| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapAlphaThresholdShader.h" | 8 #include "SkBitmapAlphaThresholdShader.h" |
| 9 | 9 |
| 10 class BATShader : public SkShader { | 10 class BATShader : public SkShader { |
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| 27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader) | 27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader) |
| 28 | 28 |
| 29 private: | 29 private: |
| 30 SkBitmap fBitmap; | 30 SkBitmap fBitmap; |
| 31 SkRegion fRegion; | 31 SkRegion fRegion; |
| 32 U8CPU fThreshold; | 32 U8CPU fThreshold; |
| 33 | 33 |
| 34 typedef SkShader INHERITED; | 34 typedef SkShader INHERITED; |
| 35 }; | 35 }; |
| 36 | 36 |
| 37 SK_DEFINE_INST_COUNT(BATShader) | |
| 38 | |
| 39 SkShader* SkBitmapAlphaThresholdShader::Create(const SkBitmap& bitmap, | 37 SkShader* SkBitmapAlphaThresholdShader::Create(const SkBitmap& bitmap, |
| 40 const SkRegion& region, | 38 const SkRegion& region, |
| 41 U8CPU threshold) { | 39 U8CPU threshold) { |
| 42 SkASSERT(threshold < 256); | 40 SkASSERT(threshold < 256); |
| 43 return SkNEW_ARGS(BATShader, (bitmap, region, threshold)); | 41 return SkNEW_ARGS(BATShader, (bitmap, region, threshold)); |
| 44 } | 42 } |
| 45 | 43 |
| 46 BATShader::BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU threshold) | 44 BATShader::BATShader(const SkBitmap& bitmap, SkRegion region, U8CPU threshold) |
| 47 : fBitmap(bitmap) | 45 : fBitmap(bitmap) |
| 48 , fRegion(region) | 46 , fRegion(region) |
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| 270 GrEffectRef* effect = ThresholdEffect::Create(bmpTexture, bmpMatrix, | 268 GrEffectRef* effect = ThresholdEffect::Create(bmpTexture, bmpMatrix, |
| 271 maskTexture, maskMatrix, | 269 maskTexture, maskMatrix, |
| 272 fThreshold); | 270 fThreshold); |
| 273 | 271 |
| 274 GrUnlockAndUnrefCachedBitmapTexture(bmpTexture); | 272 GrUnlockAndUnrefCachedBitmapTexture(bmpTexture); |
| 275 | 273 |
| 276 return effect; | 274 return effect; |
| 277 } | 275 } |
| 278 | 276 |
| 279 #endif | 277 #endif |
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