();
574 SkRect sourceBounds = WebCoreFloatRectToSKRect(src); 582 SkRect sourceBounds = WebCoreFloatRectToSKRect(src);
575 SkRect skBounds = WebCoreFloatRectToSKRect(dest); 583 SkRect skBounds = WebCoreFloatRectToSKRect(dest);
576 SkMatrix pictureTransform; 584 SkMatrix pictureTransform;
577 pictureTransform.setRectToRect(sourceBounds, skBounds, SkMatrix::kFill_Scale ToFit); 585 pictureTransform.setRectToRect(sourceBounds, skBounds, SkMatrix::kFill_Scale ToFit);
578 m_canvas->concat(pictureTransform); 586 m_canvas->concat(pictureTransform);
579 RefPtr<SkPictureImageFilter> pictureFilter = adoptRef(SkPictureImageFilter:: CreateForLocalSpace(picture, sourceBounds, static_cast<SkPaint::FilterLevel>(ima geInterpolationQuality()))); 587 RefPtr<SkPictureImageFilter> pictureFilter = adoptRef(SkPictureImageFilter:: CreateForLocalSpace(picture, sourceBounds, static_cast<SkPaint::FilterLevel>(ima geInterpolationQuality())));
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753 drawLooperBuilder->addShadow(shadowOffset, shadowBlur, shadowColor, 761 drawLooperBuilder->addShadow(shadowOffset, shadowBlur, shadowColor,
754 DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIg noresAlpha); 762 DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIg noresAlpha);
755 setDrawLooper(drawLooperBuilder.release()); 763 setDrawLooper(drawLooperBuilder.release());
756 fillRectWithRoundedHole(outerRect, roundedHole, fillColor); 764 fillRectWithRoundedHole(outerRect, roundedHole, fillColor);
757 restore(); 765 restore();
758 clearDrawLooper(); 766 clearDrawLooper();
759 } 767 }
760 768
761 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) 769 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2)
762 { 770 {
763 ASSERT(m_canvas);
764 if (contextDisabled()) 771 if (contextDisabled())
765 return; 772 return;
773 ASSERT(m_canvas);
766 774
767 StrokeStyle penStyle = strokeStyle(); 775 StrokeStyle penStyle = strokeStyle();
768 if (penStyle == NoStroke) 776 if (penStyle == NoStroke)
769 return; 777 return;
770 778
771 FloatPoint p1 = point1; 779 FloatPoint p1 = point1;
772 FloatPoint p2 = point2; 780 FloatPoint p2 = point2;
773 bool isVerticalLine = (p1.x() == p2.x()); 781 bool isVerticalLine = (p1.x() == p2.x());
774 int width = roundf(strokeThickness()); 782 int width = roundf(strokeThickness());
775 783
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1089 const FloatRect* src, SkXfermode::Mode op) 1097 const FloatRect* src, SkXfermode::Mode op)
1090 { 1098 {
1091 if (contextDisabled() || !image) 1099 if (contextDisabled() || !image)
1092 return; 1100 return;
1093 1101
1094 image->draw(this, dest, src, op); 1102 image->draw(this, dest, src, op);
1095 } 1103 }
1096 1104
1097 void GraphicsContext::writePixels(const SkImageInfo& info, const void* pixels, s ize_t rowBytes, int x, int y) 1105 void GraphicsContext::writePixels(const SkImageInfo& info, const void* pixels, s ize_t rowBytes, int x, int y)
1098 { 1106 {
1099 ASSERT(m_canvas);
1100 if (contextDisabled()) 1107 if (contextDisabled())
1101 return; 1108 return;
1109 ASSERT(m_canvas);
1102 1110
1103 m_canvas->writePixels(info, pixels, rowBytes, x, y); 1111 m_canvas->writePixels(info, pixels, rowBytes, x, y);
1104 } 1112 }
1105 1113
1106 void GraphicsContext::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint) 1114 void GraphicsContext::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint)
f(malita) 2015/03/10 19:34:24 I don't think this method is used at all - we shou
Xianzhu 2015/03/11 16:45:10 I'd leave this to another change.
