Index: components/metrics/leak_detector/call_stack_table_unittest.cc |
diff --git a/components/metrics/leak_detector/call_stack_table_unittest.cc b/components/metrics/leak_detector/call_stack_table_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c455f37c7c9015845507c544cdb8388bbe6765c4 |
--- /dev/null |
+++ b/components/metrics/leak_detector/call_stack_table_unittest.cc |
@@ -0,0 +1,306 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "components/metrics/leak_detector/call_stack_table.h" |
+ |
+#include <set> |
+ |
+#include "base/macros.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "components/metrics/leak_detector/call_stack_manager.h" |
+#include "components/metrics/leak_detector/custom_allocator.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace metrics { |
+namespace leak_detector { |
+ |
+namespace { |
+ |
+// Default threshold used for leak analysis. |
+const int kDefaultLeakThreshold = 5; |
+ |
+// Some test call stacks. |
+const void* kRawStack0[] = { |
+ reinterpret_cast<const void*>(0xaabbccdd), |
+ reinterpret_cast<const void*>(0x11223344), |
+ reinterpret_cast<const void*>(0x55667788), |
+ reinterpret_cast<const void*>(0x99887766), |
+}; |
+const void* kRawStack1[] = { |
+ reinterpret_cast<const void*>(0xdeadbeef), |
+ reinterpret_cast<const void*>(0x900df00d), |
+ reinterpret_cast<const void*>(0xcafedeed), |
+ reinterpret_cast<const void*>(0xdeafbabe), |
+}; |
+const void* kRawStack2[] = { |
+ reinterpret_cast<const void*>(0x12345678), |
+ reinterpret_cast<const void*>(0xabcdef01), |
+ reinterpret_cast<const void*>(0xfdecab98), |
+}; |
+const void* kRawStack3[] = { |
+ reinterpret_cast<const void*>(0xdead0001), |
+ reinterpret_cast<const void*>(0xbeef0002), |
+ reinterpret_cast<const void*>(0x900d0003), |
+ reinterpret_cast<const void*>(0xf00d0004), |
+ reinterpret_cast<const void*>(0xcafe0005), |
+ reinterpret_cast<const void*>(0xdeed0006), |
+ reinterpret_cast<const void*>(0xdeaf0007), |
+ reinterpret_cast<const void*>(0xbabe0008), |
+}; |
+ |
+} // namespace |
+ |
+class CallStackTableTest : public ::testing::Test { |
+ public: |
+ CallStackTableTest() |
+ : stack0_(nullptr), |
+ stack1_(nullptr), |
+ stack2_(nullptr), |
+ stack3_(nullptr) {} |
+ |
+ void SetUp() override { |
+ CustomAllocator::Initialize(); |
+ |
+ manager_.reset(new CallStackManager); |
+ |
+ // The unit tests expect a certain order to the call stack pointers. It is |
+ // an important detail when checking the output of LeakAnalyzer's suspected |
+ // leaks, which are ordered by the leak value (call stack pointer). Use a |
+ // set to sort the pointers as they are created. |
+ std::set<const CallStack*> stacks; |
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack0), kRawStack0)); |
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack1), kRawStack1)); |
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack2), kRawStack2)); |
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack3), kRawStack3)); |
+ ASSERT_EQ(4U, stacks.size()); |
+ |
+ std::set<const CallStack*>::const_iterator iter = stacks.begin(); |
+ stack0_ = *iter++; |
+ stack1_ = *iter++; |
+ stack2_ = *iter++; |
+ stack3_ = *iter++; |
+ } |
+ |
+ void TearDown() override { |
+ // All call stacks generated by |manager_| will be invalidated when it is |
+ // destroyed. |
+ stack0_ = nullptr; |
+ stack1_ = nullptr; |
+ stack2_ = nullptr; |
+ stack3_ = nullptr; |
+ |
+ // Destroy the call stack manager before shutting down the allocator. |
+ manager_.reset(); |
+ |
+ EXPECT_TRUE(CustomAllocator::Shutdown()); |
+ } |
+ |
+ protected: |
+ // Unit tests should directly reference these pointers to CallStack objects. |
+ const CallStack* stack0_; |
+ const CallStack* stack1_; |
+ const CallStack* stack2_; |
+ const CallStack* stack3_; |
+ |
+ private: |
+ scoped_ptr<CallStackManager> manager_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CallStackTableTest); |
+}; |
+ |
+TEST_F(CallStackTableTest, PointerOrder) { |
+ EXPECT_LT(stack0_, stack1_); |
+ EXPECT_LT(stack1_, stack2_); |
+ EXPECT_LT(stack2_, stack3_); |
+} |
+ |
+TEST_F(CallStackTableTest, EmptyTable) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ EXPECT_TRUE(table.empty()); |
+ |
+ EXPECT_EQ(0U, table.num_allocs()); |
+ EXPECT_EQ(0U, table.num_frees()); |
+ |
+ // The table should be able to gracefully handle an attempt to remove a call |
+ // stack entry when none exists. |
+ table.Remove(stack0_); |
+ table.Remove(stack1_); |
+ table.Remove(stack2_); |
+ table.Remove(stack3_); |
+ |
+ EXPECT_EQ(0U, table.num_allocs()); |
+ EXPECT_EQ(0U, table.num_frees()); |
+} |
+ |
+TEST_F(CallStackTableTest, InsertionAndRemoval) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ |
+ table.Add(stack0_); |
+ EXPECT_EQ(1U, table.size()); |
+ EXPECT_EQ(1U, table.num_allocs()); |
+ table.Add(stack1_); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(2U, table.num_allocs()); |
+ table.Add(stack2_); |
+ EXPECT_EQ(3U, table.size()); |
