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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
11 #include "GrEffect.h" | 11 #include "GrEffect.h" |
12 #include "GrCoordTransform.h" | 12 #include "GrCoordTransform.h" |
13 #include "GrDrawEffect.h" | 13 #include "GrDrawEffect.h" |
14 #include "GrGLEffect.h" | 14 #include "GrGLEffect.h" |
15 #include "GrGpuGL.h" | 15 #include "GrGpuGL.h" |
16 #include "GrGLShaderVar.h" | 16 #include "GrGLShaderVar.h" |
17 #include "GrGLSL.h" | 17 #include "GrGLSL.h" |
18 #include "SkXfermode.h" | 18 #include "SkXfermode.h" |
19 | 19 |
20 SK_DEFINE_INST_COUNT(GrGLProgram) | |
21 | |
22 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) | 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) |
23 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) | 21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) |
24 | 22 |
25 GrGLProgram* GrGLProgram::Create(GrGpuGL* gpu, | 23 GrGLProgram* GrGLProgram::Create(GrGpuGL* gpu, |
26 const GrGLProgramDesc& desc, | 24 const GrGLProgramDesc& desc, |
27 const GrEffectStage* colorStages[], | 25 const GrEffectStage* colorStages[], |
28 const GrEffectStage* coverageStages[]) { | 26 const GrEffectStage* coverageStages[]) { |
29 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gpu, desc, colorStages, cove
rageStages)); | 27 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gpu, desc, colorStages, cove
rageStages)); |
30 if (!program->succeeded()) { | 28 if (!program->succeeded()) { |
31 delete program; | 29 delete program; |
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349 | 347 |
350 fMatrixState.fViewMatrix = drawState.getViewMatrix(); | 348 fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
351 fMatrixState.fRenderTargetSize = size; | 349 fMatrixState.fRenderTargetSize = size; |
352 fMatrixState.fRenderTargetOrigin = rt->origin(); | 350 fMatrixState.fRenderTargetOrigin = rt->origin(); |
353 | 351 |
354 GrGLfloat viewMatrix[3 * 3]; | 352 GrGLfloat viewMatrix[3 * 3]; |
355 fMatrixState.getGLMatrix<3>(viewMatrix); | 353 fMatrixState.getGLMatrix<3>(viewMatrix); |
356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); | 354 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); |
357 } | 355 } |
358 } | 356 } |
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