1107 { 1115 {
1116 if (contextDisabled())
f(malita) 2015/03/10 19:34:24 Already checked below. Relocate the assert?
Xianzhu 2015/03/11 16:45:10 Done.
1117 return;
1108 ASSERT(m_canvas); 1118 ASSERT(m_canvas);
1119
1109 // Textures are bound to the blink main-thread GrContext, which can not be 1120 // Textures are bound to the blink main-thread GrContext, which can not be
1110 // used on the compositor raster thread. 1121 // used on the compositor raster thread.
1111 // FIXME: Mailbox support would make this possible in the GPU-raster case. 1122 // FIXME: Mailbox support would make this possible in the GPU-raster case.
1112 ASSERT(!isRecording() || !bitmap.getTexture()); 1123 ASSERT(!isRecording() || !bitmap.getTexture());
1113 if (contextDisabled()) 1124 if (contextDisabled())
1114 return; 1125 return;
1115 1126
1116 m_canvas->drawBitmap(bitmap, left, top, paint); 1127 m_canvas->drawBitmap(bitmap, left, top, paint);
1117 } 1128 }
1118 1129
1119 void GraphicsContext::drawBitmapRect(const SkBitmap& bitmap, const SkRect* src, 1130 void GraphicsContext::drawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
1120 const SkRect& dst, const SkPaint* paint) 1131 const SkRect& dst, const SkPaint* paint)
1121 { 1132 {
1133 if (contextDisabled())
f(malita) 2015/03/10 19:34:24 Note that some of these methods are "internal" ent
1134 return;
1122 ASSERT(m_canvas); 1135 ASSERT(m_canvas);
1136
1123 // Textures are bound to the blink main-thread GrContext, which can not be 1137 // Textures are bound to the blink main-thread GrContext, which can not be
1124 // used on the compositor raster thread. 1138 // used on the compositor raster thread.
1125 // FIXME: Mailbox support would make this possible in the GPU-raster case. 1139 // FIXME: Mailbox support would make this possible in the GPU-raster case.
1126 ASSERT(!isRecording() || !bitmap.getTexture()); 1140 ASSERT(!isRecording() || !bitmap.getTexture());
1127 if (contextDisabled()) 1141 if (contextDisabled())
1128 return; 1142 return;
1129 1143
1130 SkCanvas::DrawBitmapRectFlags flags = 1144 SkCanvas::DrawBitmapRectFlags flags =
1131 immutableState()->shouldClampToSourceRect() ? SkCanvas::kNone_DrawBitmap RectFlag : SkCanvas::kBleed_DrawBitmapRectFlag; 1145 immutableState()->shouldClampToSourceRect() ? SkCanvas::kNone_DrawBitmap RectFlag : SkCanvas::kBleed_DrawBitmapRectFlag;
1132 1146
1133 m_canvas->drawBitmapRectToRect(bitmap, src, dst, paint, flags); 1147 m_canvas->drawBitmapRectToRect(bitmap, src, dst, paint, flags);
1134 } 1148 }
1135 1149
1136 void GraphicsContext::drawImage(const SkImage* image, SkScalar left, SkScalar to p, const SkPaint* paint) 1150 void GraphicsContext::drawImage(const SkImage* image, SkScalar left, SkScalar to p, const SkPaint* paint)
1137 { 1151 {
1138 ASSERT(m_canvas);
1139 if (contextDisabled()) 1152 if (contextDisabled())
1140 return; 1153 return;
1154 ASSERT(m_canvas);
f(malita) 2015/03/10 19:34:24 Since m_disabledState is effectively const for the
Xianzhu 2015/03/11 16:45:10 This assert is also for m_disabledState==false. m_
1141 1155
1142 m_canvas->drawImage(image, left, top, paint); 1156 m_canvas->drawImage(image, left, top, paint);