+ EXPECT_EQ(3U, table.num_allocs()); |
+ table.Add(stack3_); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(4U, table.num_allocs()); |
+ |
+ // Add some call stacks that have already been added. There should be no |
+ // change in the number of entries, as they are aggregated by call stack. |
+ table.Add(stack2_); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(5U, table.num_allocs()); |
+ table.Add(stack3_); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(6U, table.num_allocs()); |
+ |
+ // Start removing entries. |
+ EXPECT_EQ(0U, table.num_frees()); |
+ |
+ table.Remove(stack0_); |
+ EXPECT_EQ(3U, table.size()); |
+ EXPECT_EQ(1U, table.num_frees()); |
+ table.Remove(stack1_); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(2U, table.num_frees()); |
+ |
+ // Removing call stacks with multiple counts will not reduce the overall |
+ // number of table entries, until the count reaches 0. |
+ table.Remove(stack2_); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(3U, table.num_frees()); |
+ table.Remove(stack3_); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(4U, table.num_frees()); |
+ |
+ table.Remove(stack2_); |
+ EXPECT_EQ(1U, table.size()); |
+ EXPECT_EQ(5U, table.num_frees()); |
+ table.Remove(stack3_); |
+ EXPECT_EQ(0U, table.size()); |
+ EXPECT_EQ(6U, table.num_frees()); |
+ |
+ // Now the table should be empty, but attempt to remove some more and make |
+ // sure nothing breaks. |
+ table.Remove(stack0_); |
+ table.Remove(stack1_); |
+ table.Remove(stack2_); |
+ table.Remove(stack3_); |
+ |
+ EXPECT_TRUE(table.empty()); |
+ EXPECT_EQ(6U, table.num_allocs()); |
+ EXPECT_EQ(6U, table.num_frees()); |
+} |
+ |
+TEST_F(CallStackTableTest, MassiveInsertionAndRemoval) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(stack3_); |
+ EXPECT_EQ(1U, table.size()); |
+ EXPECT_EQ(100U, table.num_allocs()); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(stack2_); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(200U, table.num_allocs()); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(stack1_); |
+ EXPECT_EQ(3U, table.size()); |
+ EXPECT_EQ(300U, table.num_allocs()); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(stack0_); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(400U, table.num_allocs()); |
+ |
+ // Remove them in a different order, by removing one of each stack during one |
+ // iteration. The size should not decrease until the last iteration. |
+ EXPECT_EQ(0U, table.num_frees()); |
+ |
+ for (int i = 0; i < 100; ++i) { |
+ table.Remove(stack0_); |
+ EXPECT_EQ(4U * i + 1, table.num_frees()); |
+ |
+ table.Remove(stack1_); |
+ EXPECT_EQ(4U * i + 2, table.num_frees()); |
+ |
+ table.Remove(stack2_); |
+ EXPECT_EQ(4U * i + 3, table.num_frees()); |
+ |
+ table.Remove(stack3_); |
+ EXPECT_EQ(4U * i + 4, table.num_frees()); |
+ } |
+ EXPECT_EQ(400U, table.num_frees()); |
+ EXPECT_TRUE(table.empty()); |
+ |
+ // Try to remove some more from an empty table and make sure nothing breaks. |
+ table.Remove(stack0_); |
+ table.Remove(stack1_); |
+ table.Remove(stack2_); |
+ table.Remove(stack3_); |
+ |
+ EXPECT_TRUE(table.empty()); |
+ EXPECT_EQ(400U, table.num_allocs()); |
+ EXPECT_EQ(400U, table.num_frees()); |
+} |
+ |
+TEST_F(CallStackTableTest, DetectLeak) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ |
+ // Add some base number of entries. |
+ for (int i = 0; i < 60; ++i) |
+ table.Add(stack0_); |
+ for (int i = 0; i < 50; ++i) |
+ table.Add(stack1_); |
+ for (int i = 0; i < 64; ++i) |
+ table.Add(stack2_); |
+ for (int i = 0; i < 72; ++i) |
+ table.Add(stack3_); |
+ |
+ table.TestForLeaks(); |
+ EXPECT_TRUE(table.leak_analyzer().suspected_leaks().empty()); |
+ |
+ // Use the following scheme: |
+ // - stack0_: increase by 4 each time -- leak suspect |
+ // - stack1_: increase by 3 each time -- leak suspect |
+ // - stack2_: increase by 1 each time -- not a suspect |
+ // - stack3_: alternate between increasing and decreasing - not a suspect |
+ bool increase_kstack3 = true; |
+ for (int i = 0; i < kDefaultLeakThreshold; ++i) { |
+ EXPECT_TRUE(table.leak_analyzer().suspected_leaks().empty()); |
+ |
+ for (int j = 0; j < 4; ++j) |
+ table.Add(stack0_); |
+ |
+ for (int j = 0; j < 3; ++j) |
+ table.Add(stack1_); |
+ |
+ table.Add(stack2_); |
+ |
+ // Alternate between adding and removing. |
+ if (increase_kstack3) |
+ table.Add(stack3_); |
+ else |
+ table.Remove(stack3_); |
+ increase_kstack3 = !increase_kstack3; |
+ |
+ table.TestForLeaks(); |
+ } |
+ |
+ // Check that the correct leak values have been detected. |
+ const auto& leaks = table.leak_analyzer().suspected_leaks(); |
+ ASSERT_EQ(2U, leaks.size()); |
+ // Suspected leaks are reported in increasing leak value -- in this case, the |
+ // CallStack object's address. |
+ EXPECT_EQ(stack0_, leaks[0].call_stack()); |
+ EXPECT_EQ(stack1_, leaks[1].call_stack()); |
+} |
+ |
+} // namespace leak_detector |
+} // namespace metrics |