1143 } 1157 }
1144 1158
1145 void GraphicsContext::drawImageRect(const SkImage* image, const SkRect* src, con st SkRect& dst, const SkPaint* paint) 1159 void GraphicsContext::drawImageRect(const SkImage* image, const SkRect* src, con st SkRect& dst, const SkPaint* paint)
1146 { 1160 {
1147 ASSERT(m_canvas);
1148 if (contextDisabled()) 1161 if (contextDisabled())
1149 return; 1162 return;
1163 ASSERT(m_canvas);
1150 1164
1151 m_canvas->drawImageRect(image, src, dst, paint); 1165 m_canvas->drawImageRect(image, src, dst, paint);
1152 } 1166 }
1153 1167
1154 void GraphicsContext::drawOval(const SkRect& oval, const SkPaint& paint) 1168 void GraphicsContext::drawOval(const SkRect& oval, const SkPaint& paint)
1155 { 1169 {
1156 ASSERT(m_canvas);
1157 if (contextDisabled()) 1170 if (contextDisabled())
1158 return; 1171 return;
1172 ASSERT(m_canvas);
1159 1173
1160 m_canvas->drawOval(oval, paint); 1174 m_canvas->drawOval(oval, paint);
1161 } 1175 }
1162 1176
1163 void GraphicsContext::drawPath(const SkPath& path, const SkPaint& paint) 1177 void GraphicsContext::drawPath(const SkPath& path, const SkPaint& paint)
1164 { 1178 {
1165 ASSERT(m_canvas);
1166 if (contextDisabled()) 1179 if (contextDisabled())
1167 return; 1180 return;
1181 ASSERT(m_canvas);
1168 1182
1169 m_canvas->drawPath(path, paint); 1183 m_canvas->drawPath(path, paint);
1170 } 1184 }
1171 1185
1172 void GraphicsContext::drawRect(const SkRect& rect, const SkPaint& paint) 1186 void GraphicsContext::drawRect(const SkRect& rect, const SkPaint& paint)
1173 { 1187 {
1174 ASSERT(m_canvas);
1175 if (contextDisabled()) 1188 if (contextDisabled())
1176 return; 1189 return;
1190 ASSERT(m_canvas);
1177 1191
1178 m_canvas->drawRect(rect, paint); 1192 m_canvas->drawRect(rect, paint);
1179 } 1193 }
1180 1194
1181 void GraphicsContext::drawRRect(const SkRRect& rrect, const SkPaint& paint) 1195 void GraphicsContext::drawRRect(const SkRRect& rrect, const SkPaint& paint)
1182 { 1196 {
1183 ASSERT(m_canvas);
1184 if (contextDisabled()) 1197 if (contextDisabled())
1185 return; 1198 return;
1199 ASSERT(m_canvas);
1186 1200
1187 m_canvas->drawRRect(rrect, paint); 1201 m_canvas->drawRRect(rrect, paint);
1188 } 1202 }
1189 1203
1190 void GraphicsContext::drawPosText(const void* text, size_t byteLength, 1204 void GraphicsContext::drawPosText(const void* text, size_t byteLength,
1191 const SkPoint pos[], const SkRect& textRect, const SkPaint& paint) 1205 const SkPoint pos[], const SkRect& textRect, const SkPaint& paint)
1192 { 1206 {
1193 ASSERT(m_canvas);
1194 if (contextDisabled()) 1207 if (contextDisabled())
1195 return; 1208 return;
1209 ASSERT(m_canvas);
1196 1210
1197 m_canvas->drawPosText(text, byteLength, pos, paint); 1211 m_canvas->drawPosText(text, byteLength, pos, paint);
1198 didDrawTextInRect(textRect); 1212 didDrawTextInRect(textRect);
1199 } 1213 }
1200 1214
1201 void GraphicsContext::drawPosTextH(const void* text, size_t byteLength, 1215 void GraphicsContext::drawPosTextH(const void* text, size_t byteLength,
1202 const SkScalar xpos[], SkScalar constY, const SkRect& textRect, const SkPain t& paint) 1216 const SkScalar xpos[], SkScalar constY, const SkRect& textRect, const SkPain t& paint)
1203 { 1217 {
1204 ASSERT(m_canvas);
1205 if (contextDisabled()) 1218 if (contextDisabled())
1206 return; 1219 return;
1220 ASSERT(m_canvas);
1207 1221
1208 m_canvas->drawPosTextH(text, byteLength, xpos, constY, paint); 1222 m_canvas->drawPosTextH(text, byteLength, xpos, constY, paint);
1209 didDrawTextInRect(textRect); 1223 didDrawTextInRect(textRect);
1210 } 1224 }
1211 1225
1212 void GraphicsContext::drawTextBlob(const SkTextBlob* blob, const SkPoint& origin , const SkPaint& paint) 1226 void GraphicsContext::drawTextBlob(const SkTextBlob* blob, const SkPoint& origin , const SkPaint& paint)
1213 { 1227 {
1214 ASSERT(m_canvas);
1215 if (contextDisabled()) 1228 if (contextDisabled())
1216 return; 1229 return;
1230 ASSERT(m_canvas);
1217 1231
1218 m_canvas->drawTextBlob(blob, origin.x(), origin.y(), paint); 1232 m_canvas->drawTextBlob(blob, origin.x(), origin.y(), paint);
1219 1233
1220 SkRect bounds = blob->bounds(); 1234 SkRect bounds = blob->bounds();
1221 bounds.offset(origin); 1235 bounds.offset(origin);
1222 didDrawTextInRect(bounds); 1236 didDrawTextInRect(bounds);
1223 } 1237 }
1224 1238
1225 void GraphicsContext::fillPath(const Path& pathToFill) 1239 void GraphicsContext::fillPath(const Path& pathToFill)
1226 { 1240 {
(...skipping 29 matching lines...) Expand all
1256 1270
1257 SkRect r = rect; 1271 SkRect r = rect;
1258 SkPaint paint = immutableState()->fillPaint(); 1272 SkPaint paint = immutableState()->fillPaint();
1259 paint.setColor(color.rgb()); 1273 paint.setColor(color.rgb());
1260 drawRect(r, paint); 1274 drawRect(r, paint);
1261 } 1275 }
1262 1276
1263 void GraphicsContext::fillBetweenRoundedRects(const FloatRect& outer, const Floa tSize& outerTopLeft, const FloatSize& outerTopRight, const FloatSize& outerBotto mLeft, const FloatSize& outerBottomRight, 1277 void GraphicsContext::fillBetweenRoundedRects(const FloatRect& outer, const Floa tSize& outerTopLeft, const FloatSize& outerTopRight, const FloatSize& outerBotto mLeft, const FloatSize& outerBottomRight,
1264 const FloatRect& inner, const FloatSize& innerTopLeft, const FloatSize& inne rTopRight, const FloatSize& innerBottomLeft, const FloatSize& innerBottomRight, const Color& color) 1278 const FloatRect& inner, const FloatSize& innerTopLeft, const FloatSize& inne rTopRight, const FloatSize& innerBottomLeft, const FloatSize& innerBottomRight, const Color& color)
1265 { 1279 {
1266 ASSERT(m_canvas);
1267 if (contextDisabled()) 1280 if (contextDisabled())
1268 return; 1281 return;
1282 ASSERT(m_canvas);
1269 1283
1270 SkVector outerRadii[4]; 1284 SkVector outerRadii[4];
1271 SkVector innerRadii[4]; 1285 SkVector innerRadii[4];
1272 setRadii(outerRadii, outerTopLeft, outerTopRight, outerBottomRight, outerBot tomLeft); 1286 setRadii(outerRadii, outerTopLeft, outerTopRight, outerBottomRight, outerBot tomLeft);
1273 setRadii(innerRadii, innerTopLeft, innerTopRight, innerBottomRight, innerBot tomLeft); 1287 setRadii(innerRadii, innerTopLeft, innerTopRight, innerBottomRight, innerBot tomLeft);
1274 1288
1275 SkRRect rrOuter; 1289 SkRRect rrOuter;
1276 SkRRect rrInner; 1290 SkRRect rrInner;
1277 rrOuter.setRectRadii(outer, outerRadii); 1291 rrOuter.setRectRadii(outer, outerRadii);
1278 rrInner.setRectRadii(inner, innerRadii); 1292 rrInner.setRectRadii(inner, innerRadii);
1279 1293
1280 SkPaint paint(immutableState()->fillPaint()); 1294 SkPaint paint(immutableState()->fillPaint());
1281 paint.setColor(color.rgb()); 1295 paint.setColor(color.rgb());
1282 1296
1283 m_canvas->drawDRRect(rrOuter, rrInner, paint); 1297 m_canvas->drawDRRect(rrOuter, rrInner, paint);
1284 } 1298 }
1285 1299
1286 void GraphicsContext::fillBetweenRoundedRects(const FloatRoundedRect& outer, con st FloatRoundedRect& inner, const Color& color) 1300 void GraphicsContext::fillBetweenRoundedRects(const FloatRoundedRect& outer, con st FloatRoundedRect& inner, const Color& color)
1287 { 1301 {
1288 fillBetweenRoundedRects(outer.rect(), outer.radii().topLeft(), outer.radii() .topRight(), outer.radii().bottomLeft(), outer.radii().bottomRight(), 1302 fillBetweenRoundedRects(outer.rect(), outer.radii().topLeft(), outer.radii() .topRight(), outer.radii().bottomLeft(), outer.radii().bottomRight(),
1289 inner.rect(), inner.radii().topLeft(), inner.radii().topRight(), inner.r adii().bottomLeft(), inner.radii().bottomRight(), color); 1303 inner.rect(), inner.radii().topLeft(), inner.radii().topRight(), inner.r adii().bottomLeft(), inner.radii().bottomRight(), color);
1290 } 1304 }
1291 1305
1292 void GraphicsContext::fillRoundedRect(const FloatRect& rect, const FloatSize& to pLeft, const FloatSize& topRight, 1306 void GraphicsContext::fillRoundedRect(const FloatRect& rect, const FloatSize& to pLeft, const FloatSize& topRight,
1293 const FloatSize& bottomLeft, const FloatSize& bottomRight, const Color& colo r) 1307 const FloatSize& bottomLeft, const FloatSize& bottomRight, const Color& colo r)
1294 { 1308 {
1295 ASSERT(m_canvas);
1296 if (contextDisabled()) 1309 if (contextDisabled())
1297 return; 1310 return;
1311 ASSERT(m_canvas);
1298 1312
1299 if (topLeft.width() + topRight.width() > rect.width() 1313 if (topLeft.width() + topRight.width() > rect.width()
1300 || bottomLeft.width() + bottomRight.width() > rect.width() 1314 || bottomLeft.width() + bottomRight.width() > rect.width()
1301 || topLeft.height() + bottomLeft.height() > rect.height() 1315 || topLeft.height() + bottomLeft.height() > rect.height()
1302 || topRight.height() + bottomRight.height() > rect.height()) { 1316 || topRight.height() + bottomRight.height() > rect.height()) {
1303 // Not all the radii fit, return a rect. This matches the behavior of 1317 // Not all the radii fit, return a rect. This matches the behavior of
1304 // Path::createRoundedRectangle. Without this we attempt to draw a round 1318 // Path::createRoundedRectangle. Without this we attempt to draw a round
1305 // shadow for a square box. 1319 // shadow for a square box.
1306 // FIXME: this fallback code is wrong, and also duplicates related code in FloatRoundedRect::constrainRadii, Path and SKRRect. 1320 // FIXME: this fallback code is wrong, and also duplicates related code in FloatRoundedRect::constrainRadii, Path and SKRRect.
1307 fillRect(rect, color); 1321 fillRect(rect, color);
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1442 void GraphicsContext::clipOutRoundedRect(const FloatRoundedRect& rect) 1456 void GraphicsContext::clipOutRoundedRect(const FloatRoundedRect& rect)
1443 { 1457 {
1444 if (contextDisabled()) 1458 if (contextDisabled())
1445 return; 1459 return;
1446 1460
1447 clipRoundedRect(rect, SkRegion::kDifference_Op); 1461 clipRoundedRect(rect, SkRegion::kDifference_Op);
1448 } 1462 }
1449 1463
1450 void GraphicsContext::clipRect(const SkRect& rect, AntiAliasingMode aa, SkRegion ::Op op) 1464 void GraphicsContext::clipRect(const SkRect& rect, AntiAliasingMode aa, SkRegion ::Op op)
1451 { 1465 {
1452 ASSERT(m_canvas);
1453 if (contextDisabled()) 1466 if (contextDisabled())
1454 return; 1467 return;
1468 ASSERT(m_canvas);
1455 1469
1456 m_canvas->clipRect(rect, op, aa == AntiAliased); 1470 m_canvas->clipRect(rect, op, aa == AntiAliased);
1457 } 1471 }
1458 1472
1459 void GraphicsContext::clipPath(const SkPath& path, AntiAliasingMode aa, SkRegion ::Op op) 1473 void GraphicsContext::clipPath(const SkPath& path, AntiAliasingMode aa, SkRegion ::Op op)
1460 { 1474 {
1461 ASSERT(m_canvas);
1462 if (contextDisabled()) 1475 if (contextDisabled())
1463 return; 1476 return;
1477 ASSERT(m_canvas);
1464 1478
1465 m_canvas->clipPath(path, op, aa == AntiAliased); 1479 m_canvas->clipPath(path, op, aa == AntiAliased);
1466 } 1480 }
1467 1481
1468 void GraphicsContext::clipRRect(const SkRRect& rect, AntiAliasingMode aa, SkRegi on::Op op) 1482 void GraphicsContext::clipRRect(const SkRRect& rect, AntiAliasingMode aa, SkRegi on::Op op)
1469 { 1483 {
1470 ASSERT(m_canvas);
1471 if (contextDisabled()) 1484 if (contextDisabled())
1472 return; 1485 return;
1486 ASSERT(m_canvas);
1473 1487
1474 m_canvas->clipRRect(rect, op, aa == AntiAliased); 1488 m_canvas->clipRRect(rect, op, aa == AntiAliased);
1475 } 1489 }
1476 1490
1477 void GraphicsContext::rotate(float angleInRadians) 1491 void GraphicsContext::rotate(float angleInRadians)
1478 { 1492 {
1479 ASSERT(m_canvas);
1480 if (contextDisabled()) 1493 if (contextDisabled())
1481 return; 1494 return;
1495 ASSERT(m_canvas);
1482 1496
1483 m_canvas->rotate(WebCoreFloatToSkScalar(angleInRadians * (180.0f / 3.1415926 5f))); 1497 m_canvas->rotate(WebCoreFloatToSkScalar(angleInRadians * (180.0f / 3.1415926 5f)));
1484 } 1498 }
1485 1499
1486 void GraphicsContext::translate(float x, float y) 1500 void GraphicsContext::translate(float x, float y)
1487 { 1501 {
1488 ASSERT(m_canvas);
1489 if (contextDisabled()) 1502 if (contextDisabled())
1490 return; 1503 return;
1504 ASSERT(m_canvas);
1491 1505
1492 if (!x && !y) 1506 if (!x && !y)
1493 return; 1507 return;
1494 1508
1495 m_canvas->translate(WebCoreFloatToSkScalar(x), WebCoreFloatToSkScalar(y)); 1509 m_canvas->translate(WebCoreFloatToSkScalar(x), WebCoreFloatToSkScalar(y));
1496 } 1510 }
1497 1511
1498 void GraphicsContext::scale(float x, float y) 1512 void GraphicsContext::scale(float x, float y)
1499 { 1513 {
1500 ASSERT(m_canvas);
1501 if (contextDisabled()) 1514 if (contextDisabled())
1502 return; 1515 return;
1516 ASSERT(m_canvas);
1503 1517
1504 if (x == 1.0f && y == 1.0f) 1518 if (x == 1.0f && y == 1.0f)
1505 return; 1519 return;
1506 1520
1507 m_canvas->scale(WebCoreFloatToSkScalar(x), WebCoreFloatToSkScalar(y)); 1521 m_canvas->scale(WebCoreFloatToSkScalar(x), WebCoreFloatToSkScalar(y));
1508 } 1522 }
1509 1523
1510 void GraphicsContext::setURLForRect(const KURL& link, const IntRect& destRect) 1524 void GraphicsContext::setURLForRect(const KURL& link, const IntRect& destRect)
1511 { 1525 {
1512 ASSERT(m_canvas);
1513 if (contextDisabled()) 1526 if (contextDisabled())
1514 return; 1527 return;
1528 ASSERT(m_canvas);
1515 1529
1516 SkAutoDataUnref url(SkData::NewWithCString(link.string().utf8().data())); 1530 SkAutoDataUnref url(SkData::NewWithCString(link.string().utf8().data()));
1517 SkAnnotateRectWithURL(m_canvas, destRect, url.get()); 1531 SkAnnotateRectWithURL(m_canvas, destRect, url.get());
1518 } 1532 }
1519 1533
1520 void GraphicsContext::setURLFragmentForRect(const String& destName, const IntRec t& rect) 1534 void GraphicsContext::setURLFragmentForRect(const String& destName, const IntRec t& rect)
1521 { 1535 {
1522 ASSERT(m_canvas);
1523 if (contextDisabled()) 1536 if (contextDisabled())
1524 return; 1537 return;
1538 ASSERT(m_canvas);
1525 1539
1526 SkAutoDataUnref skDestName(SkData::NewWithCString(destName.utf8().data())); 1540 SkAutoDataUnref skDestName(SkData::NewWithCString(destName.utf8().data()));
1527 SkAnnotateLinkToDestination(m_canvas, rect, skDestName.get()); 1541 SkAnnotateLinkToDestination(m_canvas, rect, skDestName.get());
1528 } 1542 }
1529 1543
1530 void GraphicsContext::addURLTargetAtPoint(const String& name, const IntPoint& po s) 1544 void GraphicsContext::addURLTargetAtPoint(const String& name, const IntPoint& po s)
1531 { 1545 {
1532 ASSERT(m_canvas);
1533 if (contextDisabled()) 1546 if (contextDisabled())
1534 return; 1547 return;
1548 ASSERT(m_canvas);
1535 1549
1536 SkAutoDataUnref nameData(SkData::NewWithCString(name.utf8().data())); 1550 SkAutoDataUnref nameData(SkData::NewWithCString(name.utf8().data()));
1537 SkAnnotateNamedDestination(m_canvas, SkPoint::Make(pos.x(), pos.y()), nameDa ta); 1551 SkAnnotateNamedDestination(m_canvas, SkPoint::Make(pos.x(), pos.y()), nameDa ta);
1538 } 1552 }
1539 1553
1540 AffineTransform GraphicsContext::getCTM() const 1554 AffineTransform GraphicsContext::getCTM() const
1541 { 1555 {
1542 if (contextDisabled()) 1556 if (contextDisabled())
1543 return AffineTransform(); 1557 return AffineTransform();
1544 1558
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1861 // being returned from computeInterpolationQuality. 1875 // being returned from computeInterpolationQuality.
1862 resampling = InterpolationLow; 1876 resampling = InterpolationLow;
1863 } 1877 }
1864 resampling = limitInterpolationQuality(this, resampling); 1878 resampling = limitInterpolationQuality(this, resampling);
1865 paint->setFilterLevel(static_cast<SkPaint::FilterLevel>(resampling)); 1879 paint->setFilterLevel(static_cast<SkPaint::FilterLevel>(resampling));
1866 1880
1867 return initialSaveCount; 1881 return initialSaveCount;
1868 } 1882 }
1869 1883
1870 } // namespace blink 1884 } // namespace blink
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